Player Matchup

Neith
Neith
DomerSimpson979
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,655 Elo+
Party 3
Tiamat
Tiamat
TheBon3
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 78L
1,741 Elo+
Party 2
Aphrodite
Aphrodite
TypicalHarvey
Aphrodite
Level 24
God Stats
1W - 1L
1,708 SR
Queue Stats
30W - 25L
1,647 Elo+
Party 3
Hercules
Hercules
afintropy
Hercules
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 62L
1,741 Elo+
Party 2
Yemoja
Yemoja
priggles22
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,741 Elo+
Party 2
Team Averages
Level 26
1,542 SR
1,705 Elo+

VS

Team Averages
Level 24
1,519 SR
1,480 Elo+
Ymir
Ymir
SLugster
Ymir
Level 20
God Stats
2W - 1L
1,529 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 1
Artemis
Artemis
STlNK HOLE
Artemis
Level 28
God Stats
4W - 2L
1,597 SR
Queue Stats
12W - 17L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShaggyBuffalo
Tsukuyomi
Level 7
God Stats
4W - 6L
1,620 SR
Queue Stats
21W - 24L
1,565 Elo+
Solo
Tiamat
Tiamat
Therealpmp3
Tiamat
Level 15
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
diaz2817
Sun Wukong
Level 49
God Stats
1W - 2L
1,589 SR
Queue Stats
14W - 19L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 7
12,843
856
17,331
25,856
12,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
TheBon3
Tiamat
18
0 / 9 / 8
12,074
805
19,890
27,565
21,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
TypicalHarvey
Aphrodite
19
3 / 6 / 5
12,885
859
19,799
29,800
37,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
afintropy
Hercules
19
6 / 6 / 4
13,925
928
21,910
42,431
51,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
priggles22
Yemoja
19
0 / 6 / 11
13,767
918
8,212
22,967
32,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 2 / 24
16,226
1,082
18,002
25,409
32,842
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
STlNK HOLE
Artemis
20
13 / 1 / 19
15,941
1,063
48,658
18,085
7,659
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
ShaggyBuffalo
Tsukuyomi
20
5 / 7 / 22
13,418
895
23,881
18,234
7,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
20
5 / 2 / 19
13,961
931
27,734
13,694
12,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
diaz2817
Sun Wukong
20
5 / 0 / 20
14,021
935
22,610
21,374
27,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
138
12
Kills
34
34
Deaths
12
35
Assists
104
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Ymir
6
2
24
9
W
Artemis
STlNK HOLE
Artemis
13
1
19
22.5
W
Tsukuyomi
ShaggyBuffalo
Tsukuyomi
5
7
22
2.29
L
Tiamat
TheBon3
Tiamat
0
9
8
0.44
W
Tiamat
5
2
19
7.25
L
Aphrodite
TypicalHarvey
Aphrodite
3
6
5
0.92
L
Hercules
afintropy
Hercules
6
6
4
1.33
W
Sun Wukong
diaz2817
Sun Wukong
5
0
20
15
L
Yemoja
priggles22
Yemoja
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,142
Damage
140,885
148,619
Taken
96,796
156,128
Mitigated
88,293
66,846
Healing
26,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,331
10,106
0
4,144
25,856
12,768
0
6,681
18,761
0
43,816
W
Ymir
18,002
3,754
0
9,074
25,409
32,842
0
13,784
11,391
34,785
0
W
Artemis
STlNK HOLE
Artemis
48,658
24,366
1,432
7,850
18,085
7,659
0
8,900
9,035
0
80,054
W
Tsukuyomi
ShaggyBuffalo
Tsukuyomi
23,881
6,157
0
2,071
18,234
7,818
0
9,607
8,460
0
46,123
L
Tiamat
TheBon3
Tiamat
19,890
2,701
498
4,165
27,565
21,588
0
6,386
20,813
50,311
0
W
Tiamat
27,734
2,044
0
4,381
13,694
12,532
0
5,300
8,309
52,087
0
L
Aphrodite
TypicalHarvey
Aphrodite
19,799
2,372
11,285
11,727
29,800
37,780
0
8,023
21,242
51,474
0
L
Hercules
afintropy
Hercules
21,910
6,605
1,417
16,204
42,431
51,465
0
17,847
23,747
0
37,868
W
Sun Wukong
diaz2817
Sun Wukong
22,610
5,232
0
1,678
21,374
27,442
0
10,310
10,741
809
42,429
L
Yemoja
priggles22
Yemoja
8,212
2,053
13,987
3,419
22,967
32,527
0
5,925
16,649
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,494
Gold Earned
73,567
263
Minions Killed
300
5
Camps Cleared
5
1,218,880
Distance Traveled
1,357,560
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,843
856
36
2
1
220,165
0
W
Ymir
16,226
1,082
45
3
2
265,727
1
W
Artemis
15,941
1,063
91
6
1
241,888
0
W
Tsukuyomi
13,418
895
35
2
1
258,106
0
L
Tiamat
12,074
805
65
4
1
262,653
0
W
Tiamat
13,961
931
78
5
0
265,755
0
L
Aphrodite
12,885
859
82
5
2
240,289
0
L
Hercules
13,925
928
37
2
1
281,529
2
W
Sun Wukong
14,021
935
51
3
1
326,084
0
L
Yemoja
13,767
918
43
3
0
214,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role