Player Matchup

Loki
Loki
Justlol123
Loki
Level 119
God Stats
8W - 10L
1,731 SR
Queue Stats
333W - 398L
1,561 Elo+
Party 2
Anubis
Anubis
PEPSIFIRE12
Anubis
Level 65
God Stats
14W - 11L
1,579 SR
Queue Stats
360W - 379L
1,534 Elo+
Party 2
Achilles
Achilles
xbornxreadyx
Achilles
Level 146
God Stats
11W - 18L
1,657 SR
Queue Stats
607W - 733L
1,494 Elo+
Solo
Team Averages
Level 110
1,656 SR
1,529 Elo+

VS

Team Averages
Level 74
1,664 SR
1,510 Elo+
Cerberus
Cerberus
GoliathW
Cerberus
Level 52
God Stats
15W - 9L
1,660 SR
Queue Stats
68W - 83L
1,473 Elo+
Party 1
Tiamat
Tiamat
ShadowD3str0y3r
Tiamat
Level 48
God Stats
5W - 4L
1,595 SR
Queue Stats
44W - 40L
1,584 Elo+
Solo
Awilix
Awilix
WearyFawn314878
Awilix
Level 123
God Stats
5W - 4L
1,736 SR
Queue Stats
24W - 32L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
10,666
593
6,869
12,561
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
5 / 3 / 2
11,214
623
12,991
9,689
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
xbornxreadyx
Achilles
12
0 / 5 / 7
9,795
544
7,964
15,551
14,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoliathW
Cerberus
15
4 / 3 / 7
12,190
677
8,347
15,988
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 6
11,874
660
14,341
9,103
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 9
11,693
650
8,979
11,891
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
14
14
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GoliathW
Cerberus
4
3
7
2.5
L
2
6
5
0.75
L
Anubis
5
3
2
2
W
6
3
6
3
W
4
1
9
8.5
L
Achilles
xbornxreadyx
Achilles
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
31,667
37,801
Taken
36,982
25,151
Mitigated
27,214
9,643
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GoliathW
Cerberus
8,347
242
255
3,219
15,988
12,511
175
5,777
9,025
29,883
0
L
6,869
1,762
0
1,541
12,561
5,792
787
6,242
6,319
0
35,024
L
Anubis
12,991
218
195
5,259
9,689
5,035
254
5,130
4,559
62,304
0
W
14,341
2,748
0
3,655
9,103
7,134
1,033
3,382
5,236
61,677
0
W
8,979
4,131
0
745
11,891
7,569
2,224
3,070
8,314
0
60,282
L
Achilles
xbornxreadyx
Achilles
7,964
3,285
0
2,648
15,551
14,324
0
11,357
4,194
0
19,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
35,757
214
Minions Killed
212
0
Camps Cleared
0
909,351
Distance Traveled
1,041,819
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,190
677
44
2
0
336,321
1
L
Loki
10,666
593
65
4
0
304,936
1
L
Anubis
11,214
623
117
7
0
285,408
4
W
Tiamat
11,874
660
107
6
0
323,667
4
W
Awilix
11,693
650
61
3
0
381,831
2
L
Achilles
9,795
544
32
2
0
319,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role