Player Matchup

Tiamat
Tiamat
CNTuSEE
Tiamat
Level 27
God Stats
1W - 3L
1,755 SR
Queue Stats
122W - 101L
1,703 Elo+
Party 1
Anhur
Anhur
GankLocas
Anhur
Level 29
God Stats
0W - 2L
1,460 SR
Queue Stats
55W - 45L
1,578 Elo+
Solo
Apollo
Apollo
Municipall
Apollo
Level 22
God Stats
4W - 1L
1,940 SR
Queue Stats
124W - 100L
1,679 Elo+
Party 1
Nemesis
Nemesis
doodoostinky
Nemesis
Level 24
God Stats
9W - 12L
1,608 SR
Queue Stats
414W - 404L
1,523 Elo+
Solo
Sobek
Sobek
zNavarroo
Sobek
Level 29
God Stats
4W - 3L
1,516 SR
Queue Stats
31W - 24L
1,606 Elo+
Solo
Team Averages
Level 26
1,656 SR
1,618 Elo+

VS

Team Averages
Level 21
1,530 SR
1,551 Elo+
Cupid
Cupid
Mondrewcito
Cupid
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
103W - 82L
1,689 Elo+
Solo
Scylla
Scylla
PaItypusMaximus
Scylla
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,654 Elo+
Solo
Arachne
Arachne
SirrF4psAlot
Arachne
Level 26
God Stats
9W - 5L
1,652 SR
Queue Stats
34W - 34L
1,500 Elo+
Solo
Athena
Athena
TheGreatTiger
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,411 Elo+
Solo
Tyr
Tyr
smiter677
Tyr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CNTuSEE
Tiamat
11
0 / 1 / 0
5,776
578
1,008
3,868
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
GankLocas
Anhur
11
0 / 1 / 0
5,605
561
2,962
5,875
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
Municipall
Apollo
8
2 / 3 / 2
5,139
514
3,566
6,876
2,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
doodoostinky
Nemesis
5
0 / 1 / 1
4,255
426
83
2,707
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
zNavarroo
Sobek
9
2 / 0 / 2
5,866
587
2,370
7,332
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,811
481
5,444
4,592
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 2
5,825
583
1,785
3,264
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
SirrF4psAlot
Arachne
9
2 / 0 / 0
5,271
527
1,410
4,217
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
2 / 3 / 2
5,685
569
3,004
6,402
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 0
6,727
673
3,270
7,898
4,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CNTuSEE
Tiamat
0
1
0
0
L
Anhur
GankLocas
Anhur
0
1
0
0
W
0
1
2
1
L
Apollo
Municipall
Apollo
2
3
2
1
W
0
0
2
1
W
Arachne
SirrF4psAlot
Arachne
2
0
0
2
W
2
3
2
1
L
Nemesis
doodoostinky
Nemesis
0
1
1
0.5
W
2
0
0
2
L
Sobek
zNavarroo
Sobek
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,989
Damage
14,913
26,658
Taken
26,373
10,520
Mitigated
11,138
10,787
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CNTuSEE
Tiamat
1,008
154
0
1,644
3,868
2,454
78
881
2,906
40,677
0
L
Anhur
GankLocas
Anhur
2,962
1,631
0
2,422
5,875
1,783
0
0
5,875
0
36,893
W
5,444
3,279
76
1,332
4,592
2,165
0
1,283
3,309
0
30,968
L
Apollo
Municipall
Apollo
3,566
2,217
0
2,162
6,876
2,174
0
2,839
3,991
0
27,149
W
1,785
54
0
1,125
3,264
872
0
553
2,711
36,624
0
W
Arachne
SirrF4psAlot
Arachne
1,410
1,175
0
2,314
4,217
1,190
331
315
3,902
0
19,591
W
3,004
1,077
0
1,580
6,402
2,761
325
1,227
5,175
10,203
0
L
Nemesis
doodoostinky
Nemesis
83
46
0
1,240
2,707
696
0
117
2,560
0
10,118
W
3,270
458
0
3,778
7,898
4,150
0
0
7,898
0
43,427
L
Sobek
zNavarroo
Sobek
2,370
316
0
3,319
7,332
3,413
0
755
6,537
15,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
28,319
268
Minions Killed
315
0
Camps Cleared
0
864,077
Distance Traveled
999,065
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,776
578
87
9
0
188,531
0
L
Anhur
5,605
561
78
8
0
172,541
3
W
Cupid
4,811
481
51
5
0
180,221
1
L
Apollo
5,139
514
58
6
0
180,583
1
W
Scylla
5,825
583
83
8
0
187,034
3
W
Arachne
5,271
527
51
5
0
204,710
1
W
Athena
5,685
569
20
2
0
215,077
1
L
Nemesis
4,255
426
28
3
0
111,574
1
W
Tyr
6,727
673
110
11
0
212,023
1
L
Sobek
5,866
587
17
2
0
210,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role