Player Matchup

Kukulkan
Kukulkan
COSMICx98
Kukulkan
Level 18
God Stats
3W - 2L
1,717 SR
Queue Stats
18W - 20L
1,447 Elo+
Party 1
Arachne
Arachne
Goodbeer17
Arachne
Level 16
God Stats
7W - 5L
1,466 SR
Queue Stats
8W - 5L
1,379 Elo+
Party 1
Thanatos
Thanatos
JOSH MPW
Thanatos
Level 17
God Stats
9W - 18L
1,324 SR
Queue Stats
67W - 75L
1,379 Elo+
Party 1
Hachiman
Hachiman
Paulun OG
Hachiman
Level 28
God Stats
2W - 2L
1,510 SR
Queue Stats
83W - 79L
1,407 Elo+
Solo
Merlin
Merlin
binkbaru82
Merlin
Level 16
God Stats
1W - 3L
1,685 SR
Queue Stats
20W - 24L
1,481 Elo+
Party 1
Team Averages
Level 19
1,540 SR
1,419 Elo+

VS

Team Averages
Level 15
1,372 SR
1,353 Elo+
Neith
Neith
Deck0ctm
Neith
Level 7
God Stats
3W - 2L
1,321 SR
Queue Stats
7W - 6L
1,365 Elo+
Solo
Zeus
Zeus
FourthPrawn27
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Tyr
Tyr
Law of the Gun
Tyr
Level 8
God Stats
1W - 2L
1,258 SR
Queue Stats
77W - 68L
1,381 Elo+
Party 2
Arachne
Arachne
The_Lord_Takashi
Arachne
Level 29
God Stats
71W - 105L
1,280 SR
Queue Stats
435W - 651L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
xWinTooMuchx
Sun Wukong
Level 8
God Stats
7W - 3L
1,502 SR
Queue Stats
74W - 68L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COSMICx98
Kukulkan
20
4 / 4 / 14
14,586
1,042
20,907
16,734
6,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Goodbeer17
Arachne
20
12 / 8 / 9
16,090
1,149
19,130
30,007
12,181
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
JOSH MPW
Thanatos
19
1 / 13 / 12
12,268
876
12,186
28,436
10,336
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Paulun OG
Hachiman
19
3 / 13 / 12
13,110
936
19,479
25,404
8,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
binkbaru82
Merlin
20
2 / 12 / 15
12,936
924
22,283
27,323
10,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deck0ctm
Neith
20
12 / 1 / 22
16,126
1,152
38,396
20,386
7,765
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 0 / 0
10,147
725
180
198
39
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
4 / 11 / 18
13,795
985
14,821
25,635
27,224
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
21 / 5 / 14
17,230
1,231
29,232
23,172
9,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
xWinTooMuchx
Sun Wukong
20
13 / 5 / 21
16,344
1,167
38,180
32,113
31,329
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
125
22
Kills
50
50
Deaths
22
62
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
COSMICx98
Kukulkan
4
4
14
2.75
W
Neith
Deck0ctm
Neith
12
1
22
23
W
0
0
0
0
L
Arachne
Goodbeer17
Arachne
12
8
9
2.06
L
Thanatos
JOSH MPW
Thanatos
1
13
12
0.54
W
4
11
18
1.18
L
Hachiman
Paulun OG
Hachiman
3
13
12
0.69
W
21
5
14
5.6
L
Merlin
binkbaru82
Merlin
2
12
15
0.79
W
Sun Wukong
xWinTooMuchx
Sun Wukong
13
5
21
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,985
Damage
120,809
127,904
Taken
101,504
48,574
Mitigated
76,267
19,243
Healing
24,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
COSMICx98
Kukulkan
20,907
4,734
0
262
16,734
6,824
0
60
16,372
65,774
0
W
Neith
Deck0ctm
Neith
38,396
22,330
0
9,630
20,386
7,765
0
9,420
10,966
0
82,093
W
180
0
0
0
198
39
0
58
140
1,525
0
L
Arachne
Goodbeer17
Arachne
19,130
13,437
0
6,918
30,007
12,181
0
92
29,310
0
35,761
L
Thanatos
JOSH MPW
Thanatos
12,186
4,777
0
5,759
28,436
10,336
0
0
28,089
0
29,762
W
14,821
4,669
0
920
25,635
27,224
0
9,353
16,282
109
32,362
L
Hachiman
Paulun OG
Hachiman
19,479
13,872
0
2,611
25,404
8,648
0
60
24,923
0
42,745
W
29,232
24,950
0
3,673
23,172
9,910
0
7,349
15,662
0
35,882
L
Merlin
binkbaru82
Merlin
22,283
3,014
1,178
2,515
27,323
10,585
0
77
26,714
42,391
0
W
Sun Wukong
xWinTooMuchx
Sun Wukong
38,180
10,586
0
9,803
32,113
31,329
0
16,849
15,264
0
56,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,990
Gold Earned
73,642
261
Minions Killed
212
7
Camps Cleared
4
1,214,701
Distance Traveled
1,023,488
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,586
1,042
105
8
3
227,443
0
W
Neith
16,126
1,152
96
7
0
237,062
0
W
Zeus
10,147
725
3
0
1
22,139
0
L
Arachne
16,090
1,149
38
3
0
306,036
0
L
Thanatos
12,268
876
34
2
1
263,765
3
W
Tyr
13,795
985
42
3
1
220,293
0
L
Hachiman
13,110
936
40
3
0
203,640
1
W
Arachne
17,230
1,231
22
2
2
268,832
0
L
Merlin
12,936
924
44
3
3
213,817
2
W
Sun Wukong
16,344
1,167
49
4
0
275,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role