Player Matchup

Jormungandr
Jormungandr
B13553D-M1k3
Jormungandr
Level 87
God Stats
5W - 6L
1,520 SR
Queue Stats
441W - 436L
1,426 Elo+
Solo
Hercules
Hercules
Demonseed2703
Hercules
Level 100
God Stats
6W - 18L
1,257 SR
Queue Stats
337W - 339L
1,433 Elo+
Solo
Ra
Ra
HAIK 2008
Ra
Level 51
God Stats
0W - 2L
1,630 SR
Queue Stats
56W - 64L
1,561 Elo+
Solo
Tiamat
Tiamat
xItalianStaIIion
Tiamat
Level 95
God Stats
30W - 29L
1,430 SR
Queue Stats
728W - 742L
1,455 Elo+
Solo
Medusa
Medusa
xXodoidoXx
Medusa
Level 62
God Stats
11W - 10L
1,661 SR
Queue Stats
255W - 249L
1,485 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,472 Elo+

VS

Team Averages
Level 92
1,507 SR
1,445 Elo+
Ymir
Ymir
VancilBoyz
Ymir
Level 68
God Stats
3W - 1L
1,655 SR
Queue Stats
131W - 126L
1,426 Elo+
Party 1
Neith
Neith
Wolf6558
Neith
Level 106
God Stats
9W - 10L
1,495 SR
Queue Stats
107W - 132L
1,427 Elo+
Solo
The Morrigan
The Morrigan
captainoates88
The Morrigan
Level 66
God Stats
2W - 2L
1,487 SR
Queue Stats
56W - 47L
1,466 Elo+
Party 1
Tiamat
Tiamat
mrsnuffleupuss
Tiamat
Level 97
God Stats
3W - 5L
1,399 SR
Queue Stats
189W - 244L
1,444 Elo+
Solo
Kali
Kali
sergio_delao2ser
Kali
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
358W - 346L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B13553D-M1k3
Jormungandr
14
6 / 5 / 2
9,904
472
12,076
18,147
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Demonseed2703
Hercules
18
7 / 3 / 0
11,262
536
12,576
19,360
15,877
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 6 / 1
8,959
427
8,171
11,882
4,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 6
9,545
455
6,643
15,484
9,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
xXodoidoXx
Medusa
14
2 / 4 / 5
8,788
418
11,783
15,246
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 8
9,850
469
7,760
20,839
16,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Wolf6558
Neith
17
6 / 1 / 5
10,335
492
14,899
13,745
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
captainoates88
The Morrigan
17
4 / 3 / 9
10,394
495
11,907
10,330
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 4
10,219
487
10,345
13,225
20,397
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 5 / 2
12,074
575
10,294
17,913
8,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
19
Kills
23
23
Deaths
19
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
B13553D-M1k3
Jormungandr
6
5
2
1.4
L
Hercules
Demonseed2703
Hercules
7
3
0
2.33
L
2
6
1
0.42
W
2
7
8
0.86
W
Neith
Wolf6558
Neith
6
1
5
8.5
W
The Morrigan
captainoates88
The Morrigan
4
3
9
2.83
W
3
3
4
1.67
W
8
5
2
1.8
L
2
5
6
1
L
Medusa
xXodoidoXx
Medusa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,249
Damage
55,205
80,119
Taken
76,052
43,832
Mitigated
54,051
20,820
Healing
22,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
B13553D-M1k3
Jormungandr
12,076
2,219
247
4,343
18,147
9,229
139
5,178
12,833
52,132
0
L
Hercules
Demonseed2703
Hercules
12,576
3,511
0
3,234
19,360
15,877
44
8,828
10,506
0
68,437
L
8,171
669
98
1,164
11,882
4,047
1,272
5,379
6,299
53,918
0
W
7,760
1,135
979
1,077
20,839
16,162
0
10,019
10,820
28,429
0
W
Neith
Wolf6558
Neith
14,899
4,024
0
4,101
13,745
5,098
3,749
6,117
7,628
0
59,676
W
The Morrigan
captainoates88
The Morrigan
11,907
3,216
0
3,302
10,330
4,168
943
3,769
6,387
64,742
3,463
W
10,345
2,523
0
4,960
13,225
20,397
0
2,604
10,621
58,020
0
W
10,294
5,873
0
7,788
17,913
8,226
1,046
4,381
13,532
0
82,561
L
6,643
666
0
5,560
15,484
9,661
126
2,893
12,433
59,242
0
L
Medusa
xXodoidoXx
Medusa
11,783
4,901
0
6,174
15,246
5,018
872
4,262
10,884
0
48,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,458
Gold Earned
52,872
509
Minions Killed
502
0
Camps Cleared
0
1,817,105
Distance Traveled
1,832,903
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,904
472
95
5
0
360,972
0
L
Hercules
11,262
536
159
8
0
356,967
0
L
Ra
8,959
427
92
4
0
366,543
1
W
Ymir
9,850
469
31
1
0
351,987
1
W
Neith
10,335
492
95
5
0
383,394
3
W
The Morrigan
10,394
495
120
6
0
366,825
7
W
Tiamat
10,219
487
110
5
0
340,984
1
W
Kali
12,074
575
146
7
0
389,713
1
L
Tiamat
9,545
455
92
4
0
357,405
0
L
Medusa
8,788
418
71
3
0
375,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role