Player Matchup

Kuzenbo
Kuzenbo
Maui0009
Kuzenbo
Level 8
God Stats
6W - 3L
1,723 SR
Queue Stats
10W - 10L
1,548 Elo+
Solo
Pele
Pele
ScaryFoal699671
Pele
Level 27
God Stats
0W - 2L
1,230 SR
Queue Stats
23W - 34L
1,412 Elo+
Solo
Tiamat
Tiamat
VrKanna
Tiamat
Level 24
God Stats
4W - 5L
1,392 SR
Queue Stats
273W - 252L
1,608 Elo+
Solo
Olorun
Olorun
WolvingGamer17
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 123L
1,849 Elo+
Solo
Vulcan
Vulcan
kenjiisenju
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,672 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,618 Elo+

VS

Team Averages
Level 24
1,521 SR
1,536 Elo+
Nemesis
Nemesis
 
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jlak0
Cthulhu
Level 6
God Stats
3W - 4L
1,402 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JorgeHdzX
Danzaburou
Level 28
God Stats
7W - 6L
1,550 SR
Queue Stats
62W - 49L
1,502 Elo+
Solo
Persephone
Persephone
N E E C R O S Z
Persephone
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Solo
Tiamat
Tiamat
PedreiroAnto
Tiamat
Level 18
God Stats
4W - 1L
1,651 SR
Queue Stats
35W - 21L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Maui0009
Kuzenbo
8
2 / 4 / 1
6,004
462
3,165
8,124
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 2
5,443
419
2,577
7,684
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
VrKanna
Tiamat
10
4 / 7 / 1
6,144
473
4,714
8,408
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 5 / 1
5,605
431
2,620
8,110
2,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
10
0 / 6 / 0
6,031
464
6,054
7,808
3,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 2 / 2
7,534
580
3,430
8,187
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jlak0
Cthulhu
11
4 / 1 / 7
6,948
534
6,866
8,806
4,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
JorgeHdzX
Danzaburou
14
5 / 0 / 2
8,032
618
5,134
4,497
1,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
N E E C R O S Z
Persephone
11
3 / 4 / 8
6,866
528
6,209
5,439
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
13
4 / 0 / 3
7,711
593
6,233
8,559
4,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
23
23
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
2
2
4
W
Cthulhu
Jlak0
Cthulhu
4
1
7
7.5
W
Danzaburou
JorgeHdzX
Danzaburou
5
0
2
6
L
Kuzenbo
Maui0009
Kuzenbo
2
4
1
0.63
W
Persephone
N E E C R O S Z
Persephone
3
4
8
1.75
W
Tiamat
4
0
3
5.5
L
1
1
2
2
L
Tiamat
VrKanna
Tiamat
4
7
1
0.64
L
0
5
1
0.1
L
Vulcan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
27,872
40,134
Taken
35,488
17,627
Mitigated
15,771
7,696
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,430
978
0
2,852
8,187
2,820
73
1,674
6,479
0
33,721
W
Cthulhu
Jlak0
Cthulhu
6,866
840
78
2,814
8,806
4,944
178
4,495
4,046
30,604
0
W
Danzaburou
JorgeHdzX
Danzaburou
5,134
2,814
0
1,948
4,497
1,607
2,214
2,097
2,400
0
45,478
L
Kuzenbo
Maui0009
Kuzenbo
3,165
1,355
0
648
8,124
6,455
0
4,626
3,124
11,695
0
W
Persephone
N E E C R O S Z
Persephone
6,209
199
0
1,230
5,439
1,575
651
2,771
2,325
24,254
0
W
Tiamat
6,233
613
0
5,477
8,559
4,825
570
4,874
3,685
44,088
0
L
2,577
800
0
1,816
7,684
2,172
0
2,224
5,322
0
20,442
L
Tiamat
VrKanna
Tiamat
4,714
410
0
1,230
8,408
3,855
0
4,898
3,067
20,150
0
L
2,620
722
257
2,507
8,110
2,088
347
1,998
6,000
21,579
0
L
Vulcan
6,054
2,169
50
1,188
7,808
3,057
617
4,495
3,313
37,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
37,091
216
Minions Killed
355
0
Camps Cleared
0
1,152,114
Distance Traveled
1,251,072
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,534
580
76
6
0
274,450
0
W
Cthulhu
6,948
534
55
4
0
257,999
0
W
Danzaburou
8,032
618
97
7
0
232,830
2
L
Kuzenbo
6,004
462
11
1
0
244,780
0
W
Persephone
6,866
528
42
3
0
238,041
3
W
Tiamat
7,711
593
85
7
0
247,752
0
L
Pele
5,443
419
35
3
0
251,961
0
L
Tiamat
6,144
473
54
4
0
199,280
1
L
Olorun
5,605
431
43
3
0
227,013
0
L
Vulcan
6,031
464
73
6
0
229,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role