Player Matchup

Cerberus
Cerberus
Niziak
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ObsceneWords
Arachne
Level 69
God Stats
66W - 52L
1,432 SR
Queue Stats
202W - 235L
1,408 Elo+
Solo
Tiamat
Tiamat
Uzi1423
Tiamat
Level 98
God Stats
3W - 7L
1,500 SR
Queue Stats
57W - 66L
1,519 Elo+
Solo
Rama
Rama
rodrigocx
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
spacyshadow
Kukulkan
Level 99
God Stats
2W - 1L
1,715 SR
Queue Stats
606W - 541L
1,447 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,475 Elo+

VS

Team Averages
Level 94
1,531 SR
1,356 Elo+
Ratatoskr
Ratatoskr
DougStep2k
Ratatoskr
Level 92
God Stats
3W - 3L
1,578 SR
Queue Stats
42W - 33L
1,360 Elo+
Party 1
Tiamat
Tiamat
Gan_JaPreneur
Tiamat
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 47L
1,384 Elo+
Party 2
Cerberus
Cerberus
NissanZaxima
Cerberus
Level 105
God Stats
20W - 8L
1,538 SR
Queue Stats
373W - 321L
1,393 Elo+
Solo
Thanatos
Thanatos
iiTzBA
Thanatos
Level 78
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 10L
1,225 Elo+
Party 1
Cupid
Cupid
watson1412
Cupid
Level 109
God Stats
9W - 5L
1,540 SR
Queue Stats
63W - 73L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Niziak
Cerberus
8
0 / 3 / 1
5,241
476
2,448
7,602
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
ObsceneWords
Arachne
11
4 / 1 / 0
6,295
572
5,252
7,064
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Uzi1423
Tiamat
10
1 / 4 / 0
5,998
545
3,151
5,422
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
9
0 / 2 / 0
5,036
458
1,619
4,006
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
spacyshadow
Kukulkan
11
0 / 2 / 0
5,957
542
3,147
5,255
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DougStep2k
Ratatoskr
13
5 / 1 / 0
7,099
645
4,490
6,888
3,663
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 0 / 2
6,180
562
2,917
5,272
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
NissanZaxima
Cerberus
9
1 / 0 / 2
5,779
525
3,372
6,531
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
iiTzBA
Thanatos
10
2 / 2 / 1
5,895
536
2,308
6,055
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
10
4 / 2 / 1
5,941
540
5,675
7,997
2,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
12
12
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DougStep2k
Ratatoskr
5
1
0
5
W
0
0
2
1
W
Cerberus
NissanZaxima
Cerberus
1
0
2
2
L
Cerberus
Niziak
Cerberus
0
3
1
0.17
L
Arachne
ObsceneWords
Arachne
4
1
0
4
L
Tiamat
Uzi1423
Tiamat
1
4
0
0.25
W
Thanatos
iiTzBA
Thanatos
2
2
1
1.25
L
Rama
0
2
0
0
L
Kukulkan
spacyshadow
Kukulkan
0
2
0
0
W
Cupid
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,617
Damage
18,762
29,349
Taken
32,743
14,445
Mitigated
13,712
6,350
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DougStep2k
Ratatoskr
4,490
996
0
2,366
6,888
3,663
57
2,502
4,065
0
38,370
W
2,917
239
0
3,640
5,272
2,827
691
2,613
2,659
26,794
0
W
Cerberus
NissanZaxima
Cerberus
3,372
689
0
1,624
6,531
3,203
0
910
5,621
19,770
0
L
Cerberus
Niziak
Cerberus
2,448
449
0
2,062
7,602
4,505
0
1,538
6,064
22,038
0
L
Arachne
ObsceneWords
Arachne
5,252
3,422
0
1,127
7,064
3,820
0
1,036
5,975
0
32,924
L
Tiamat
Uzi1423
Tiamat
3,151
492
0
940
5,422
2,270
0
0
5,202
27,863
0
W
Thanatos
iiTzBA
Thanatos
2,308
857
0
4,816
6,055
1,807
261
848
5,193
0
21,797
L
Rama
1,619
1,311
0
959
4,006
1,805
0
1,083
2,923
0
22,757
L
Kukulkan
spacyshadow
Kukulkan
3,147
361
0
1,262
5,255
2,045
135
2,249
2,654
37,552
0
W
Cupid
5,675
3,187
248
4,277
7,997
2,212
677
1,538
6,459
0
33,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
30,894
299
Minions Killed
293
0
Camps Cleared
0
1,080,328
Distance Traveled
1,029,823
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,099
645
87
8
0
233,246
1
W
Tiamat
6,180
562
62
6
0
180,411
1
W
Cerberus
5,779
525
28
3
0
225,021
6
L
Cerberus
5,241
476
38
3
0
216,853
2
L
Arachne
6,295
572
66
6
0
253,373
0
L
Tiamat
5,998
545
65
6
0
194,515
3
W
Thanatos
5,895
536
47
4
0
203,755
0
L
Rama
5,036
458
57
5
0
191,842
0
L
Kukulkan
5,957
542
73
7
0
223,745
4
W
Cupid
5,941
540
69
6
0
187,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role