Player Matchup

Tiamat
Tiamat
Cerillio
Tiamat
Level 81
God Stats
18W - 30L
1,382 SR
Queue Stats
95W - 114L
1,378 Elo+
Party 3
Ymir
Ymir
McHolty
Ymir
Level 85
God Stats
4W - 3L
1,803 SR
Queue Stats
75W - 82L
1,563 Elo+
Party 3
Scylla
Scylla
RoyJr
Scylla
Level 29
God Stats
11W - 21L
1,526 SR
Queue Stats
16W - 25L
1,535 Elo+
Party 3
Arachne
Arachne
Solarphoenix
Arachne
Level 108
God Stats
79W - 73L
1,495 SR
Queue Stats
173W - 157L
1,476 Elo+
Party 3
Medusa
Medusa
kikibobo
Medusa
Level 83
God Stats
9W - 13L
1,287 SR
Queue Stats
68W - 64L
1,518 Elo+
Party 3
Team Averages
Level 77
1,499 SR
1,494 Elo+

VS

Team Averages
Level 70
1,567 SR
1,528 Elo+
Nemesis
Nemesis
Bostonballa05
Nemesis
Level 27
God Stats
13W - 10L
1,716 SR
Queue Stats
92W - 94L
1,635 Elo+
Party 2
Artemis
Artemis
ReyVaughan
Artemis
Level 83
God Stats
38W - 42L
1,529 SR
Queue Stats
860W - 1,092L
1,543 Elo+
Party 1
Chaac
Chaac
bullterrier_tito
Chaac
Level 49
God Stats
157W - 223L
1,437 SR
Queue Stats
533W - 705L
1,384 Elo+
Party 1
Bacchus
Bacchus
hsojjsucks
Bacchus
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 220L
1,546 Elo+
Party 2
Tiamat
Tiamat
spewdawg
Tiamat
Level 105
God Stats
7W - 9L
1,655 SR
Queue Stats
657W - 865L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cerillio
Tiamat
18
3 / 0 / 22
11,933
519
13,894
12,423
21,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
McHolty
Ymir
18
9 / 2 / 16
13,251
576
10,139
16,589
18,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
RoyJr
Scylla
18
2 / 3 / 6
11,916
518
8,721
11,409
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Solarphoenix
Arachne
19
11 / 2 / 10
12,865
559
18,415
23,942
11,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
kikibobo
Medusa
19
10 / 1 / 15
13,441
584
22,984
15,072
6,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
3 / 6 / 2
10,992
478
9,057
19,048
10,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
ReyVaughan
Artemis
17
3 / 5 / 2
11,310
492
11,845
16,752
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 7 / 2
9,311
405
6,865
21,964
23,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
hsojjsucks
Bacchus
13
0 / 12 / 5
8,738
380
10,319
24,744
21,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
spewdawg
Tiamat
17
2 / 5 / 2
10,923
475
5,268
14,467
10,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
21
35
Kills
8
8
Deaths
35
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
6
2
0.67
W
Tiamat
Cerillio
Tiamat
3
0
22
14
W
Ymir
McHolty
Ymir
9
2
16
8.5
L
Artemis
ReyVaughan
Artemis
3
5
2
0.8
W
Scylla
RoyJr
Scylla
2
3
6
1.67
W
Arachne
Solarphoenix
Arachne
11
2
10
8
L
0
7
2
0.14
L
Bacchus
hsojjsucks
Bacchus
0
12
5
0.21
W
Medusa
kikibobo
Medusa
10
1
15
17.5
L
Tiamat
spewdawg
Tiamat
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,153
Damage
43,354
79,435
Taken
96,975
62,423
Mitigated
72,799
34,654
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
9,057
3,736
0
1,530
19,048
10,354
240
5,871
12,913
0
89,969
W
Tiamat
Cerillio
Tiamat
13,894
1,136
0
5,654
12,423
21,302
917
2,568
9,528
61,783
0
W
Ymir
McHolty
Ymir
10,139
1,852
1,596
3,618
16,589
18,420
1,014
3,573
12,941
31,727
0
L
Artemis
ReyVaughan
Artemis
11,845
5,035
0
3,652
16,752
6,033
1,452
4,164
12,513
0
84,232
W
Scylla
RoyJr
Scylla
8,721
966
0
2,294
11,409
4,618
1,807
2,356
9,053
77,449
0
W
Arachne
Solarphoenix
Arachne
18,415
14,983
0
14,176
23,942
11,182
4,921
3,241
20,630
0
68,327
L
6,865
528
0
5,596
21,964
23,680
0
7,865
13,394
0
50,011
L
Bacchus
hsojjsucks
Bacchus
10,319
970
588
3,017
24,744
21,827
62
8,520
15,929
25,627
0
W
Medusa
kikibobo
Medusa
22,984
14,668
0
7,316
15,072
6,901
6,800
3,849
11,173
0
87,347
L
Tiamat
spewdawg
Tiamat
5,268
606
0
4,825
14,467
10,905
451
4,731
9,472
72,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,406
Gold Earned
51,274
545
Minions Killed
511
0
Camps Cleared
0
2,105,795
Distance Traveled
1,935,801
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,992
478
128
6
0
424,547
2
W
Tiamat
11,933
519
116
5
0
439,293
1
W
Ymir
13,251
576
55
2
0
435,076
7
L
Artemis
11,310
492
120
5
0
372,922
2
W
Scylla
11,916
518
161
7
0
391,892
5
W
Arachne
12,865
559
90
4
0
431,475
3
L
Chaac
9,311
405
79
3
0
369,407
5
L
Bacchus
8,738
380
38
2
0
371,253
0
W
Medusa
13,441
584
123
5
0
408,059
3
L
Tiamat
10,923
475
146
6
0
397,672
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role