Player Matchup

Danzaburou
Danzaburou
KaibaBoy
Danzaburou
Level 108
God Stats
1W - 4L
1,621 SR
Queue Stats
164W - 164L
1,510 Elo+
Party 3
Janus
Janus
LilWhip4
Janus
Level 69
God Stats
17W - 11L
1,567 SR
Queue Stats
35W - 39L
1,512 Elo+
Party 1
Hercules
Hercules
OMallon
Hercules
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 25L
1,510 Elo+
Party 3
Jormungandr
Jormungandr
PierceTheEnemy
Jormungandr
Level 76
God Stats
0W - 1L
1,084 SR
Queue Stats
20W - 19L
1,452 Elo+
Party 1
Mercury
Mercury
Wiloluvsyou
Mercury
Level 126
God Stats
10W - 5L
1,695 SR
Queue Stats
88W - 79L
1,545 Elo+
Party 1
Team Averages
Level 97
1,493 SR
1,506 Elo+

VS

Team Averages
Level 88
1,564 SR
1,476 Elo+
Sun Wukong
Sun Wukong
Himself619
Sun Wukong
Level 59
God Stats
5W - 6L
1,422 SR
Queue Stats
35W - 48L
1,456 Elo+
Party 4
Kumbhakarna
Kumbhakarna
PapiSloppy
Kumbhakarna
Level 65
God Stats
6W - 1L
1,785 SR
Queue Stats
234W - 233L
1,459 Elo+
Party 4
Tiamat
Tiamat
SpecialJ12
Tiamat
Level 96
God Stats
7W - 7L
1,648 SR
Queue Stats
375W - 364L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
deNied316
Danzaburou
Level 115
God Stats
9W - 13L
1,449 SR
Queue Stats
388W - 405L
1,444 Elo+
Party 2
Nemesis
Nemesis
oGhostz-
Nemesis
Level 106
God Stats
7W - 4L
1,517 SR
Queue Stats
281W - 264L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaibaBoy
Danzaburou
14
1 / 9 / 0
9,844
365
11,447
20,750
7,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
LilWhip4
Janus
16
0 / 7 / 2
10,617
393
11,410
15,896
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
OMallon
Hercules
18
2 / 9 / 2
11,899
441
10,616
28,792
25,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
PierceTheEnemy
Jormungandr
15
0 / 3 / 3
10,424
386
12,178
22,033
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Wiloluvsyou
Mercury
20
5 / 4 / 1
13,158
487
16,471
23,196
11,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Himself619
Sun Wukong
20
9 / 0 / 12
16,667
617
20,320
25,993
28,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
PapiSloppy
Kumbhakarna
18
0 / 2 / 18
13,406
497
6,944
29,775
22,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
SpecialJ12
Tiamat
20
11 / 2 / 8
15,748
583
26,947
17,347
16,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
deNied316
Danzaburou
18
6 / 2 / 5
14,479
536
14,891
17,138
7,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
oGhostz-
Nemesis
20
6 / 2 / 15
15,721
582
15,630
18,361
13,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
8
Kills
32
32
Deaths
8
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Himself619
Sun Wukong
9
0
12
15
L
Danzaburou
KaibaBoy
Danzaburou
1
9
0
0.11
L
Janus
LilWhip4
Janus
0
7
2
0.14
L
Hercules
OMallon
Hercules
2
9
2
0.33
W
Kumbhakarna
PapiSloppy
Kumbhakarna
0
2
18
4.5
L
Jormungandr
PierceTheEnemy
Jormungandr
0
3
3
0.5
W
Tiamat
SpecialJ12
Tiamat
11
2
8
7.5
L
Mercury
Wiloluvsyou
Mercury
5
4
1
1.38
W
Danzaburou
deNied316
Danzaburou
6
2
5
4.25
W
Nemesis
oGhostz-
Nemesis
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,122
Damage
84,732
110,667
Taken
108,614
67,996
Mitigated
88,885
24,037
Healing
33,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Himself619
Sun Wukong
20,320
3,598
0
11,961
25,993
28,088
1,433
5,253
20,375
0
123,041
L
Danzaburou
KaibaBoy
Danzaburou
11,447
5,870
0
4,987
20,750
7,359
19
7,013
13,737
0
51,774
L
Janus
LilWhip4
Janus
11,410
668
0
2,302
15,896
5,114
265
5,127
10,769
72,457
0
L
Hercules
OMallon
Hercules
10,616
3,858
378
8,554
28,792
25,011
618
5,865
22,927
0
59,967
W
Kumbhakarna
PapiSloppy
Kumbhakarna
6,944
352
0
9,620
29,775
22,975
347
5,712
22,853
27,802
0
L
Jormungandr
PierceTheEnemy
Jormungandr
12,178
965
0
2,307
22,033
18,855
78
10,016
12,017
51,943
0
W
Tiamat
SpecialJ12
Tiamat
26,947
2,480
672
7,263
17,347
16,778
2,032
5,953
11,155
103,544
0
L
Mercury
Wiloluvsyou
Mercury
16,471
6,284
0
5,509
23,196
11,657
730
5,870
17,326
0
113,522
W
Danzaburou
deNied316
Danzaburou
14,891
3,625
0
2,006
17,138
7,432
1,316
2,219
14,879
0
89,982
W
Nemesis
oGhostz-
Nemesis
15,630
8,480
0
1,845
18,361
13,612
8,046
3,647
14,550
0
157,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,942
Gold Earned
76,021
590
Minions Killed
712
0
Camps Cleared
0
2,483,579
Distance Traveled
2,681,626
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,667
617
216
8
0
545,388
3
L
Danzaburou
9,844
365
93
3
0
451,624
2
L
Janus
10,617
393
138
5
0
491,571
10
L
Hercules
11,899
441
114
4
0
448,175
3
W
Kumbhakarna
13,406
497
37
1
0
579,488
14
L
Jormungandr
10,424
386
82
3
0
510,243
0
W
Tiamat
15,748
583
181
7
0
514,191
3
L
Mercury
13,158
487
163
6
0
581,966
5
W
Danzaburou
14,479
536
105
4
0
473,236
0
W
Nemesis
15,721
582
173
6
0
569,323
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role