Player Matchup

Yemoja
Yemoja
BigBoiSeelig
Yemoja
Level 28
God Stats
1W - 2L
1,324 SR
Queue Stats
38W - 43L
1,522 Elo+
Solo
Arachne
Arachne
GettingLoose
Arachne
Level 18
God Stats
14W - 7L
1,998 SR
Queue Stats
116W - 100L
1,727 Elo+
Solo
Izanami
Izanami
Ryoona
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,646 Elo+
Party 1
Tiamat
Tiamat
Tiamatfan
Tiamat
Level 15
God Stats
7W - 3L
1,734 SR
Queue Stats
17W - 10L
1,677 Elo+
Party 1
Janus
Janus
louispills66
Janus
Level 23
God Stats
5W - 3L
1,579 SR
Queue Stats
28W - 19L
1,558 Elo+
Party 1
Team Averages
Level 18
1,627 SR
1,626 Elo+

VS

Team Averages
Level 25
1,653 SR
1,643 Elo+
Fafnir
Fafnir
AwardableHat129
Fafnir
Level 29
God Stats
39W - 25L
1,535 SR
Queue Stats
237W - 172L
1,627 Elo+
Solo
Bellona
Bellona
CustosRex
Bellona
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 95L
1,636 Elo+
Solo
Baba Yaga
Baba Yaga
JoeTheDevil022
Baba Yaga
Level 29
God Stats
2W - 2L
1,715 SR
Queue Stats
49W - 64L
1,668 Elo+
Solo
Artemis
Artemis
Moy2020
Artemis
Level 26
God Stats
8W - 2L
1,768 SR
Queue Stats
108W - 91L
1,636 Elo+
Solo
Ratatoskr
Ratatoskr
SkeletalLove
Ratatoskr
Level 21
God Stats
2W - 0L
1,745 SR
Queue Stats
30W - 20L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 4 / 2
8,728
416
2,188
11,133
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
GettingLoose
Arachne
20
9 / 3 / 0
12,527
597
14,355
17,767
9,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Ryoona
Izanami
17
0 / 2 / 1
10,369
494
10,011
18,464
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Tiamatfan
Tiamat
18
1 / 2 / 2
11,111
529
10,854
12,551
8,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 2 / 2
9,795
466
9,939
11,076
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
9,297
443
2,882
12,523
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
CustosRex
Bellona
18
1 / 4 / 1
10,682
509
7,790
18,528
19,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
JoeTheDevil022
Baba Yaga
17
3 / 4 / 2
10,076
480
11,802
11,542
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Moy2020
Artemis
18
1 / 2 / 7
10,284
490
13,973
15,808
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
SkeletalLove
Ratatoskr
20
8 / 2 / 3
11,778
561
14,262
13,353
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
12
Kills
13
13
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Yemoja
0
4
2
0.25
W
Bellona
CustosRex
Bellona
1
4
1
0.38
L
Arachne
GettingLoose
Arachne
9
3
0
3
W
Baba Yaga
JoeTheDevil022
Baba Yaga
3
4
2
1
W
Artemis
Moy2020
Artemis
1
2
7
2.25
L
Izanami
Ryoona
Izanami
0
2
1
0.25
W
Ratatoskr
SkeletalLove
Ratatoskr
8
2
3
4.75
L
Tiamat
Tiamatfan
Tiamat
1
2
2
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,347
Damage
50,709
70,991
Taken
71,754
36,389
Mitigated
50,925
28,763
Healing
33,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,882
293
0
7,115
12,523
13,357
403
3,921
8,300
19,563
0
L
Yemoja
2,188
471
3,972
2,216
11,133
7,919
0
4,391
6,570
22,920
0
W
Bellona
CustosRex
Bellona
7,790
1,772
0
6,626
18,528
19,730
0
8,840
9,658
2,732
67,688
L
Arachne
GettingLoose
Arachne
14,355
11,073
0
4,725
17,767
9,129
0
3,039
14,529
0
105,475
W
Baba Yaga
JoeTheDevil022
Baba Yaga
11,802
184
0
2,978
11,542
5,336
744
6,136
5,039
79,379
0
W
Artemis
Moy2020
Artemis
13,973
6,198
0
10,510
15,808
5,858
1,467
1,071
14,737
0
89,780
L
Izanami
Ryoona
Izanami
10,011
6,029
0
9,508
18,464
6,448
894
764
17,674
0
95,025
W
Ratatoskr
SkeletalLove
Ratatoskr
14,262
5,010
0
6,168
13,353
6,644
0
2,266
11,039
0
96,140
L
Tiamat
Tiamatfan
Tiamat
10,854
1,966
0
6,584
12,551
8,930
98
366
11,733
76,682
0
L
9,939
1,001
0
1,758
11,076
3,963
0
5,879
4,734
72,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,530
Gold Earned
52,117
657
Minions Killed
674
0
Camps Cleared
0
1,819,569
Distance Traveled
1,947,838
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,297
443
21
1
0
381,842
4
L
Yemoja
8,728
416
35
2
0
336,995
3
W
Bellona
10,682
509
175
8
0
364,328
1
L
Arachne
12,527
597
145
7
0
420,393
5
W
Baba Yaga
10,076
480
156
7
0
384,705
5
W
Artemis
10,284
490
152
7
0
334,822
6
L
Izanami
10,369
494
152
7
0
340,704
6
W
Ratatoskr
11,778
561
170
8
0
482,141
9
L
Tiamat
11,111
529
165
8
0
326,830
3
L
Janus
9,795
466
160
8
0
394,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role