Player Matchup

Nike
Nike
DrPsyccho
Nike
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 58L
1,653 Elo+
Party 2
Mulan
Mulan
GetWiggyWithIt
Mulan
Level 82
God Stats
4W - 10L
1,367 SR
Queue Stats
57W - 52L
1,598 Elo+
Party 3
Fafnir
Fafnir
MasonJar
Fafnir
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 7L
1,768 Elo+
Party 3
Skadi
Skadi
WearYourMask
Skadi
Level 160
God Stats
169W - 111L
1,770 SR
Queue Stats
280W - 238L
1,724 Elo+
Party 2
Ra
Ra
iParkwayDrive22
Ra
Level 88
God Stats
9W - 6L
1,779 SR
Queue Stats
45W - 45L
1,614 Elo+
Party 3
Team Averages
Level 82
1,583 SR
1,671 Elo+

VS

Team Averages
Level 50
1,566 SR
1,561 Elo+
Medusa
Medusa
BloodySkull0923
Medusa
Level 80
God Stats
3W - 1L
1,779 SR
Queue Stats
318W - 264L
1,676 Elo+
Party 1
Fenrir
Fenrir
HiGroundOB1
Fenrir
Level 56
God Stats
3W - 5L
1,519 SR
Queue Stats
169W - 173L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
Scent tE
Ao Kuang
Level 47
God Stats
9W - 8L
1,778 SR
Queue Stats
62W - 65L
1,595 Elo+
Party 1
Jing Wei
Jing Wei
thaqueendes
Jing Wei
Level 27
God Stats
2W - 4L
1,255 SR
Queue Stats
36W - 48L
1,397 Elo+
Party 1
The Morrigan
The Morrigan
yCBass
The Morrigan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 2 / 1
6,968
498
4,850
5,843
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
3 / 3 / 0
7,866
562
4,331
8,702
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
MasonJar
Fafnir
13
1 / 1 / 13
8,836
631
5,107
9,884
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
10 / 0 / 2
9,381
670
11,230
10,347
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 2
8,379
599
3,899
6,596
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,223
516
6,888
7,691
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
2 / 2 / 0
7,120
509
2,185
10,715
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Scent tE
Ao Kuang
13
3 / 0 / 2
7,665
548
5,730
7,956
3,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
thaqueendes
Jing Wei
9
0 / 8 / 1
5,514
394
3,170
8,632
1,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
yCBass
The Morrigan
11
1 / 2 / 1
6,723
480
2,513
6,972
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
8
8
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Nike
0
2
1
0.25
W
3
3
0
1
L
Fenrir
2
2
0
1
W
Fafnir
MasonJar
Fafnir
1
1
13
7.5
L
Ao Kuang
Scent tE
Ao Kuang
3
0
2
4
W
10
0
2
11
W
2
2
2
1.5
L
Jing Wei
thaqueendes
Jing Wei
0
8
1
0.06
L
The Morrigan
yCBass
The Morrigan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,417
Damage
20,486
41,372
Taken
41,966
26,347
Mitigated
13,893
18,502
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,888
2,683
0
279
7,691
2,775
0
2,473
5,019
0
41,532
W
Nike
4,850
1,071
0
571
5,843
3,459
277
3,580
2,263
0
25,499
W
4,331
661
0
2,544
8,702
5,165
305
2,233
6,469
0
40,761
L
Fenrir
2,185
916
0
3,687
10,715
3,835
0
2,097
8,608
0
23,752
W
Fafnir
MasonJar
Fafnir
5,107
1,539
207
3,624
9,884
11,171
368
559
9,325
14,476
0
L
Ao Kuang
Scent tE
Ao Kuang
5,730
1,941
0
2,482
7,956
3,203
0
1,041
6,642
27,819
0
W
11,230
6,254
0
8,374
10,347
3,894
4,181
381
9,966
0
75,673
W
3,899
293
589
2,593
6,596
2,658
303
854
5,742
57,324
0
L
Jing Wei
thaqueendes
Jing Wei
3,170
2,338
0
1,118
8,632
1,916
0
2,892
5,724
0
21,585
L
The Morrigan
yCBass
The Morrigan
2,513
660
0
4,720
6,972
2,164
0
207
6,667
39,008
2,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,430
Gold Earned
34,245
394
Minions Killed
307
0
Camps Cleared
0
1,302,054
Distance Traveled
1,222,185
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,223
516
74
5
0
247,781
1
W
Nike
6,968
498
57
4
0
255,545
7
W
Mulan
7,866
562
75
5
0
275,537
2
L
Fenrir
7,120
509
45
3
0
254,048
2
W
Fafnir
8,836
631
22
2
0
250,418
4
L
Ao Kuang
7,665
548
58
4
0
260,537
2
W
Skadi
9,381
670
127
9
0
234,178
0
W
Ra
8,379
599
113
8
0
286,376
2
L
Jing Wei
5,514
394
41
3
0
206,372
0
L
The Morrigan
6,723
480
89
6
0
253,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role