Player Matchup

Tiamat
Tiamat
AnotherAnoobis
Tiamat
Level 159
God Stats
3W - 3L
1,236 SR
Queue Stats
129W - 132L
1,599 Elo+
Party 2
Osiris
Osiris
GalacticElite
Osiris
Level 140
God Stats
2W - 6L
1,250 SR
Queue Stats
197W - 175L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
HyperxFuse218
Nu Wa
Level 142
God Stats
0W - 1L
1,743 SR
Queue Stats
16W - 17L
1,578 Elo+
Party 2
Cernunnos
Cernunnos
MAYvaughn
Cernunnos
Level 156
God Stats
4W - 6L
1,500 SR
Queue Stats
117W - 102L
1,593 Elo+
Party 2
Cerberus
Cerberus
PhatimusPrime420
Cerberus
Level 127
God Stats
6W - 5L
1,326 SR
Queue Stats
303W - 294L
1,554 Elo+
Solo
Team Averages
Level 145
1,411 SR
1,582 Elo+

VS

Team Averages
Level 106
1,726 SR
1,690 Elo+
Yemoja
Yemoja
Cjhammer8
Yemoja
Level 93
God Stats
22W - 11L
1,794 SR
Queue Stats
294W - 221L
1,725 Elo+
Party 1
Tiamat
Tiamat
Just Goonery
Tiamat
Level 105
God Stats
2W - 0L
1,713 SR
Queue Stats
11W - 8L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
S1mplexed
Danzaburou
Level 59
God Stats
20W - 6L
1,969 SR
Queue Stats
89W - 46L
1,726 Elo+
Party 1
Cabrakan
Cabrakan
SirFerDerBer
Cabrakan
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 81L
1,593 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuperNumbers
Cu Chulainn
Level 160
God Stats
9W - 6L
1,653 SR
Queue Stats
647W - 493L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,380
426
5,856
18,068
13,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 4
10,148
461
13,296
20,943
15,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 10 / 6
9,059
412
14,705
16,591
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MAYvaughn
Cernunnos
19
5 / 2 / 2
11,651
530
13,889
14,742
6,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 6
10,239
465
15,608
20,815
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cjhammer8
Yemoja
15
0 / 2 / 13
10,414
473
2,222
15,461
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
18
6 / 5 / 8
11,908
541
15,564
17,599
10,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
S1mplexed
Danzaburou
17
1 / 3 / 3
10,735
488
5,201
12,609
5,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
SirFerDerBer
Cabrakan
18
11 / 5 / 6
11,981
545
15,875
21,271
13,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SuperNumbers
Cu Chulainn
19
9 / 1 / 11
12,981
590
24,383
20,369
22,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
15
Kills
27
28
Deaths
16
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Yemoja
Cjhammer8
Yemoja
0
2
13
3.25
L
3
6
4
0.83
L
1
10
6
0.4
W
Tiamat
6
5
8
2
L
Cernunnos
MAYvaughn
Cernunnos
5
2
2
3
L
5
3
6
2.67
W
Danzaburou
S1mplexed
Danzaburou
1
3
3
0.83
W
Cabrakan
SirFerDerBer
Cabrakan
11
5
6
2.8
W
Cu Chulainn
SuperNumbers
Cu Chulainn
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,354
Damage
63,245
91,159
Taken
87,309
61,582
Mitigated
65,687
31,080
Healing
34,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,856
785
0
7,478
18,068
13,551
115
6,043
11,844
62,843
0
W
Yemoja
Cjhammer8
Yemoja
2,222
1,039
9,070
5,651
15,461
13,524
96
7,159
8,302
17,651
0
L
13,296
5,385
0
6,261
20,943
15,553
0
4,203
16,231
0
61,782
L
14,705
2,833
0
2,020
16,591
5,785
76
9,202
6,788
56,123
0
W
Tiamat
15,564
1,251
0
3,059
17,599
10,345
64
10,230
7,369
82,142
0
L
Cernunnos
MAYvaughn
Cernunnos
13,889
5,646
0
8,382
14,742
6,488
692
6,256
8,351
0
94,877
L
15,608
649
0
6,939
20,815
20,205
0
7,110
13,449
42,870
0
W
Danzaburou
S1mplexed
Danzaburou
5,201
2,099
0
2,896
12,609
5,851
306
3,912
8,697
0
76,413
W
Cabrakan
SirFerDerBer
Cabrakan
15,875
2,637
0
6,969
21,271
13,789
20
9,815
11,456
69,900
0
W
Cu Chulainn
SuperNumbers
Cu Chulainn
24,383
6,625
0
6,924
20,369
22,178
236
5,053
15,316
0
97,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,477
Gold Earned
58,019
529
Minions Killed
527
0
Camps Cleared
0
1,894,333
Distance Traveled
1,988,878
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,380
426
99
5
0
317,359
7
W
Yemoja
10,414
473
20
1
0
409,741
1
L
Osiris
10,148
461
131
6
0
439,384
3
L
Nu Wa
9,059
412
80
4
0
342,075
0
W
Tiamat
11,908
541
129
6
0
380,184
4
L
Cernunnos
11,651
530
171
8
0
371,719
4
L
Cerberus
10,239
465
48
2
0
423,796
8
W
Danzaburou
10,735
488
127
6
0
384,061
8
W
Cabrakan
11,981
545
116
5
0
380,837
1
W
Cu Chulainn
12,981
590
135
6
0
434,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role