Player Matchup

Bakasura
Bakasura
DarthWabbit
Bakasura
Level 25
God Stats
1W - 1L
1,538 SR
Queue Stats
51W - 51L
1,375 Elo+
Solo
Ra
Ra
FatherDuane
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,406 Elo+
Solo
Artemis
Artemis
Outlander4k
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,189 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,324 Elo+

VS

Team Averages
Level 23
1,477 SR
1,361 Elo+
Ao Kuang
Ao Kuang
Borestking
Ao Kuang
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 160L
1,393 Elo+
Party 1
Aphrodite
Aphrodite
Jean910
Aphrodite
Level 22
God Stats
7W - 7L
1,432 SR
Queue Stats
21W - 21L
1,354 Elo+
Party 1
Tiamat
Tiamat
Sinisterlce
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 88L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarthWabbit
Bakasura
17
7 / 2 / 9
14,077
741
11,872
14,075
5,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 1 / 8
14,114
743
25,736
12,654
4,792
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Outlander4k
Artemis
15
3 / 10 / 10
12,855
677
19,366
16,986
5,856
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Borestking
Ao Kuang
15
10 / 6 / 2
12,997
684
15,926
23,805
11,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Jean910
Aphrodite
15
0 / 5 / 10
10,999
579
5,394
20,442
10,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
15
3 / 8 / 6
11,606
611
11,587
25,236
13,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
19
Kills
13
13
Deaths
19
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Borestking
Ao Kuang
10
6
2
1.83
W
Bakasura
DarthWabbit
Bakasura
7
2
9
5.75
W
9
1
8
13
L
Aphrodite
Jean910
Aphrodite
0
5
10
1
W
Artemis
Outlander4k
Artemis
3
10
10
0.8
L
Tiamat
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,974
Damage
32,907
43,715
Taken
69,483
15,868
Mitigated
36,602
14,940
Healing
27,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Borestking
Ao Kuang
15,926
5,146
0
5,960
23,805
11,839
0
9,375
13,880
41,912
5,802
W
Bakasura
DarthWabbit
Bakasura
11,872
9,342
231
4,673
14,075
5,220
433
7,573
6,502
0
64,889
W
25,736
3,222
1,212
7,161
12,654
4,792
583
10,453
2,201
95,672
0
L
Aphrodite
Jean910
Aphrodite
5,394
671
5,121
9,239
20,442
10,799
0
6,653
13,302
50,101
0
W
Artemis
Outlander4k
Artemis
19,366
12,694
0
1,663
16,986
5,856
1,014
14,588
2,398
0
42,234
L
Tiamat
11,587
1,067
334
6,366
25,236
13,964
0
9,780
15,232
52,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,046
Gold Earned
35,602
240
Minions Killed
192
0
Camps Cleared
0
936,011
Distance Traveled
872,040
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,997
684
47
2
0
302,177
0
W
Bakasura
14,077
741
72
4
0
328,902
0
W
Ra
14,114
743
132
7
0
352,339
1
L
Aphrodite
10,999
579
91
5
0
306,146
0
W
Artemis
12,855
677
36
2
0
254,770
1
L
Tiamat
11,606
611
54
3
0
263,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role