Player Matchup

Hel
Hel
Aquila-Tempestas
Hel
Level 160
God Stats
5W - 4L
1,727 SR
Queue Stats
558W - 580L
1,483 Elo+
Solo
Heimdallr
Heimdallr
Boblawblah
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,541 Elo+
Party 2
Izanami
Izanami
Seibon
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,450 Elo+
Solo
Vulcan
Vulcan
eatmylead3242
Vulcan
Level 86
God Stats
3W - 1L
1,424 SR
Queue Stats
115W - 106L
1,552 Elo+
Party 2
Ullr
Ullr
iVitium
Ullr
Level 148
God Stats
3W - 6L
1,176 SR
Queue Stats
160W - 171L
1,495 Elo+
Party 2
Team Averages
Level 126
1,466 SR
1,504 Elo+

VS

Team Averages
Level 144
1,458 SR
1,558 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Anarchist T Rex
Jing Wei
Level 122
God Stats
0W - 3L
1,300 SR
Queue Stats
158W - 148L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
DumDitty
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
FryAbeTes
Erlang Shen
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 173L
1,690 Elo+
Solo
Hel
Hel
Jedi Rancor09
Hel
Level 156
God Stats
1W - 2L
1,488 SR
Queue Stats
170W - 162L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 17
8,361
760
9,768
13,288
12,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Boblawblah
Heimdallr
16
5 / 3 / 15
9,454
859
13,737
10,727
7,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Seibon
Izanami
17
3 / 1 / 15
9,393
854
10,245
9,206
4,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
12 / 1 / 9
10,694
972
22,595
9,291
4,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
iVitium
Ullr
15
2 / 1 / 16
8,887
808
11,002
13,480
7,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 4 / 3
8,811
801
12,386
15,125
6,699
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
14
1 / 4 / 5
7,895
718
9,526
12,257
5,450
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
DumDitty
Amaterasu
15
2 / 4 / 4
8,252
750
7,261
19,498
20,985
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
FryAbeTes
Erlang Shen
10
1 / 7 / 4
7,094
645
2,706
14,111
10,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 6
8,710
792
14,011
15,041
12,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
22
Kills
8
8
Deaths
22
72
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
3
0.88
L
Jing Wei
1
4
5
0.88
W
0
2
17
4.25
W
Heimdallr
Boblawblah
Heimdallr
5
3
15
4.17
L
Amaterasu
DumDitty
Amaterasu
2
4
4
1
L
Erlang Shen
FryAbeTes
Erlang Shen
1
7
4
0.43
L
2
3
6
1.67
W
Izanami
Seibon
Izanami
3
1
15
10.5
W
12
1
9
16.5
W
Ullr
iVitium
Ullr
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,347
Damage
45,890
55,992
Taken
76,032
35,976
Mitigated
55,339
36,760
Healing
38,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,386
2,389
1,819
3,726
15,125
6,699
372
6,947
8,178
0
28,820
L
Jing Wei
9,526
6,843
1,186
963
12,257
5,450
931
5,504
6,753
0
21,316
W
9,768
309
14,673
8,509
13,288
12,972
448
2,647
10,641
16,084
0
W
Heimdallr
Boblawblah
Heimdallr
13,737
6,950
589
1,141
10,727
7,019
1,021
2,389
8,338
0
26,500
L
Amaterasu
DumDitty
Amaterasu
7,261
1,311
394
4,399
19,498
20,985
349
6,378
13,120
144
12,153
L
Erlang Shen
FryAbeTes
Erlang Shen
2,706
782
0
900
14,111
10,074
380
5,819
8,289
0
6,497
L
14,011
151
15,877
9,434
15,041
12,131
128
7,715
7,326
31,016
0
W
Izanami
Seibon
Izanami
10,245
6,659
266
2,589
9,206
4,476
2,178
2,432
6,774
0
25,033
W
22,595
5,430
1,128
551
9,291
4,425
127
2,581
6,710
40,950
0
W
Ullr
iVitium
Ullr
11,002
5,549
2,786
4,528
13,480
7,084
1,895
4,100
9,380
0
18,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
40,762
133
Minions Killed
129
0
Camps Cleared
0
1,102,959
Distance Traveled
1,117,360
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,811
801
42
4
0
225,942
1
L
Jing Wei
7,895
718
33
3
0
202,183
0
W
Hel
8,361
760
8
1
0
229,761
1
W
Heimdallr
9,454
859
20
2
0
218,156
0
L
Amaterasu
8,252
750
7
1
0
260,431
1
L
Erlang Shen
7,094
645
7
1
0
214,490
0
L
Hel
8,710
792
40
4
0
214,314
2
W
Izanami
9,393
854
41
4
0
212,938
0
W
Vulcan
10,694
972
41
4
0
233,855
1
W
Ullr
8,887
808
23
2
0
208,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role