Player Matchup

Kukulkan
Kukulkan
ApenasCssio
Kukulkan
Level 21
God Stats
2W - 0L
1,726 SR
Queue Stats
46W - 28L
1,628 Elo+
Party 1
Medusa
Medusa
DyllanN7
Medusa
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 47L
1,611 Elo+
Party 1
Ullr
Ullr
MaWickd_
Ullr
Level 97
God Stats
5W - 5L
1,607 SR
Queue Stats
81W - 66L
1,614 Elo+
Party 1
Da Ji
Da Ji
TheWavve
Da Ji
Level 149
God Stats
10W - 10L
1,442 SR
Queue Stats
392W - 360L
1,586 Elo+
Party 1
Artio
Artio
zPolaris
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,555 SR
1,588 Elo+

VS

Team Averages
Level 58
1,557 SR
1,465 Elo+
Kukulkan
Kukulkan
DeusPrimata
Kukulkan
Level 38
God Stats
14W - 13L
1,513 SR
Queue Stats
90W - 104L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dionixio9
Cu Chulainn
Level 69
God Stats
61W - 55L
1,633 SR
Queue Stats
639W - 658L
1,498 Elo+
Party 2
Bacchus
Bacchus
JuanMaTS
Bacchus
Level 53
God Stats
95W - 81L
1,543 SR
Queue Stats
285W - 299L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
NahueVP
Danzaburou
Level 69
God Stats
58W - 60L
1,440 SR
Queue Stats
426W - 441L
1,467 Elo+
Party 2
Loki
Loki
agustincabrera25
Loki
Level 63
God Stats
12W - 5L
1,656 SR
Queue Stats
47W - 49L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ApenasCssio
Kukulkan
19
6 / 2 / 6
11,698
585
13,643
9,193
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
DyllanN7
Medusa
17
5 / 9 / 3
11,234
562
13,620
17,432
7,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
16
0 / 4 / 3
9,690
485
4,121
10,421
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
TheWavve
Da Ji
18
11 / 3 / 5
11,719
586
13,008
11,009
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
zPolaris
Artio
14
0 / 8 / 12
9,205
460
4,735
21,400
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeusPrimata
Kukulkan
11
0 / 2 / 2
7,852
393
2,463
3,705
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Dionixio9
Cu Chulainn
19
5 / 1 / 0
11,418
571
10,426
9,679
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
JuanMaTS
Bacchus
12
5 / 7 / 7
9,299
465
9,902
19,782
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
NahueVP
Danzaburou
19
14 / 5 / 4
13,947
697
22,052
19,450
8,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 5
9,464
473
3,644
14,551
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
22
Kills
26
26
Deaths
22
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ApenasCssio
Kukulkan
6
2
6
4.5
L
Kukulkan
DeusPrimata
Kukulkan
0
2
2
0.5
L
Cu Chulainn
Dionixio9
Cu Chulainn
5
1
0
5
W
Medusa
DyllanN7
Medusa
5
9
3
0.72
L
Bacchus
JuanMaTS
Bacchus
5
7
7
1.21
W
Ullr
0
4
3
0.38
L
Danzaburou
NahueVP
Danzaburou
14
5
4
3.2
W
Da Ji
TheWavve
Da Ji
11
3
5
4.5
L
2
7
5
0.64
W
Artio
zPolaris
Artio
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,127
Damage
48,487
69,455
Taken
67,167
37,356
Mitigated
38,660
16,400
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ApenasCssio
Kukulkan
13,643
2,246
0
689
9,193
4,409
0
2,138
7,055
95,702
0
L
Kukulkan
DeusPrimata
Kukulkan
2,463
286
0
0
3,705
1,213
0
723
2,982
37,572
0
L
Cu Chulainn
Dionixio9
Cu Chulainn
10,426
1,820
0
2,880
9,679
9,417
2,573
315
9,364
7,911
69,157
W
Medusa
DyllanN7
Medusa
13,620
7,655
0
1,663
17,432
7,457
830
2,283
15,149
0
83,996
L
Bacchus
JuanMaTS
Bacchus
9,902
1,540
417
4,038
19,782
14,886
289
8,461
11,321
19,166
0
W
Ullr
4,121
1,924
0
3,630
10,421
4,026
0
563
9,858
0
58,524
L
Danzaburou
NahueVP
Danzaburou
22,052
12,595
0
7,343
19,450
8,575
608
5,808
13,642
0
82,098
W
Da Ji
TheWavve
Da Ji
13,008
3,602
0
3,475
11,009
4,629
0
1,057
9,952
0
74,164
L
3,644
68
0
4,302
14,551
4,569
0
3,071
11,480
0
55,145
W
Artio
zPolaris
Artio
4,735
854
1,576
5,367
21,400
16,835
0
7,409
13,991
18,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
51,980
576
Minions Killed
475
0
Camps Cleared
0
1,693,387
Distance Traveled
1,737,701
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,698
585
172
9
0
352,378
9
L
Kukulkan
7,852
393
82
4
0
261,517
5
L
Cu Chulainn
11,418
571
147
7
0
364,737
1
W
Medusa
11,234
562
137
7
0
293,873
2
L
Bacchus
9,299
465
14
1
0
369,750
0
W
Ullr
9,690
485
130
7
0
264,869
0
L
Danzaburou
13,947
697
133
7
0
334,243
1
W
Da Ji
11,719
586
117
6
0
415,027
5
L
Loki
9,464
473
99
5
0
407,454
1
W
Artio
9,205
460
20
1
0
367,240
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role