Player Matchup

Tiamat
Tiamat
Bait an Switch
Tiamat
Level 115
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 63L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Krakenonem
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,516 Elo+
Party 2
Bakasura
Bakasura
iBlooop
Bakasura
Level 100
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 2
Team Averages
Level 94
1,572 SR
1,493 Elo+

VS

Team Averages
Level 101
1,627 SR
1,798 Elo+
Ne Zha
Ne Zha
Bosmitty
Ne Zha
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 83L
1,761 Elo+
Party 1
Cthulhu
Cthulhu
RazeLighterY2
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,851 Elo+
Party 1
Tiamat
Tiamat
TobSkiPhy
Tiamat
Level 151
God Stats
6W - 6L
1,880 SR
Queue Stats
150W - 118L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
9,125
702
6,188
11,504
7,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Krakenonem
Danzaburou
12
2 / 8 / 2
8,990
692
5,997
14,951
4,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
iBlooop
Bakasura
11
1 / 5 / 2
8,617
663
4,711
16,790
5,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bosmitty
Ne Zha
13
9 / 4 / 6
10,277
791
10,836
10,677
3,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
13
3 / 1 / 16
9,672
744
11,256
13,508
11,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
TobSkiPhy
Tiamat
15
8 / 0 / 11
10,778
829
13,826
7,750
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
20
20
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Ne Zha
Bosmitty
Ne Zha
9
4
6
3
L
Danzaburou
Krakenonem
Danzaburou
2
8
2
0.38
W
Cthulhu
3
1
16
11
W
Tiamat
TobSkiPhy
Tiamat
8
0
11
13.5
L
Bakasura
iBlooop
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
35,918
43,245
Taken
31,935
18,076
Mitigated
23,305
7,496
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,188
915
0
952
11,504
7,201
224
6,957
4,017
27,842
0
W
Ne Zha
Bosmitty
Ne Zha
10,836
2,423
0
1,492
10,677
3,672
748
2,047
7,852
0
41,976
L
Danzaburou
Krakenonem
Danzaburou
5,997
2,664
0
3,184
14,951
4,948
504
7,212
7,276
0
30,322
W
Cthulhu
11,256
659
155
1,458
13,508
11,887
105
3,186
9,215
37,097
0
W
Tiamat
TobSkiPhy
Tiamat
13,826
1,091
0
2,770
7,750
7,746
757
1,101
6,560
45,878
0
L
Bakasura
iBlooop
Bakasura
4,711
3,633
429
2,931
16,790
5,927
827
9,260
6,806
0
17,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,732
Gold Earned
30,727
136
Minions Killed
188
0
Camps Cleared
0
666,352
Distance Traveled
775,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,125
702
42
3
0
210,594
2
W
Ne Zha
10,277
791
53
4
0
247,312
2
L
Danzaburou
8,990
692
56
4
0
213,962
0
W
Cthulhu
9,672
744
69
5
0
271,897
1
W
Tiamat
10,778
829
66
5
0
256,211
1
L
Bakasura
8,617
663
38
3
0
241,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role