Player Matchup

Bellona
Bellona
 
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Don2Fat
Tiamat
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 161L
1,337 Elo+
Party 2
Skadi
Skadi
FloatedBull4837
Skadi
Level 69
God Stats
3W - 0L
1,741 SR
Queue Stats
71W - 85L
1,434 Elo+
Party 2
Team Averages
Level 48
1,580 SR
1,424 Elo+

VS

Team Averages
Level 37
1,249 SR
1,226 Elo+
Tiamat
Tiamat
Cephalon_Sev
Tiamat
Level 16
God Stats
13W - 32L
1,120 SR
Queue Stats
22W - 53L
1,093 Elo+
Party 1
Cernunnos
Cernunnos
Genesis2031
Cernunnos
Level 27
God Stats
5W - 14L
1,276 SR
Queue Stats
58W - 93L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
Master_Rand
Sun Wukong
Level 67
God Stats
1W - 2L
1,353 SR
Queue Stats
92W - 119L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 0 / 9
8,518
852
5,325
5,523
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Don2Fat
Tiamat
12
2 / 4 / 17
8,804
880
7,679
6,448
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
21 / 2 / 4
11,203
1,120
16,766
9,902
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 7 / 4
6,642
664
2,381
8,497
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Genesis2031
Cernunnos
9
1 / 11 / 3
6,847
685
6,171
12,547
4,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Master_Rand
Sun Wukong
11
5 / 9 / 1
8,720
872
7,825
13,758
9,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
27
Kills
6
6
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
9
8.5
L
Tiamat
0
7
4
0.29
W
Tiamat
Don2Fat
Tiamat
2
4
17
2.63
W
21
2
4
11.5
L
Cernunnos
Genesis2031
Cernunnos
1
11
3
0.23
L
Sun Wukong
Master_Rand
Sun Wukong
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
16,377
21,873
Taken
34,802
14,801
Mitigated
16,500
8,951
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,325
1,906
0
2,872
5,523
4,898
1,224
533
4,990
0
31,498
L
Tiamat
2,381
422
0
1,391
8,497
3,296
320
2,121
6,160
8,049
0
W
Tiamat
Don2Fat
Tiamat
7,679
1,329
111
1,401
6,448
4,235
521
831
5,617
20,931
0
W
16,766
9,621
0
4,567
9,902
5,668
1,029
1,065
8,837
0
35,836
L
Cernunnos
Genesis2031
Cernunnos
6,171
3,112
294
781
12,547
4,189
0
2,220
10,109
0
15,319
L
Sun Wukong
Master_Rand
Sun Wukong
7,825
2,904
0
958
13,758
9,015
432
2,644
10,814
0
25,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
22,209
110
Minions Killed
82
0
Camps Cleared
0
552,699
Distance Traveled
405,141
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,518
852
51
5
0
219,396
1
L
Tiamat
6,642
664
12
1
0
137,994
0
W
Tiamat
8,804
880
23
2
0
172,506
0
W
Skadi
11,203
1,120
36
4
0
160,797
0
L
Cernunnos
6,847
685
26
3
0
114,042
1
L
Sun Wukong
8,720
872
44
4
0
153,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role