Player Matchup

Chaac
Chaac
Kozzai
Chaac
Level 18
God Stats
1W - 1L
1,645 SR
Queue Stats
105W - 87L
1,588 Elo+
Party 1
Cerberus
Cerberus
Marsune
Cerberus
Level 13
God Stats
1W - 1L
1,645 SR
Queue Stats
92W - 83L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
RadRussian07
Jing Wei
Level 17
God Stats
0W - 3L
1,286 SR
Queue Stats
82W - 57L
1,627 Elo+
Party 1
Kali
Kali
Vlaads
Kali
Level 16
God Stats
13W - 8L
1,213 SR
Queue Stats
66W - 55L
1,520 Elo+
Party 1
Discordia
Discordia
Wolf1e12
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,512 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,560 Elo+

VS

Team Averages
Level 21
1,543 SR
1,529 Elo+
Arachne
Arachne
Leporelo
Arachne
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 36L
1,615 Elo+
Solo
Chiron
Chiron
Stormermelix
Chiron
Level 28
God Stats
4W - 2L
1,714 SR
Queue Stats
9W - 5L
1,634 Elo+
Solo
Ra
Ra
kamikaz-mak
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,567 Elo+
Solo
Discordia
Discordia
kioutanii
Discordia
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,199 Elo+
Solo
Tiamat
Tiamat
xset899
Tiamat
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 18L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kozzai
Chaac
20
3 / 6 / 5
16,637
438
15,988
34,961
41,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Marsune
Cerberus
20
0 / 7 / 5
16,299
429
8,637
35,175
47,868
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
RadRussian07
Jing Wei
20
7 / 6 / 4
19,321
508
18,192
16,956
6,548
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
Vlaads
Kali
20
5 / 6 / 8
16,887
444
19,737
27,565
14,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Wolf1e12
Discordia
20
3 / 17 / 2
14,926
393
8,685
21,512
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Leporelo
Arachne
20
29 / 3 / 8
28,119
740
58,723
46,407
38,864
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
20
9 / 5 / 7
22,332
588
33,230
34,227
15,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
11,246
296
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
kioutanii
Discordia
7
1 / 1 / 0
11,737
309
252
542
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
xset899
Tiamat
20
3 / 9 / 6
19,129
503
11,583
24,919
19,981
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
18
Kills
42
42
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Kozzai
Chaac
3
6
5
0.92
W
Arachne
Leporelo
Arachne
29
3
8
11
L
Cerberus
Marsune
Cerberus
0
7
5
0.36
L
Jing Wei
RadRussian07
Jing Wei
7
6
4
1.5
W
Chiron
9
5
7
2.5
L
Kali
Vlaads
Kali
5
6
8
1.5
L
Discordia
Wolf1e12
Discordia
3
17
2
0.24
W
0
0
0
0
W
Discordia
kioutanii
Discordia
1
1
0
1
W
Tiamat
xset899
Tiamat
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,239
Damage
103,788
136,169
Taken
106,095
116,699
Mitigated
74,963
30,094
Healing
52,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Kozzai
Chaac
15,988
4,623
0
8,644
34,961
41,045
1,325
6,901
28,060
1,424
98,207
W
Arachne
Leporelo
Arachne
58,723
38,681
0
24,560
46,407
38,864
6,165
9,881
36,409
0
342,112
L
Cerberus
Marsune
Cerberus
8,637
866
0
10,535
35,175
47,868
19
2,532
32,643
82,165
0
L
Jing Wei
RadRussian07
Jing Wei
18,192
15,255
0
2,769
16,956
6,548
3,568
1,515
15,441
0
117,706
W
Chiron
33,230
14,170
759
20,654
34,227
15,973
10,763
5,619
28,374
0
178,697
L
Kali
Vlaads
Kali
19,737
11,809
0
8,146
27,565
14,379
1,948
2,256
25,309
0
117,497
L
Discordia
Wolf1e12
Discordia
8,685
756
0
0
21,512
6,859
426
1,494
20,018
72,535
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
kioutanii
Discordia
252
64
0
0
542
145
0
397
145
2,402
0
W
Tiamat
xset899
Tiamat
11,583
1,090
0
6,755
24,919
19,981
3,403
3,596
21,101
85,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,070
Gold Earned
92,563
801
Minions Killed
807
0
Camps Cleared
0
3,326,532
Distance Traveled
2,111,820
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,637
438
176
5
0
681,598
1
W
Arachne
28,119
740
384
10
0
840,116
1
L
Cerberus
16,299
429
158
4
0
696,096
4
L
Jing Wei
19,321
508
189
5
0
683,661
1
W
Chiron
22,332
588
250
7
0
684,312
1
L
Kali
16,887
444
173
5
0
732,339
8
L
Discordia
14,926
393
105
3
0
532,838
2
W
Ra
11,246
296
0
0
0
10,637
0
W
Discordia
11,737
309
5
0
0
57,330
0
W
Tiamat
19,129
503
168
4
0
519,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role