Player Matchup

Izanami
Izanami
HeyItsKat
Izanami
Level 29
God Stats
15W - 19L
1,474 SR
Queue Stats
157W - 196L
1,287 Elo+
Party 2
Tiamat
Tiamat
Misfitkilljoy95
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Solo
Medusa
Medusa
OriGRUST
Medusa
Level 21
God Stats
3W - 1L
1,860 SR
Queue Stats
26W - 27L
1,454 Elo+
Party 2
Team Averages
Level 22
1,611 SR
1,302 Elo+

VS

Team Averages
Level 41
1,378 SR
1,371 Elo+
Cerberus
Cerberus
InvalidName123
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 48L
1,322 Elo+
Party 1
Nemesis
Nemesis
Soggy Bacon3658
Nemesis
Level 29
God Stats
29W - 25L
1,467 SR
Queue Stats
88W - 121L
1,324 Elo+
Solo
Tiamat
Tiamat
UnderseaGrub12
Tiamat
Level 64
God Stats
2W - 3L
1,167 SR
Queue Stats
94W - 102L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeyItsKat
Izanami
13
1 / 4 / 3
9,019
644
8,799
8,953
2,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 9 / 3
7,645
546
1,865
9,487
4,118
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
OriGRUST
Medusa
13
3 / 8 / 1
9,783
699
9,970
10,627
3,121
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
4 / 2 / 12
9,787
699
7,774
11,498
11,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
9 / 1 / 9
10,628
759
8,478
10,103
4,702
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
8 / 1 / 10
10,269
734
6,005
6,684
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
21
21
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
HeyItsKat
Izanami
1
4
3
0.63
W
Cerberus
4
2
12
5
L
0
9
3
0.17
L
Medusa
OriGRUST
Medusa
3
8
1
0.44
W
9
1
9
13.5
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,634
Damage
22,257
29,067
Taken
28,285
9,744
Mitigated
20,051
976
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HeyItsKat
Izanami
8,799
5,205
0
589
8,953
2,505
991
5,178
3,565
0
43,600
W
Cerberus
7,774
689
0
1,403
11,498
11,095
509
683
10,815
24,775
0
L
1,865
505
0
387
9,487
4,118
213
3,619
5,670
4,916
0
L
Medusa
OriGRUST
Medusa
9,970
6,814
0
0
10,627
3,121
396
4,460
5,949
0
34,438
W
8,478
3,764
0
3,117
10,103
4,702
1,118
663
9,440
0
19,610
W
6,005
189
0
1,880
6,684
4,254
864
586
6,098
32,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
30,684
131
Minions Killed
134
0
Camps Cleared
0
554,145
Distance Traveled
695,129
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,019
644
79
6
0
225,096
4
W
Cerberus
9,787
699
40
3
0
251,161
2
L
Tiamat
7,645
546
6
0
0
121,560
2
L
Medusa
9,783
699
46
3
0
207,489
0
W
Nemesis
10,628
759
33
2
0
257,144
1
W
Tiamat
10,269
734
61
4
0
186,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role