Player Matchup

Tiamat
Tiamat
CornealDrago1
Tiamat
Level 84
God Stats
23W - 18L
1,893 SR
Queue Stats
153W - 182L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
SergeantSalty1
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 121L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
Tannose
Heimdallr
Level 101
God Stats
1W - 1L
1,183 SR
Queue Stats
22W - 20L
1,568 Elo+
Solo
Team Averages
Level 81
1,525 SR
1,544 Elo+

VS

Team Averages
Level 85
1,696 SR
1,510 Elo+
Baron Samedi
Baron Samedi
CountBleck777
Baron Samedi
Level 81
God Stats
51W - 51L
1,552 SR
Queue Stats
500W - 598L
1,558 Elo+
Solo
Sylvanus
Sylvanus
GoliathW
Sylvanus
Level 52
God Stats
17W - 13L
1,649 SR
Queue Stats
68W - 83L
1,485 Elo+
Party 1
Awilix
Awilix
WearyFawn314878
Awilix
Level 123
God Stats
5W - 4L
1,885 SR
Queue Stats
24W - 32L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
9,483
729
12,731
6,665
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 6
8,965
690
7,991
11,194
7,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Tannose
Heimdallr
13
3 / 1 / 5
9,130
702
16,450
8,715
3,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CountBleck777
Baron Samedi
11
0 / 2 / 2
7,745
596
9,006
12,296
7,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
GoliathW
Sylvanus
11
0 / 1 / 1
8,414
647
3,968
17,614
19,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 5 / 0
8,649
665
7,507
12,632
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
4
4
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Baron Samedi
CountBleck777
Baron Samedi
0
2
2
0.5
L
Sylvanus
GoliathW
Sylvanus
0
1
1
0.5
W
0
1
6
3
W
Heimdallr
Tannose
Heimdallr
3
1
5
5.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,172
Damage
20,481
26,574
Taken
42,542
16,483
Mitigated
35,118
6,030
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,731
1,434
0
2,929
6,665
5,568
357
1,700
4,965
34,700
0
L
Baron Samedi
CountBleck777
Baron Samedi
9,006
563
1,002
5,926
12,296
7,855
0
7,297
4,999
36,236
0
L
Sylvanus
GoliathW
Sylvanus
3,968
913
2,077
6,177
17,614
19,985
0
8,029
9,585
13,558
0
W
7,991
867
54
850
11,194
7,487
714
6,536
4,658
21,856
0
W
Heimdallr
Tannose
Heimdallr
16,450
9,487
0
2,197
8,715
3,428
1,283
4,821
3,894
0
49,905
L
7,507
2,901
0
1,062
12,632
7,278
0
5,479
7,153
0
32,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
24,808
162
Minions Killed
134
0
Camps Cleared
0
730,192
Distance Traveled
772,327
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,483
729
53
4
0
239,256
1
L
Baron Samedi
7,745
596
72
6
0
235,026
2
L
Sylvanus
8,414
647
23
2
0
249,993
0
W
Cthulhu
8,965
690
22
2
0
256,316
0
W
Heimdallr
9,130
702
87
7
0
234,620
0
L
Awilix
8,649
665
39
3
0
287,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role