Player Matchup

Danzaburou
Danzaburou
Aaronoviedo12
Danzaburou
Level 64
God Stats
2W - 3L
1,516 SR
Queue Stats
175W - 141L
1,612 Elo+
Party 1
Tiamat
Tiamat
AnddrezBV
Tiamat
Level 125
God Stats
4W - 6L
1,969 SR
Queue Stats
159W - 139L
1,559 Elo+
Party 1
Thor
Thor
Matrayman
Thor
Level 61
God Stats
2W - 2L
1,794 SR
Queue Stats
109W - 89L
1,564 Elo+
Party 1
Ares
Ares
McFlurry89
Ares
Level 114
God Stats
1W - 2L
1,285 SR
Queue Stats
85W - 77L
1,388 Elo+
Party 3
Achilles
Achilles
Mcdeez420
Achilles
Level 71
God Stats
10W - 16L
1,243 SR
Queue Stats
110W - 95L
1,370 Elo+
Party 3
Team Averages
Level 87
1,561 SR
1,499 Elo+

VS

Team Averages
Level 103
1,555 SR
1,545 Elo+
Sylvanus
Sylvanus
CamelFeet
Sylvanus
Level 127
God Stats
14W - 14L
1,475 SR
Queue Stats
214W - 211L
1,505 Elo+
Party 2
Mulan
Mulan
NathanRic10
Mulan
Level 87
God Stats
22W - 19L
1,467 SR
Queue Stats
154W - 140L
1,534 Elo+
Party 2
Nemesis
Nemesis
Porky274
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SpookyFreekk
Chang'e
Level 66
God Stats
4W - 3L
1,714 SR
Queue Stats
22W - 16L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
invaderEvan67
Ah Muzen Cab
Level 146
God Stats
6W - 5L
1,621 SR
Queue Stats
442W - 403L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aaronoviedo12
Danzaburou
12
2 / 8 / 4
7,941
441
11,010
15,190
4,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
AnddrezBV
Tiamat
14
1 / 4 / 3
8,601
478
5,799
7,845
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
14
2 / 5 / 3
8,423
468
6,979
13,007
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 3
8,060
448
12,363
16,470
14,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Mcdeez420
Achilles
15
1 / 3 / 1
8,656
481
7,494
15,435
19,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CamelFeet
Sylvanus
15
3 / 1 / 10
9,800
544
5,570
12,852
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 2 / 1
9,976
554
11,419
14,054
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Porky274
Nemesis
17
2 / 2 / 3
9,807
545
5,194
13,127
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
SpookyFreekk
Chang'e
16
5 / 3 / 5
9,436
524
8,199
10,685
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
invaderEvan67
Ah Muzen Cab
16
12 / 1 / 7
10,438
580
23,438
22,612
9,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
8
Kills
25
25
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aaronoviedo12
Danzaburou
2
8
4
0.5
L
Tiamat
AnddrezBV
Tiamat
1
4
3
0.63
W
Sylvanus
CamelFeet
Sylvanus
3
1
10
8
L
Thor
2
5
3
0.7
L
2
5
3
0.7
L
Achilles
Mcdeez420
Achilles
1
3
1
0.5
W
3
2
1
1.75
W
Nemesis
Porky274
Nemesis
2
2
3
1.75
W
Chang'e
SpookyFreekk
Chang'e
5
3
5
2.5
W
Ah Muzen Cab
invaderEvan67
Ah Muzen Cab
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
53,820
67,947
Taken
73,330
49,633
Mitigated
44,955
15,133
Healing
43,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aaronoviedo12
Danzaburou
11,010
5,092
0
4,216
15,190
4,841
0
3,636
11,554
0
44,903
L
Tiamat
AnddrezBV
Tiamat
5,799
221
0
944
7,845
5,777
0
2,932
4,903
42,080
0
W
Sylvanus
CamelFeet
Sylvanus
5,570
1,597
2,336
5,730
12,852
10,862
252
3,053
9,799
23,878
0
L
Thor
6,979
1,694
0
500
13,007
4,640
0
2,182
10,800
0
56,812
L
12,363
548
0
3,696
16,470
14,679
0
4,891
11,579
24,823
0
L
Achilles
Mcdeez420
Achilles
7,494
2,561
0
5,777
15,435
19,696
0
128
14,507
0
52,283
W
11,419
817
0
6,734
14,054
13,951
1,337
1,453
11,926
0
60,505
W
Nemesis
Porky274
Nemesis
5,194
2,703
0
5,961
13,127
6,370
121
967
12,085
0
82,807
W
Chang'e
SpookyFreekk
Chang'e
8,199
667
2,026
5,264
10,685
3,798
850
3,815
6,870
50,383
0
W
Ah Muzen Cab
invaderEvan67
Ah Muzen Cab
23,438
11,539
0
15,535
22,612
9,974
530
8,874
13,738
0
81,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
49,457
419
Minions Killed
524
0
Camps Cleared
0
1,560,983
Distance Traveled
1,610,058
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,941
441
85
5
0
289,987
1
L
Tiamat
8,601
478
99
6
0
309,479
6
W
Sylvanus
9,800
544
33
2
0
309,476
4
L
Thor
8,423
468
100
6
0
333,917
1
L
Ares
8,060
448
30
2
0
332,242
0
L
Achilles
8,656
481
105
6
0
295,358
2
W
Mulan
9,976
554
127
7
0
310,687
1
W
Nemesis
9,807
545
134
7
0
367,754
0
W
Chang'e
9,436
524
107
6
0
288,601
6
W
Ah Muzen Cab
10,438
580
123
7
0
333,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role