Player Matchup

Tiamat
Tiamat
CRob1
Tiamat
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 47L
1,381 Elo+
Party 3
Neith
Neith
Jeshter
Neith
Level 26
God Stats
0W - 1L
1,771 SR
Queue Stats
32W - 17L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
RealPriapus
Danzaburou
Level 29
God Stats
22W - 32L
1,419 SR
Queue Stats
32W - 46L
1,373 Elo+
Party 3
Fenrir
Fenrir
SmiteDaBub
Fenrir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 47L
1,454 Elo+
Party 3
Jing Wei
Jing Wei
brenttaylor
Jing Wei
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 38
1,538 SR
1,448 Elo+

VS

Team Averages
Level 87
1,551 SR
1,472 Elo+
Tiamat
Tiamat
Midatsun
Tiamat
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 159L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
NastyxxSnack
Sun Wukong
Level 145
God Stats
23W - 8L
1,689 SR
Queue Stats
235W - 217L
1,555 Elo+
Solo
Mulan
Mulan
TheSquiglett
Mulan
Level 69
God Stats
20W - 25L
1,526 SR
Queue Stats
620W - 628L
1,421 Elo+
Party 1
Thor
Thor
jcp327
Thor
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
653W - 650L
1,434 Elo+
Party 1
Izanami
Izanami
littlefangs
Izanami
Level 36
God Stats
111W - 86L
1,537 SR
Queue Stats
324W - 343L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CRob1
Tiamat
13
1 / 7 / 5
8,548
427
13,547
14,481
8,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Jeshter
Neith
14
4 / 3 / 5
8,737
437
12,118
12,213
3,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
RealPriapus
Danzaburou
15
1 / 5 / 1
9,631
482
3,933
11,723
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SmiteDaBub
Fenrir
14
5 / 5 / 2
9,187
459
6,066
16,599
8,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
brenttaylor
Jing Wei
14
2 / 3 / 3
8,439
422
7,421
13,370
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Midatsun
Tiamat
14
4 / 4 / 4
9,472
474
9,322
10,533
7,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NastyxxSnack
Sun Wukong
17
10 / 2 / 3
10,880
544
15,842
17,510
12,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 4 / 9
9,224
461
7,246
13,390
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
jcp327
Thor
17
7 / 1 / 5
10,520
526
9,975
16,020
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
littlefangs
Izanami
16
0 / 2 / 2
9,675
484
3,407
9,747
2,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
13
Kills
23
23
Deaths
13
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CRob1
Tiamat
1
7
5
0.5
L
Neith
Jeshter
Neith
4
3
5
2.17
W
Tiamat
Midatsun
Tiamat
4
4
4
1.5
W
Sun Wukong
NastyxxSnack
Sun Wukong
10
2
3
5.75
L
Danzaburou
RealPriapus
Danzaburou
1
5
1
0.3
L
Fenrir
SmiteDaBub
Fenrir
5
5
2
1.2
W
2
4
9
1.63
L
Jing Wei
brenttaylor
Jing Wei
2
3
3
1.17
W
Thor
jcp327
Thor
7
1
5
9.5
W
Izanami
littlefangs
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
45,792
68,386
Taken
67,200
30,553
Mitigated
41,841
21,818
Healing
24,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CRob1
Tiamat
13,547
911
0
2,658
14,481
8,426
0
3,873
10,228
46,221
0
L
Neith
Jeshter
Neith
12,118
3,402
427
4,502
12,213
3,991
120
1,532
10,573
0
46,203
W
Tiamat
Midatsun
Tiamat
9,322
893
0
2,858
10,533
7,107
708
4,859
5,266
45,521
0
W
Sun Wukong
NastyxxSnack
Sun Wukong
15,842
3,522
0
6,867
17,510
12,947
364
2,983
14,335
0
63,595
L
Danzaburou
RealPriapus
Danzaburou
3,933
1,430
0
2,351
11,723
4,608
444
410
11,289
0
47,798
L
Fenrir
SmiteDaBub
Fenrir
6,066
1,471
0
6,299
16,599
8,985
0
2,305
14,106
0
41,868
W
7,246
1,158
0
4,782
13,390
11,566
0
1,235
12,115
0
35,877
L
Jing Wei
brenttaylor
Jing Wei
7,421
5,771
0
5,581
13,370
4,543
105
490
12,868
0
51,799
W
Thor
jcp327
Thor
9,975
2,661
0
5,918
16,020
7,372
866
3,566
12,190
0
65,589
W
Izanami
littlefangs
Izanami
3,407
1,903
0
4,463
9,747
2,849
2,136
0
9,747
0
68,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
49,771
395
Minions Killed
501
0
Camps Cleared
0
1,711,207
Distance Traveled
1,894,473
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,548
427
80
4
0
327,520
4
L
Neith
8,737
437
42
2
0
375,133
12
W
Tiamat
9,472
474
97
5
0
377,069
6
W
Sun Wukong
10,880
544
113
6
0
386,197
5
L
Danzaburou
9,631
482
104
5
0
309,755
2
L
Fenrir
9,187
459
72
4
0
371,496
7
W
Mulan
9,224
461
45
2
0
374,495
10
L
Jing Wei
8,439
422
97
5
0
327,303
0
W
Thor
10,520
526
91
5
0
406,295
0
W
Izanami
9,675
484
155
8
0
350,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role