Player Matchup

Hercules
Hercules
Codebra
Hercules
Level 118
God Stats
14W - 10L
1,361 SR
Queue Stats
139W - 112L
1,584 Elo+
Solo
Medusa
Medusa
TheFirstReaper1
Medusa
Level 114
God Stats
7W - 6L
1,668 SR
Queue Stats
363W - 373L
1,569 Elo+
Party 1
Tiamat
Tiamat
zombomatic0
Tiamat
Level 120
God Stats
4W - 0L
1,731 SR
Queue Stats
289W - 274L
1,551 Elo+
Party 1
Team Averages
Level 117
1,586 SR
1,568 Elo+

VS

Team Averages
Level 124
1,566 SR
1,561 Elo+
Tiamat
Tiamat
GurillaGoon
Tiamat
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,511 Elo+
Party 2
Cerberus
Cerberus
MastersAlex
Cerberus
Level 142
God Stats
10W - 13L
1,465 SR
Queue Stats
274W - 286L
1,503 Elo+
Solo
Hou Yi
Hou Yi
SauceConnoisseur
Hou Yi
Level 124
God Stats
2W - 5L
1,734 SR
Queue Stats
94W - 89L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Codebra
Hercules
10
3 / 2 / 11
7,568
757
6,417
8,856
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
11 / 1 / 4
9,004
900
8,265
5,894
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
3 / 4 / 9
7,400
740
6,397
6,807
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 7 / 4
6,647
665
3,255
7,329
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
MastersAlex
Cerberus
9
0 / 7 / 3
6,272
627
3,081
11,473
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 3 / 1
8,327
833
7,516
6,670
2,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
7
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Codebra
Hercules
3
2
11
4.25
L
Tiamat
1
7
4
0.43
L
Cerberus
MastersAlex
Cerberus
0
7
3
0.21
L
6
3
1
2.17
W
11
1
4
13
W
Tiamat
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,079
Damage
13,852
21,557
Taken
25,472
12,222
Mitigated
10,432
4,059
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Codebra
Hercules
6,417
3,377
98
2,190
8,856
5,141
398
2,124
6,398
0
14,939
L
Tiamat
3,255
359
0
716
7,329
3,336
0
1,738
5,516
6,391
0
L
Cerberus
MastersAlex
Cerberus
3,081
462
0
2,288
11,473
4,960
32
2,620
8,703
12,143
0
L
7,516
2,777
0
941
6,670
2,136
462
2,107
4,488
0
26,468
W
8,265
4,215
0
598
5,894
2,823
265
1,781
3,821
0
37,705
W
Tiamat
6,397
989
0
1,173
6,807
4,258
228
1,646
4,977
23,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
21,246
108
Minions Killed
74
0
Camps Cleared
0
522,340
Distance Traveled
495,148
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,568
757
12
1
0
187,710
4
L
Tiamat
6,647
665
8
1
0
154,077
0
L
Cerberus
6,272
627
22
2
0
168,728
1
L
Hou Yi
8,327
833
44
4
0
172,343
1
W
Medusa
9,004
900
65
7
0
183,184
0
W
Tiamat
7,400
740
31
3
0
151,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role