Player Matchup

Tiamat
Tiamat
AzumaHunter
Tiamat
Level 103
God Stats
19W - 16L
1,486 SR
Queue Stats
145W - 165L
1,415 Elo+
Party 2
Bellona
Bellona
CamilitoGamer
Bellona
Level 24
God Stats
12W - 3L
1,713 SR
Queue Stats
77W - 66L
1,442 Elo+
Party 4
Cupid
Cupid
JPanto7
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,404 Elo+
Party 4
Scylla
Scylla
alerszs
Scylla
Level 7
God Stats
3W - 0L
1,868 SR
Queue Stats
8W - 3L
1,662 Elo+
Party 2
Nemesis
Nemesis
xMateoTuPadre
Nemesis
Level 102
God Stats
4W - 4L
1,453 SR
Queue Stats
16W - 19L
1,457 Elo+
Party 4
Team Averages
Level 50
1,604 SR
1,476 Elo+

VS

Team Averages
Level 21
1,541 SR
1,539 Elo+
Freya
Freya
AhhhShiba
Freya
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,842 Elo+
Party 1
Osiris
Osiris
BlitzBurn03
Osiris
Level 17
God Stats
11W - 11L
1,500 SR
Queue Stats
113W - 109L
1,374 Elo+
Party 3
Ymir
Ymir
Cooleton
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Ghostly19
Artemis
Level 26
God Stats
4W - 8L
1,704 SR
Queue Stats
127W - 123L
1,419 Elo+
Party 3
Ratatoskr
Ratatoskr
Ðęąd
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 4 / 6
7,382
492
5,838
8,370
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
4 / 2 / 7
7,572
505
4,868
9,176
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
JPanto7
Cupid
14
5 / 2 / 6
8,258
551
8,215
7,921
2,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
alerszs
Scylla
15
11 / 0 / 3
9,381
625
9,131
5,911
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
16
9 / 2 / 1
9,573
638
11,513
10,012
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AhhhShiba
Freya
10
2 / 9 / 0
6,534
436
6,496
11,832
4,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
11
1 / 6 / 0
7,040
469
4,140
9,410
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
1 / 5 / 5
6,557
437
3,255
9,451
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Ghostly19
Artemis
11
3 / 5 / 0
7,448
497
6,434
9,542
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ratatoskr
Ðęąd
Ratatoskr
10
3 / 7 / 4
7,055
470
6,469
11,749
3,412
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
31
Kills
10
10
Deaths
32
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
AhhhShiba
Freya
2
9
0
0.22
W
Tiamat
2
4
6
1.25
L
Osiris
1
6
0
0.17
W
Bellona
4
2
7
3.75
L
Ymir
1
5
5
0.7
L
Artemis
Ghostly19
Artemis
3
5
0
0.6
W
Cupid
JPanto7
Cupid
5
2
6
4
W
Scylla
alerszs
Scylla
11
0
3
12.5
W
Nemesis
9
2
1
4.75
L
Ratatoskr
Ðęąd
Ratatoskr
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
26,794
41,390
Taken
51,984
22,096
Mitigated
21,391
10,199
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AhhhShiba
Freya
6,496
2,229
0
2,015
11,832
4,603
0
3,630
7,821
23,415
0
W
Tiamat
5,838
152
0
1,440
8,370
4,768
204
2,737
5,633
29,565
0
L
Osiris
4,140
1,250
0
624
9,410
6,462
885
2,604
6,598
0
32,449
W
Bellona
4,868
654
0
1,652
9,176
6,086
599
1,835
7,341
0
24,090
L
Ymir
3,255
312
0
668
9,451
4,071
0
3,625
5,535
13,594
0
L
Artemis
Ghostly19
Artemis
6,434
2,626
99
1,644
9,542
2,843
0
1,936
7,391
0
35,180
W
Cupid
JPanto7
Cupid
8,215
4,441
994
4,348
7,921
2,690
734
2,210
5,711
0
49,010
W
Scylla
alerszs
Scylla
9,131
891
0
721
5,911
1,997
1,414
1,610
4,301
48,586
0
W
Nemesis
11,513
6,304
0
1,044
10,012
6,555
0
1,359
8,653
0
70,654
L
Ratatoskr
Ðęąd
Ratatoskr
6,469
2,193
0
2,440
11,749
3,412
0
2,287
9,270
0
36,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
34,634
392
Minions Killed
259
0
Camps Cleared
0
1,409,069
Distance Traveled
1,354,026
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,534
436
47
3
0
261,834
2
W
Tiamat
7,382
492
49
3
0
263,313
1
L
Osiris
7,040
469
72
5
0
262,744
4
W
Bellona
7,572
505
42
3
0
283,444
2
L
Ymir
6,557
437
10
1
0
296,705
1
L
Artemis
7,448
497
72
5
0
222,895
5
W
Cupid
8,258
551
88
6
0
244,601
2
W
Scylla
9,381
625
91
6
0
294,665
1
W
Nemesis
9,573
638
122
8
0
323,046
2
L
Ratatoskr
7,055
470
58
4
0
309,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role