Player Matchup

Chiron
Chiron
Afroafrican
Chiron
Level 112
God Stats
10W - 7L
1,500 SR
Queue Stats
148W - 113L
1,485 Elo+
Solo
Mulan
Mulan
EightFoot
Mulan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Exmna
Cthulhu
Level 62
God Stats
1W - 1L
1,681 SR
Queue Stats
28W - 46L
1,397 Elo+
Solo
Sol
Sol
Itheil
Sol
Level 101
God Stats
19W - 15L
1,576 SR
Queue Stats
85W - 87L
1,509 Elo+
Solo
Agni
Agni
MIIIKEY
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,551 SR
1,478 Elo+

VS

Team Averages
Level 75
1,512 SR
1,338 Elo+
Neith
Neith
JMVu
Neith
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 45L
1,222 Elo+
Party 1
Artio
Artio
Lowebrew
Artio
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
1,363 Elo+
Party 1
Anhur
Anhur
Reaper1122
Anhur
Level 86
God Stats
1W - 1L
1,406 SR
Queue Stats
64W - 61L
1,238 Elo+
Party 1
Zeus
Zeus
RobVu
Zeus
Level 107
God Stats
2W - 3L
1,655 SR
Queue Stats
45W - 38L
1,368 Elo+
Party 1
Tiamat
Tiamat
Skittlez1122
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
1 / 3 / 8
9,745
975
10,754
10,208
3,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
EightFoot
Mulan
15
1 / 4 / 5
8,906
891
7,475
11,540
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Exmna
Cthulhu
15
4 / 4 / 5
10,051
1,005
11,204
21,495
25,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Itheil
Sol
16
4 / 1 / 5
10,097
1,010
14,090
7,660
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
MIIIKEY
Agni
15
1 / 6 / 4
9,314
931
12,359
10,507
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

188

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JMVu
Neith
16
5 / 2 / 9
10,558
1,056
14,999
10,097
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Lowebrew
Artio
15
1 / 2 / 7
9,780
978
5,807
15,904
16,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
17
7 / 1 / 8
11,321
1,132
14,558
12,325
5,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
RobVu
Zeus
16
5 / 4 / 7
10,405
1,041
12,102
10,379
4,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
16
0 / 2 / 10
9,152
915
9,619
10,165
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
11
Kills
18
18
Deaths
11
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
3
8
1.67
L
Mulan
EightFoot
Mulan
1
4
5
0.88
L
Cthulhu
Exmna
Cthulhu
4
4
5
1.63
L
Sol
Itheil
Sol
4
1
5
6.5
W
Neith
JMVu
Neith
5
2
9
4.75
W
Artio
Lowebrew
Artio
1
2
7
2.25
L
Agni
MIIIKEY
Agni
1
6
4
0.5
W
Anhur
7
1
8
11
W
Zeus
RobVu
Zeus
5
4
7
2.13
W
Tiamat
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,882
Damage
57,085
61,410
Taken
58,870
46,411
Mitigated
36,562
9,113
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,754
3,334
636
2,062
10,208
3,821
0
4,004
6,204
0
36,244
L
Mulan
EightFoot
Mulan
7,475
1,099
0
1,462
11,540
9,689
0
5,770
5,770
241
12,263
L
Cthulhu
Exmna
Cthulhu
11,204
701
246
596
21,495
25,859
0
9,075
12,420
22,364
0
L
Sol
Itheil
Sol
14,090
2,159
0
4,111
7,660
3,012
0
4,041
3,619
35,629
0
W
Neith
JMVu
Neith
14,999
8,910
0
3,425
10,097
3,825
0
7,233
2,689
0
45,568
W
Artio
Lowebrew
Artio
5,807
854
603
3,956
15,904
16,598
0
9,212
6,317
12,255
0
L
Agni
MIIIKEY
Agni
12,359
563
0
0
10,507
4,030
0
4,638
5,869
34,718
0
W
Anhur
14,558
10,909
0
3,014
12,325
5,165
0
7,310
4,815
0
39,721
W
Zeus
RobVu
Zeus
12,102
1,117
1,036
580
10,379
4,131
0
6,355
3,924
28,699
0
W
Tiamat
9,619
1,462
0
2,262
10,165
6,843
0
7,189
2,886
22,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,113
Gold Earned
51,216
214
Minions Killed
212
9
Camps Cleared
9
949,853
Distance Traveled
901,898
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,745
975
63
6
3
185,097
0
L
Mulan
8,906
891
10
1
1
200,869
1
L
Cthulhu
10,051
1,005
33
3
1
189,711
0
L
Sol
10,097
1,010
50
5
0
187,066
0
W
Neith
10,558
1,056
69
7
2
170,857
0
W
Artio
9,780
978
14
1
0
172,255
0
L
Agni
9,314
931
58
6
4
187,110
1
W
Anhur
11,321
1,132
67
7
2
191,867
0
W
Zeus
10,405
1,041
34
3
5
178,645
1
W
Tiamat
9,152
915
28
3
0
188,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role