Player Matchup

Tiamat
Tiamat
ImJenkins
Tiamat
Level 64
God Stats
4W - 4L
1,168 SR
Queue Stats
80W - 70L
1,571 Elo+
Party 1
Hachiman
Hachiman
Retrogue2k
Hachiman
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 73L
1,119 Elo+
Party 1
Nike
Nike
maaxor669
Nike
Level 103
God Stats
2W - 2L
1,812 SR
Queue Stats
31W - 21L
1,665 Elo+
Party 1
Team Averages
Level 59
1,493 SR
1,452 Elo+

VS

Team Averages
Level 94
1,360 SR
1,454 Elo+
Tiamat
Tiamat
IsabelleDelphine
Tiamat
Level 106
God Stats
1W - 3L
1,240 SR
Queue Stats
39W - 34L
1,215 Elo+
Party 2
Cthulhu
Cthulhu
Logan G311
Cthulhu
Level 28
God Stats
1W - 0L
1,242 SR
Queue Stats
5W - 5L
1,215 Elo+
Party 2
Heimdallr
Heimdallr
pooldacman
Heimdallr
Level 147
God Stats
1W - 4L
1,598 SR
Queue Stats
19W - 25L
1,931 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ImJenkins
Tiamat
11
2 / 7 / 6
8,518
710
7,972
11,083
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Retrogue2k
Hachiman
12
5 / 5 / 2
9,246
771
6,046
9,441
3,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
10
1 / 7 / 3
7,888
657
6,650
14,397
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 6 / 9
9,225
769
7,246
9,161
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Logan G311
Cthulhu
13
2 / 0 / 11
8,555
713
8,245
7,765
6,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
pooldacman
Heimdallr
14
11 / 2 / 6
10,486
874
13,235
13,059
5,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
19
19
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ImJenkins
Tiamat
2
7
6
0.71
W
6
6
9
1.75
W
Cthulhu
Logan G311
Cthulhu
2
0
11
7.5
L
Hachiman
Retrogue2k
Hachiman
5
5
2
1.2
L
Nike
1
7
3
0.36
W
Heimdallr
pooldacman
Heimdallr
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,668
Damage
28,726
34,921
Taken
29,985
17,399
Mitigated
17,969
4,613
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ImJenkins
Tiamat
7,972
421
0
1,322
11,083
6,424
0
4,095
6,988
24,816
0
W
7,246
612
106
1,058
9,161
6,594
441
2,379
6,782
28,940
0
W
Cthulhu
Logan G311
Cthulhu
8,245
853
351
1,147
7,765
6,172
230
2,228
5,537
28,182
0
L
Hachiman
Retrogue2k
Hachiman
6,046
4,267
0
783
9,441
3,160
0
4,317
5,124
0
21,799
L
Nike
6,650
1,397
0
2,508
14,397
7,815
0
7,101
7,296
0
22,210
W
Heimdallr
pooldacman
Heimdallr
13,235
8,171
0
6,136
13,059
5,203
2,168
3,430
9,629
0
48,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
28,266
85
Minions Killed
145
0
Camps Cleared
0
635,140
Distance Traveled
637,804
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,518
710
25
2
0
232,602
0
W
Tiamat
9,225
769
44
4
0
206,097
0
W
Cthulhu
8,555
713
29
2
0
242,515
1
L
Hachiman
9,246
771
38
3
0
173,536
1
L
Nike
7,888
657
22
2
0
229,002
1
W
Heimdallr
10,486
874
72
6
0
189,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role