Player Matchup

Arachne
Arachne
ASAPTEX96
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,601 Elo+
Solo
Cthulhu
Cthulhu
CGA BigFish
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,635 Elo+
Solo
Tiamat
Tiamat
GeneralFloops
Tiamat
Level 26
God Stats
25W - 19L
1,461 SR
Queue Stats
88W - 60L
1,650 Elo+
Solo
Apollo
Apollo
Napkin-xx
Apollo
Level 6
God Stats
0W - 2L
1,357 SR
Queue Stats
7W - 6L
1,649 Elo+
Solo
Erlang Shen
Erlang Shen
Yaguras_Wrath
Erlang Shen
Level 10
God Stats
24W - 24L
1,772 SR
Queue Stats
809W - 778L
1,642 Elo+
Solo
Team Averages
Level 17
1,518 SR
1,635 Elo+

VS

Team Averages
Level 26
1,689 SR
1,644 Elo+
Medusa
Medusa
Blackband
Medusa
Level 25
God Stats
9W - 3L
1,784 SR
Queue Stats
157W - 159L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bloodbeast666
Cu Chulainn
Level 29
God Stats
4W - 0L
1,862 SR
Queue Stats
100W - 92L
1,652 Elo+
Solo
Persephone
Persephone
Flow_Jam
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 88L
1,687 Elo+
Solo
Tiamat
Tiamat
MDFK_JAGUAR500
Tiamat
Level 27
God Stats
12W - 8L
1,761 SR
Queue Stats
163W - 182L
1,687 Elo+
Solo
Ymir
Ymir
SpatzxGamma
Ymir
Level 29
God Stats
6W - 4L
1,539 SR
Queue Stats
92W - 86L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASAPTEX96
Arachne
11
1 / 4 / 2
6,732
449
2,047
9,109
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
CGA BigFish
Cthulhu
11
1 / 3 / 3
7,168
478
5,982
10,147
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 0
8,522
568
4,001
7,294
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Napkin-xx
Apollo
11
1 / 2 / 2
6,699
447
3,893
10,726
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Yaguras_Wrath
Erlang Shen
12
1 / 3 / 0
6,914
461
6,958
14,266
12,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blackband
Medusa
11
2 / 2 / 4
7,072
471
6,975
7,640
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Bloodbeast666
Cu Chulainn
14
3 / 1 / 1
8,366
558
10,401
11,219
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
Flow_Jam
Persephone
14
0 / 2 / 1
7,652
510
1,512
5,785
1,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 0 / 5
8,357
557
10,872
7,007
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 6
6,693
446
4,348
8,684
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
13
13
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASAPTEX96
Arachne
1
4
2
0.5
W
Medusa
Blackband
Medusa
2
2
4
2
W
Cu Chulainn
Bloodbeast666
Cu Chulainn
3
1
1
3.5
L
Cthulhu
CGA BigFish
Cthulhu
1
3
3
0.83
W
Persephone
Flow_Jam
Persephone
0
2
1
0.25
L
3
1
0
3
W
6
0
5
8.5
L
Apollo
Napkin-xx
Apollo
1
2
2
1
W
2
2
6
2.5
L
Erlang Shen
Yaguras_Wrath
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
34,108
51,542
Taken
40,335
27,100
Mitigated
22,466
17,739
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASAPTEX96
Arachne
2,047
1,641
0
2,697
9,109
2,965
0
3,647
5,462
0
25,020
W
Medusa
Blackband
Medusa
6,975
3,478
0
250
7,640
2,447
817
3,055
4,557
0
38,390
W
Cu Chulainn
Bloodbeast666
Cu Chulainn
10,401
3,556
0
3,332
11,219
6,029
908
0
11,219
0
49,054
L
Cthulhu
CGA BigFish
Cthulhu
5,982
964
220
1,287
10,147
4,969
140
3,444
6,703
31,079
0
W
Persephone
Flow_Jam
Persephone
1,512
402
0
2,801
5,785
1,775
110
1,627
4,025
51,511
0
L
4,001
471
0
2,988
7,294
3,583
380
4,699
2,595
54,864
0
W
10,872
1,104
0
3,328
7,007
6,624
902
1,212
5,713
50,199
0
L
Apollo
Napkin-xx
Apollo
3,893
2,237
612
5,359
10,726
3,261
512
4,149
6,577
0
33,364
W
4,348
792
222
1,763
8,684
5,591
374
3,751
4,838
15,630
0
L
Erlang Shen
Yaguras_Wrath
Erlang Shen
6,958
3,417
0
4,576
14,266
12,322
0
793
13,473
0
34,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
38,140
344
Minions Killed
407
0
Camps Cleared
0
1,304,901
Distance Traveled
1,363,022
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,732
449
45
3
0
271,370
0
W
Medusa
7,072
471
72
5
0
226,675
3
W
Cu Chulainn
8,366
558
108
7
0
282,101
1
L
Cthulhu
7,168
478
51
3
0
261,408
6
W
Persephone
7,652
510
117
8
0
256,167
0
L
Tiamat
8,522
568
117
8
0
278,206
2
W
Tiamat
8,357
557
97
6
0
304,091
2
L
Apollo
6,699
447
67
4
0
244,055
5
W
Ymir
6,693
446
13
1
0
293,988
4
L
Erlang Shen
6,914
461
64
4
0
249,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role