Player Matchup

Ares
Ares
BSBNninja
Ares
Level 24
God Stats
13W - 8L
1,303 SR
Queue Stats
73W - 87L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Chimp9304
Sun Wukong
Level 28
God Stats
2W - 0L
1,721 SR
Queue Stats
33W - 24L
1,481 Elo+
Party 4
Tiamat
Tiamat
ImpeachedLamb
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,281 Elo+
Party 4
Izanami
Izanami
JiveDaddy212
Izanami
Level 29
God Stats
23W - 12L
1,633 SR
Queue Stats
30W - 26L
1,472 Elo+
Party 3
Set
Set
Toucan33
Set
Level 29
God Stats
4W - 2L
1,549 SR
Queue Stats
26W - 22L
1,524 Elo+
Party 3
Team Averages
Level 27
1,541 SR
1,438 Elo+

VS

Team Averages
Level 20
1,610 SR
1,369 Elo+
Cupid
Cupid
Nickinnacity
Cupid
Level 18
God Stats
17W - 10L
1,717 SR
Queue Stats
99W - 125L
1,412 Elo+
Party 1
Da Ji
Da Ji
She-Underrated
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 297L
1,293 Elo+
Party 2
Chiron
Chiron
TLOG_Das
Chiron
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
304W - 349L
1,293 Elo+
Party 2
Mulan
Mulan
YungStaCee
Mulan
Level 23
God Stats
27W - 27L
1,811 SR
Queue Stats
74W - 75L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
greco044
Tsukuyomi
Level 26
God Stats
43W - 46L
1,524 SR
Queue Stats
83W - 85L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 3 / 7
8,595
506
4,611
13,961
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Chimp9304
Sun Wukong
15
5 / 0 / 9
9,105
536
6,802
12,227
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 1 / 6
9,130
537
6,035
7,455
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
JiveDaddy212
Izanami
14
5 / 3 / 6
8,898
523
9,409
10,047
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
12 / 2 / 4
9,765
574
13,472
14,228
8,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
7,504
441
6,768
13,420
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 1
5,485
323
1,597
5,907
1,528
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
TLOG_Das
Chiron
11
3 / 6 / 0
7,007
412
4,717
8,251
2,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
11
1 / 6 / 3
7,111
418
8,271
16,061
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
greco044
Tsukuyomi
13
2 / 5 / 0
7,814
460
7,670
12,061
4,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
29
Kills
9
9
Deaths
29
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
4
3
7
2.5
W
Sun Wukong
Chimp9304
Sun Wukong
5
0
9
9.5
W
3
1
6
6
W
Izanami
JiveDaddy212
Izanami
5
3
6
2.67
L
3
7
0
0.43
L
0
5
1
0.1
L
Chiron
TLOG_Das
Chiron
3
6
0
0.5
W
12
2
4
7
L
Mulan
1
6
3
0.42
L
Tsukuyomi
greco044
Tsukuyomi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,329
Damage
29,023
57,918
Taken
55,700
40,358
Mitigated
21,245
19,493
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,611
650
0
3,736
13,961
13,041
705
0
13,786
21,943
0
W
Sun Wukong
Chimp9304
Sun Wukong
6,802
1,932
0
5,106
12,227
7,361
0
0
12,227
0
50,803
W
6,035
796
0
1,596
7,455
6,579
528
0
7,455
43,031
0
W
Izanami
JiveDaddy212
Izanami
9,409
7,417
0
3,411
10,047
4,599
2,859
0
9,972
0
55,947
L
6,768
3,332
210
4,889
13,420
4,231
1,451
2,874
10,372
0
42,836
L
1,597
439
0
8
5,907
1,528
128
1,202
4,620
0
9,250
L
Chiron
TLOG_Das
Chiron
4,717
1,492
703
1,191
8,251
2,657
357
988
7,209
0
26,035
W
13,472
6,031
688
4,956
14,228
8,778
447
0
13,953
0
54,072
L
Mulan
8,271
1,754
0
2,128
16,061
8,558
547
3,101
12,850
0
34,125
L
Tsukuyomi
greco044
Tsukuyomi
7,670
2,191
0
629
12,061
4,271
200
2,161
9,653
0
43,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,493
Gold Earned
34,921
379
Minions Killed
295
0
Camps Cleared
0
1,575,510
Distance Traveled
1,340,295
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,595
506
30
2
0
303,695
2
W
Sun Wukong
9,105
536
75
4
0
330,362
1
W
Tiamat
9,130
537
83
5
0
307,272
0
W
Izanami
8,898
523
115
7
0
316,305
1
L
Cupid
7,504
441
67
4
0
271,882
1
L
Da Ji
5,485
323
14
1
0
218,821
0
L
Chiron
7,007
412
66
4
0
241,477
0
W
Set
9,765
574
76
4
0
317,876
0
L
Mulan
7,111
418
54
3
0
282,476
3
L
Tsukuyomi
7,814
460
94
6
0
325,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role