Player Matchup

Tiamat
Tiamat
BunnyChamberX2
Tiamat
Level 29
God Stats
13W - 7L
1,475 SR
Queue Stats
78W - 58L
1,639 Elo+
Solo
Kukulkan
Kukulkan
CustosRex
Kukulkan
Level 18
God Stats
2W - 2L
1,744 SR
Queue Stats
98W - 95L
1,720 Elo+
Solo
Danzaburou
Danzaburou
DarkOwwl
Danzaburou
Level 16
God Stats
2W - 1L
1,720 SR
Queue Stats
12W - 11L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Txbxssum
Tsukuyomi
Level 18
God Stats
30W - 26L
1,467 SR
Queue Stats
105W - 114L
1,499 Elo+
Party 2
Yemoja
Yemoja
xlChris
Yemoja
Level 27
God Stats
15W - 13L
1,629 SR
Queue Stats
143W - 115L
1,729 Elo+
Solo
Team Averages
Level 22
1,607 SR
1,627 Elo+

VS

Team Averages
Level 19
1,619 SR
1,659 Elo+
Cthulhu
Cthulhu
AwardableHat129
Cthulhu
Level 29
God Stats
9W - 8L
1,620 SR
Queue Stats
237W - 172L
1,592 Elo+
Solo
Arachne
Arachne
GettingLoose
Arachne
Level 18
God Stats
14W - 7L
1,956 SR
Queue Stats
116W - 100L
1,715 Elo+
Solo
Vulcan
Vulcan
JoeTheDevil022
Vulcan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 64L
1,657 Elo+
Solo
Neith
Neith
SoulsThief9732
Neith
Level 13
God Stats
6W - 6L
1,519 SR
Queue Stats
35W - 59L
1,754 Elo+
Party 1
Thor
Thor
WelintonQiuw
Thor
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 10L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
6,802
486
4,888
9,009
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
CustosRex
Kukulkan
12
2 / 7 / 1
7,134
510
3,481
7,894
2,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DarkOwwl
Danzaburou
10
1 / 4 / 1
6,649
475
4,931
8,247
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Txbxssum
Tsukuyomi
10
0 / 6 / 2
6,311
451
5,285
11,520
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
xlChris
Yemoja
8
0 / 1 / 1
5,679
406
1,201
7,095
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,383
527
3,160
6,793
3,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
GettingLoose
Arachne
16
12 / 0 / 5
9,897
707
12,385
10,823
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 3
7,657
547
5,475
5,025
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 4
6,866
490
1,910
7,141
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
9 / 0 / 4
8,722
623
7,313
7,764
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
25
25
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
2
7
0
0.29
L
Kukulkan
CustosRex
Kukulkan
2
7
1
0.36
L
Danzaburou
DarkOwwl
Danzaburou
1
4
1
0.38
W
Arachne
GettingLoose
Arachne
12
0
5
14.5
W
1
2
3
1.25
W
1
3
4
1
L
Tsukuyomi
Txbxssum
Tsukuyomi
0
6
2
0.17
W
9
0
4
11
L
Yemoja
xlChris
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,786
Damage
30,243
43,765
Taken
37,546
17,974
Mitigated
14,382
9,238
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,160
161
0
2,437
6,793
3,126
1,532
938
5,831
33,106
0
L
4,888
1,047
0
692
9,009
5,817
660
184
8,825
27,050
0
L
Kukulkan
CustosRex
Kukulkan
3,481
656
0
250
7,894
2,672
0
2,590
5,158
44,873
0
L
Danzaburou
DarkOwwl
Danzaburou
4,931
1,817
0
962
8,247
2,661
0
2,811
5,436
0
32,659
W
Arachne
GettingLoose
Arachne
12,385
9,339
0
3,895
10,823
4,577
0
2,880
7,893
0
65,858
W
5,475
1,372
0
873
5,025
1,861
413
1,874
3,151
42,303
0
W
1,910
591
0
1,694
7,141
2,065
1,384
1,078
5,885
0
23,815
L
Tsukuyomi
Txbxssum
Tsukuyomi
5,285
1,332
0
3,742
11,520
4,043
0
266
11,246
0
38,064
W
7,313
1,390
0
3,762
7,764
2,753
0
2,380
5,216
0
41,444
L
Yemoja
xlChris
Yemoja
1,201
621
793
2,799
7,095
2,781
0
2,468
4,465
14,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
40,525
346
Minions Killed
382
0
Camps Cleared
0
1,163,082
Distance Traveled
1,357,199
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,383
527
67
5
0
253,652
1
L
Tiamat
6,802
486
74
5
0
219,927
2
L
Kukulkan
7,134
510
96
7
0
231,276
3
L
Danzaburou
6,649
475
63
5
0
231,474
0
W
Arachne
9,897
707
104
7
0
301,321
2
W
Vulcan
7,657
547
85
6
0
277,384
5
W
Neith
6,866
490
45
3
0
243,850
1
L
Tsukuyomi
6,311
451
84
6
0
283,864
2
W
Thor
8,722
623
81
6
0
280,992
3
L
Yemoja
5,679
406
29
2
0
196,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role