Player Matchup

Cthulhu
Cthulhu
BluEº
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CongoBlue
Izanami
Level 39
God Stats
57W - 23L
1,541 SR
Queue Stats
336W - 130L
1,753 Elo+
Party 2
Tiamat
Tiamat
RayBIood
Tiamat
Level 147
God Stats
13W - 7L
1,453 SR
Queue Stats
253W - 144L
1,740 Elo+
Party 2
Hades
Hades
Rogerinho157163
Hades
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,393 Elo+
Solo
Arachne
Arachne
kngDrei
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,499 SR
1,577 Elo+

VS

Team Averages
Level 42
1,538 SR
1,432 Elo+
Heimdallr
Heimdallr
Demodim
Heimdallr
Level 34
God Stats
9W - 5L
1,620 SR
Queue Stats
38W - 40L
1,439 Elo+
Solo
Hel
Hel
DeusPrimata
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Lautaro048c
Sun Wukong
Level 32
God Stats
29W - 32L
1,362 SR
Queue Stats
709W - 725L
1,398 Elo+
Party 1
Ne Zha
Ne Zha
eljuancho7
Ne Zha
Level 29
God Stats
36W - 35L
1,591 SR
Queue Stats
639W - 622L
1,454 Elo+
Party 1
Tiamat
Tiamat
xInternot
Tiamat
Level 79
God Stats
15W - 18L
1,617 SR
Queue Stats
1,153W - 1,175L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BluEº
Cthulhu
9
0 / 0 / 2
5,410
676
1,542
2,373
1,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
CongoBlue
Izanami
11
5 / 0 / 0
6,097
762
4,879
2,619
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
RayBIood
Tiamat
11
0 / 0 / 0
5,777
722
3,160
3,544
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 1
4,523
565
330
3,289
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
kngDrei
Arachne
9
1 / 0 / 1
5,285
661
1,365
5,281
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Demodim
Heimdallr
5
0 / 4 / 0
3,643
455
1,102
4,876
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,733
467
614
2,863
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Lautaro048c
Sun Wukong
6
0 / 0 / 0
3,759
470
1,329
4,398
2,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
eljuancho7
Ne Zha
6
0 / 1 / 0
4,078
510
350
3,900
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
xInternot
Tiamat
9
1 / 1 / 0
5,026
628
1,854
3,418
2,128
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BluEº
Cthulhu
0
0
2
1
W
Izanami
CongoBlue
Izanami
5
0
0
5
L
Heimdallr
Demodim
Heimdallr
0
4
0
0
L
0
0
0
0
L
Sun Wukong
Lautaro048c
Sun Wukong
0
0
0
0
W
Tiamat
RayBIood
Tiamat
0
0
0
0
W
0
1
1
0.5
L
Ne Zha
eljuancho7
Ne Zha
0
1
0
0
W
Arachne
kngDrei
Arachne
1
0
1
1.5
L
Tiamat
xInternot
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,276
Damage
5,249
17,106
Taken
19,455
6,875
Mitigated
6,756
10,722
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BluEº
Cthulhu
1,542
0
0
1,120
2,373
1,010
0
301
1,992
18,950
0
W
Izanami
CongoBlue
Izanami
4,879
3,474
0
1,982
2,619
589
3,214
237
2,376
0
39,863
L
Heimdallr
Demodim
Heimdallr
1,102
492
0
756
4,876
965
0
732
4,144
0
8,164
L
614
35
562
1,209
2,863
484
0
122
2,741
10,163
0
L
Sun Wukong
Lautaro048c
Sun Wukong
1,329
247
0
371
4,398
2,232
0
2,924
1,474
0
11,118
W
Tiamat
RayBIood
Tiamat
3,160
1,053
0
2,370
3,544
2,707
1,662
0
3,392
30,735
2,213
W
330
57
50
952
3,289
1,073
316
1,692
1,557
9,710
0
L
Ne Zha
eljuancho7
Ne Zha
350
92
0
1,602
3,900
947
0
0
3,900
0
13,634
W
Arachne
kngDrei
Arachne
1,365
822
0
4,248
5,281
1,496
0
112
5,169
0
29,639
L
Tiamat
xInternot
Tiamat
1,854
110
0
1,280
3,418
2,128
207
1,018
2,400
24,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
20,239
279
Minions Killed
152
0
Camps Cleared
0
763,433
Distance Traveled
645,905
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,410
676
37
5
0
181,908
4
W
Izanami
6,097
762
81
10
0
136,042
5
L
Heimdallr
3,643
455
18
2
0
117,855
0
L
Hel
3,733
467
21
3
0
142,231
3
L
Sun Wukong
3,759
470
20
3
0
133,480
1
W
Tiamat
5,777
722
68
9
0
152,344
2
W
Hades
4,523
565
29
4
0
136,024
2
L
Ne Zha
4,078
510
41
5
0
95,090
0
W
Arachne
5,285
661
64
8
0
157,115
3
L
Tiamat
5,026
628
52
7
0
157,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role