Player Matchup

Ares
Ares
Jpbureau
Ares
Level 28
God Stats
11W - 7L
1,724 SR
Queue Stats
80W - 59L
1,714 Elo+
Party 1
Amaterasu
Amaterasu
MCINIKO
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,709 Elo+
Solo
Nu Wa
Nu Wa
Shad0wDev
Nu Wa
Level 23
God Stats
189W - 186L
1,606 SR
Queue Stats
559W - 572L
1,612 Elo+
Solo
Artemis
Artemis
TakoWasTaken
Artemis
Level 7
God Stats
2W - 3L
1,671 SR
Queue Stats
16W - 13L
1,706 Elo+
Solo
Hera
Hera
Tchanginator
Hera
Level 28
God Stats
8W - 8L
1,567 SR
Queue Stats
111W - 92L
1,648 Elo+
Party 1
Team Averages
Level 19
1,614 SR
1,678 Elo+

VS

Team Averages
Level 22
1,571 SR
1,626 Elo+
Yemoja
Yemoja
Sheedap
Yemoja
Level 24
God Stats
4W - 2L
1,906 SR
Queue Stats
13W - 20L
1,618 Elo+
Solo
Agni
Agni
ShogunDrauka
Agni
Level 29
God Stats
1W - 5L
1,307 SR
Queue Stats
101W - 103L
1,588 Elo+
Party 2
Arachne
Arachne
TrippinTerry
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
acegamer237
Cabrakan
Level 20
God Stats
10W - 5L
1,641 SR
Queue Stats
76W - 65L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
temoafk
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 7 / 9
12,337
949
13,381
28,404
44,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
MCINIKO
Amaterasu
16
0 / 10 / 4
10,526
810
4,335
28,430
29,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Shad0wDev
Nu Wa
17
3 / 6 / 5
11,897
915
16,740
13,529
7,704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
TakoWasTaken
Artemis
18
4 / 7 / 4
12,374
952
14,759
16,417
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 6 / 9
13,226
1,017
28,250
15,917
7,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sheedap
Yemoja
20
0 / 1 / 20
13,440
1,034
2,344
7,343
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 2 / 14
14,048
1,081
15,424
15,271
6,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
TrippinTerry
Arachne
19
2 / 4 / 13
12,034
926
13,822
18,944
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
acegamer237
Cabrakan
20
5 / 4 / 20
14,204
1,093
23,785
25,385
17,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
temoafk
Danzaburou
20
21 / 3 / 9
17,603
1,354
43,315
17,005
7,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
14
Kills
36
36
Deaths
14
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ares
4
7
9
1.21
L
Amaterasu
MCINIKO
Amaterasu
0
10
4
0.2
L
Nu Wa
Shad0wDev
Nu Wa
3
6
5
0.92
W
Yemoja
Sheedap
Yemoja
0
1
20
10
W
8
2
14
7.5
L
Artemis
TakoWasTaken
Artemis
4
7
4
0.86
L
3
6
9
1.25
W
Arachne
TrippinTerry
Arachne
2
4
13
2.13
W
Cabrakan
acegamer237
Cabrakan
5
4
20
3.75
W
Danzaburou
temoafk
Danzaburou
21
3
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,465
Damage
98,690
102,697
Taken
83,948
96,931
Mitigated
44,122
5,534
Healing
26,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
13,381
1,159
0
0
28,404
44,381
0
11,287
17,117
18,833
0
L
Amaterasu
MCINIKO
Amaterasu
4,335
2,090
0
1,602
28,430
29,019
0
13,746
14,684
0
9,426
L
Nu Wa
Shad0wDev
Nu Wa
16,740
4,789
537
610
13,529
7,704
0
2,761
10,768
41,288
0
W
Yemoja
Sheedap
Yemoja
2,344
587
10,626
3,126
7,343
5,374
0
4,788
2,505
13,249
0
W
15,424
1,796
390
831
15,271
6,237
0
10,195
5,051
58,951
0
L
Artemis
TakoWasTaken
Artemis
14,759
7,594
0
1,549
16,417
7,980
0
6,760
9,657
0
44,231
L
28,250
7,617
254
982
15,917
7,847
0
6,999
8,918
61,759
0
W
Arachne
TrippinTerry
Arachne
13,822
9,773
0
3,596
18,944
7,591
0
15,096
3,773
0
30,761
W
Cabrakan
acegamer237
Cabrakan
23,785
1,098
0
2,391
25,385
17,700
0
15,263
9,954
42,401
0
W
Danzaburou
temoafk
Danzaburou
43,315
33,648
0
5,568
17,005
7,220
0
13,029
3,877
0
82,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,360
Gold Earned
71,329
239
Minions Killed
276
7
Camps Cleared
8
931,197
Distance Traveled
1,211,741
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,337
949
4
0
0
207,766
0
L
Amaterasu
10,526
810
15
1
2
178,231
2
L
Nu Wa
11,897
915
54
4
1
148,814
0
W
Yemoja
13,440
1,034
24
2
0
229,156
0
W
Agni
14,048
1,081
99
8
0
247,131
0
L
Artemis
12,374
952
62
5
3
194,917
0
L
Hera
13,226
1,017
104
8
1
201,469
0
W
Arachne
12,034
926
35
3
3
260,363
0
W
Cabrakan
14,204
1,093
37
3
1
229,598
0
W
Danzaburou
17,603
1,354
81
6
4
245,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role