Player Matchup

Ah Puch
Ah Puch
Silver II
AutisticTACO111
Ah Puch
Silver II
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,540 MMR
Party 1
Bellona
Bellona
Silver II
CoolGuyDolph
Bellona
Silver II
Level 115
God Stats
3W - 2L
1,800 SR
Queue Stats
3W - 6L
1,540 MMR
Party 1
Medusa
Medusa
Bronze III
SNOMXICAN
Medusa
Bronze III
Level 78
God Stats
2W - 1L
1,903 SR
Queue Stats
2W - 1L
1,548 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,734 SR
1,543 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,405 SR
1,500 MMR
Sobek
Sobek
Bronze III
Oh Rut Roh
Sobek
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Thunderous101
Cernunnos
Bronze III
Level 64
God Stats
0W - 2L
1,332 SR
Queue Stats
3W - 8L
1,500 MMR
Party 2
Hera
Hera
Bronze III
codofox
Hera
Bronze III
Level 106
God Stats
0W - 1L
1,382 SR
Queue Stats
3W - 12L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 14
8,766
797
9,575
5,122
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
CoolGuyDolph
Bellona
13
9 / 1 / 11
9,636
876
10,118
9,017
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
SNOMXICAN
Medusa
12
7 / 1 / 8
8,867
806
5,121
4,481
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
ZeusCthulhuAphroditePoseidonKumbhakarna

VS

Bans
BacchusNeithAnubisHeimdallrNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 8 / 1
6,742
613
2,634
13,140
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Thunderous101
Cernunnos
10
1 / 7 / 1
7,291
663
3,199
8,006
2,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
codofox
Hera
10
2 / 6 / 1
7,714
701
4,862
7,456
2,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
21
Kills
3
3
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
Bellona
CoolGuyDolph
Bellona
9
1
11
14.5
L
Sobek
0
8
1
0.06
W
Medusa
SNOMXICAN
Medusa
7
1
8
11
L
Cernunnos
Thunderous101
Cernunnos
1
7
1
0.21
L
Hera
codofox
Hera
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
10,695
18,620
Taken
28,602
10,433
Mitigated
16,039
2,467
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,575
311
0
528
5,122
1,646
275
2,642
2,480
30,107
0
W
Bellona
CoolGuyDolph
Bellona
10,118
5,116
0
928
9,017
7,047
701
3,186
5,831
0
37,508
L
Sobek
2,634
266
0
1,294
13,140
10,285
0
4,440
8,700
7,580
0
W
Medusa
SNOMXICAN
Medusa
5,121
988
381
630
4,481
1,740
1,933
1,685
2,796
0
24,737
L
Cernunnos
Thunderous101
Cernunnos
3,199
1,411
0
664
8,006
2,847
0
3,231
4,775
0
19,189
L
Hera
codofox
Hera
4,862
736
0
1,079
7,456
2,907
0
1,932
5,524
30,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,269
Gold Earned
21,747
145
Minions Killed
126
0
Camps Cleared
0
629,827
Distance Traveled
531,452
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,766
797
44
4
0
205,707
0
W
Bellona
9,636
876
55
5
0
215,045
0
L
Sobek
6,742
613
10
1
0
198,189
2
W
Medusa
8,867
806
46
4
0
209,075
4
L
Cernunnos
7,291
663
44
4
0
167,149
2
L
Hera
7,714
701
72
7
0
166,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role