Player Matchup

Loki
Loki
FreedomAintFree
Loki
Level 78
God Stats
55W - 53L
1,492 SR
Queue Stats
183W - 224L
1,419 Elo+
Party 4
Tiamat
Tiamat
RadioMic
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,372 Elo+
Party 3
Zeus
Zeus
Ryuk574
Zeus
Level 17
God Stats
2W - 1L
1,423 SR
Queue Stats
7W - 17L
1,246 Elo+
Party 3
Yemoja
Yemoja
Sdewey1128
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Ra
Ra
iamkiyo
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 3
Team Averages
Level 25
1,483 SR
1,407 Elo+

VS

Team Averages
Level 14
1,588 SR
1,343 Elo+
Cthulhu
Cthulhu
Draxx01
Cthulhu
Level 14
God Stats
7W - 9L
1,885 SR
Queue Stats
85W - 87L
1,239 Elo+
Party 1
Skadi
Skadi
LunaAllura
Skadi
Level 13
God Stats
6W - 3L
1,499 SR
Queue Stats
17W - 21L
1,316 Elo+
Party 2
Ra
Ra
Shadowkillerz929
Ra
Level 6
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Sinikettu
Tiamat
Level 21
God Stats
4W - 2L
1,856 SR
Queue Stats
60W - 56L
1,239 Elo+
Party 1
Thanatos
Thanatos
eM staeB daD
Thanatos
Level 15
God Stats
6W - 9L
1,384 SR
Queue Stats
26W - 24L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 0 / 2
12,651
633
21,069
11,250
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
RadioMic
Tiamat
17
2 / 3 / 2
9,576
479
2,527
10,281
6,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Ryuk574
Zeus
14
3 / 7 / 8
8,667
433
8,211
10,849
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Sdewey1128
Yemoja
16
2 / 1 / 9
9,795
490
7,996
13,638
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 9 / 4
8,852
443
6,816
10,325
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draxx01
Cthulhu
17
8 / 4 / 2
10,815
541
9,252
17,311
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
12
0 / 6 / 0
7,650
383
5,147
10,881
3,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 3
8,390
420
5,455
10,739
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Sinikettu
Tiamat
11
0 / 5 / 4
7,568
378
4,255
8,125
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
eM staeB daD
Thanatos
14
9 / 10 / 4
9,444
472
10,137
16,409
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
33
Kills
20
20
Deaths
33
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Draxx01
Cthulhu
8
4
2
2.25
W
22
0
2
23
L
Skadi
0
6
0
0
W
Tiamat
RadioMic
Tiamat
2
3
2
1
W
Zeus
Ryuk574
Zeus
3
7
8
1
W
Yemoja
Sdewey1128
Yemoja
2
1
9
6.5
L
3
8
3
0.56
L
Tiamat
Sinikettu
Tiamat
0
5
4
0.4
L
Thanatos
eM staeB daD
Thanatos
9
10
4
1.1
W
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,619
Damage
34,246
56,343
Taken
63,465
29,954
Mitigated
28,895
9,851
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Draxx01
Cthulhu
9,252
782
0
3,566
17,311
12,722
162
6,406
10,905
52,157
0
W
21,069
10,686
0
2,263
11,250
7,044
606
3,217
8,033
0
97,037
L
Skadi
5,147
3,600
0
1,973
10,881
3,188
529
5,453
5,428
0
33,549
W
Tiamat
RadioMic
Tiamat
2,527
555
0
2,628
10,281
6,022
770
3,516
6,765
42,591
0
W
Zeus
Ryuk574
Zeus
8,211
1,351
0
1,548
10,849
3,042
27
3,817
7,032
44,364
0
W
Yemoja
Sdewey1128
Yemoja
7,996
2,974
585
1,658
13,638
10,832
1,225
4,272
9,366
48,966
0
L
5,455
238
125
1,513
10,739
3,970
180
5,184
5,555
43,830
0
L
Tiamat
Sinikettu
Tiamat
4,255
411
0
1,407
8,125
3,160
81
3,016
5,109
31,725
0
L
Thanatos
eM staeB daD
Thanatos
10,137
2,702
0
6,560
16,409
5,855
0
5,491
10,918
0
48,748
W
6,816
2,041
605
564
10,325
3,014
190
4,140
6,185
47,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,541
Gold Earned
43,867
436
Minions Killed
367
0
Camps Cleared
0
1,747,229
Distance Traveled
1,682,295
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,815
541
102
5
0
359,037
4
W
Loki
12,651
633
128
6
0
414,777
3
L
Skadi
7,650
383
62
3
0
316,984
0
W
Tiamat
9,576
479
73
4
0
373,957
1
W
Zeus
8,667
433
66
3
0
315,681
1
W
Yemoja
9,795
490
66
3
0
306,239
0
L
Ra
8,390
420
82
4
0
331,649
0
L
Tiamat
7,568
378
52
3
0
321,861
4
L
Thanatos
9,444
472
69
3
0
352,764
4
W
Ra
8,852
443
103
5
0
336,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role