Player Matchup

Sun Wukong
Sun Wukong
BizzmoRL
Sun Wukong
Level 15
God Stats
4W - 9L
1,253 SR
Queue Stats
4W - 13L
1,104 Elo+
Party 1
Heimdallr
Heimdallr
Kindrroko
Heimdallr
Level 43
God Stats
2W - 3L
1,493 SR
Queue Stats
2W - 3L
1,238 Elo+
Party 1
Thoth
Thoth
SyG HyDrA
Thoth
Level 25
God Stats
3W - 4L
1,160 SR
Queue Stats
11W - 23L
1,265 Elo+
Party 1
Team Averages
Level 28
1,302 SR
1,202 Elo+

VS

Team Averages
Level 36
1,388 SR
1,246 Elo+
Yemoja
Yemoja
ChaosDragonFox1
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,308 Elo+
Party 2
Chaac
Chaac
Farenthor
Chaac
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 50L
1,233 Elo+
Party 2
Tiamat
Tiamat
abagfullofkitten
Tiamat
Level 17
God Stats
0W - 3L
1,163 SR
Queue Stats
27W - 36L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BizzmoRL
Sun Wukong
20
0 / 3 / 19
21,436
523
31,143
42,812
64,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Kindrroko
Heimdallr
20
14 / 5 / 9
26,522
647
98,162
61,530
34,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
SyG HyDrA
Thoth
20
10 / 6 / 12
24,017
586
57,235
40,101
26,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 9
21,383
522
23,156
67,107
44,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Farenthor
Chaac
20
11 / 6 / 3
23,907
583
56,406
86,845
137,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 10 / 9
20,682
504
34,090
58,203
72,040
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
24
Kills
14
14
Deaths
24
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BizzmoRL
Sun Wukong
0
3
19
3.17
L
2
8
9
0.81
L
Chaac
Farenthor
Chaac
11
6
3
2.08
W
Heimdallr
Kindrroko
Heimdallr
14
5
9
3.7
W
Thoth
SyG HyDrA
Thoth
10
6
12
2.67
L
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,540
Damage
113,652
144,443
Taken
212,155
126,359
Mitigated
254,144
70,954
Healing
105,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BizzmoRL
Sun Wukong
31,143
4,495
3,317
13,206
42,812
64,958
750
19,347
22,790
0
87,229
L
23,156
3,963
23,852
24,756
67,107
44,354
1,986
16,919
49,863
91,102
0
L
Chaac
Farenthor
Chaac
56,406
7,774
1,157
43,185
86,845
137,750
1,720
24,863
61,065
0
147,926
W
Heimdallr
Kindrroko
Heimdallr
98,162
61,617
3,251
35,618
61,530
34,745
3,828
24,708
36,247
0
285,834
W
Thoth
SyG HyDrA
Thoth
57,235
2,578
1,906
13,656
40,101
26,656
409
13,695
25,930
162,993
0
L
34,090
2,602
1,085
11,678
58,203
72,040
1,701
15,453
42,127
124,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,975
Gold Earned
65,972
384
Minions Killed
333
0
Camps Cleared
0
2,095,443
Distance Traveled
2,256,629
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
21,436
523
64
2
0
802,862
5
L
Yemoja
21,383
522
83
2
0
686,338
0
L
Chaac
23,907
583
133
3
0
914,134
0
W
Heimdallr
26,522
647
180
4
0
609,372
0
W
Thoth
24,017
586
140
3
0
683,209
0
L
Tiamat
20,682
504
117
3
0
656,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role