Player Matchup

Mulan
Mulan
AFKayy
Mulan
Level 28
God Stats
7W - 5L
1,523 SR
Queue Stats
24W - 21L
1,567 Elo+
Solo
Danzaburou
Danzaburou
CryoSpark1221
Danzaburou
Level 23
God Stats
9W - 9L
1,559 SR
Queue Stats
53W - 47L
1,577 Elo+
Party 2
Discordia
Discordia
HauntedButWanted
Discordia
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 122L
1,585 Elo+
Party 2
Terra
Terra
Smokdu
Terra
Level 16
God Stats
6W - 5L
1,422 SR
Queue Stats
44W - 45L
1,477 Elo+
Solo
Nemesis
Nemesis
SumnForeign
Nemesis
Level 27
God Stats
2W - 3L
1,605 SR
Queue Stats
128W - 121L
1,571 Elo+
Party 2
Team Averages
Level 25
1,522 SR
1,555 Elo+

VS

Team Averages
Level 16
1,501 SR
1,563 Elo+
Bacchus
Bacchus
CouchedTV
Bacchus
Level 16
God Stats
4W - 5L
1,504 SR
Queue Stats
22W - 19L
1,561 Elo+
Party 1
Thanatos
Thanatos
Penitra1tor
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 130L
1,470 Elo+
Solo
Tiamat
Tiamat
Persmurfere
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,563 Elo+
Solo
Apollo
Apollo
ZeSpaceman
Apollo
Level 12
God Stats
4W - 6L
1,500 SR
Queue Stats
373W - 297L
1,594 Elo+
Party 1
Tyr
Tyr
reezybeek
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 221L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AFKayy
Mulan
15
4 / 8 / 9
9,983
525
11,349
16,987
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
CryoSpark1221
Danzaburou
16
3 / 6 / 6
10,308
543
5,043
13,634
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
18
10 / 4 / 5
11,841
623
10,681
8,556
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Smokdu
Terra
19
7 / 1 / 5
12,520
659
10,742
11,063
8,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
SumnForeign
Nemesis
18
9 / 2 / 16
11,821
622
15,623
12,584
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CouchedTV
Bacchus
13
2 / 8 / 8
8,906
469
6,972
11,610
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Penitra1tor
Thanatos
14
5 / 10 / 6
9,525
501
9,837
17,481
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
12
1 / 7 / 2
8,198
431
3,804
11,050
6,317
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ZeSpaceman
Apollo
15
12 / 5 / 3
10,596
558
16,988
18,899
6,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 2
9,076
478
4,035
13,276
8,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
33
Kills
21
21
Deaths
34
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
AFKayy
Mulan
4
8
9
1.06
L
Bacchus
CouchedTV
Bacchus
2
8
8
0.75
W
Danzaburou
CryoSpark1221
Danzaburou
3
6
6
1
W
Discordia
10
4
5
3.13
L
Thanatos
Penitra1tor
Thanatos
5
10
6
0.8
L
Tiamat
1
7
2
0.29
W
Terra
Smokdu
Terra
7
1
5
9.5
W
Nemesis
SumnForeign
Nemesis
9
2
16
8.5
L
Apollo
ZeSpaceman
Apollo
12
5
3
2.7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,438
Damage
41,636
62,824
Taken
72,316
33,709
Mitigated
35,732
17,519
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AFKayy
Mulan
11,349
2,248
0
4,103
16,987
13,183
513
2,577
14,410
353
42,816
L
Bacchus
CouchedTV
Bacchus
6,972
1,100
0
1,119
11,610
9,220
352
1,074
10,536
20,056
0
W
Danzaburou
CryoSpark1221
Danzaburou
5,043
2,391
282
4,073
13,634
4,130
504
2,947
10,687
0
44,311
W
Discordia
10,681
1,006
0
410
8,556
3,025
1,486
3,028
5,528
72,774
0
L
Thanatos
Penitra1tor
Thanatos
9,837
2,945
0
9,802
17,481
5,508
546
5,760
11,721
0
38,183
L
Tiamat
3,804
708
0
1,818
11,050
6,317
480
5,722
5,328
36,259
0
W
Terra
Smokdu
Terra
10,742
2,858
84
5,239
11,063
8,090
2,484
0
11,063
73,650
0
W
Nemesis
SumnForeign
Nemesis
15,623
7,589
0
3,328
12,584
5,281
2,572
2,224
10,360
0
69,510
L
Apollo
ZeSpaceman
Apollo
16,988
9,773
0
6,823
18,899
6,142
494
2,774
16,125
0
55,956
L
4,035
945
0
1,536
13,276
8,545
171
6,359
6,917
0
39,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,473
Gold Earned
46,301
526
Minions Killed
335
0
Camps Cleared
0
1,783,563
Distance Traveled
1,559,155
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,983
525
52
3
0
329,979
3
L
Bacchus
8,906
469
25
1
0
348,126
0
W
Danzaburou
10,308
543
90
5
0
311,979
3
W
Discordia
11,841
623
121
6
0
355,590
7
L
Thanatos
9,525
501
62
3
0
323,348
1
L
Tiamat
8,198
431
70
4
0
265,926
1
W
Terra
12,520
659
152
8
0
371,733
3
W
Nemesis
11,821
622
111
6
0
414,282
2
L
Apollo
10,596
558
89
5
0
294,136
0
L
Tyr
9,076
478
89
5
0
327,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role