Player Matchup

Olorun
Olorun
Deathmage_1
Olorun
Level 8
God Stats
6W - 2L
1,977 SR
Queue Stats
6W - 2L
1,882 Elo+
Party 1
Tiamat
Tiamat
RurouniShogun
Tiamat
Level 146
God Stats
33W - 28L
1,594 SR
Queue Stats
224W - 222L
1,513 Elo+
Party 1
Thor
Thor
TheGamerWolf
Thor
Level 8
God Stats
5W - 7L
1,456 SR
Queue Stats
21W - 23L
1,588 Elo+
Party 1
Apollo
Apollo
TheWhyOfIt
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,807 Elo+
Party 1
Erlang Shen
Erlang Shen
perpetual_storm
Erlang Shen
Level 158
God Stats
29W - 36L
1,536 SR
Queue Stats
664W - 636L
1,516 Elo+
Party 1
Team Averages
Level 66
1,613 SR
1,661 Elo+

VS

Team Averages
Level 14
1,613 SR
1,741 Elo+
Osiris
Osiris
Baron main4533
Osiris
Level 12
God Stats
8W - 3L
1,807 SR
Queue Stats
32W - 15L
1,792 Elo+
Solo
Camazotz
Camazotz
SpicyDeluxeMeal
Camazotz
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 86L
1,612 Elo+
Solo
Ratatoskr
Ratatoskr
X8M1ghty8X
Ratatoskr
Level 18
God Stats
5W - 3L
1,593 SR
Queue Stats
11W - 9L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
nocturne_diego
Baron Samedi
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 97L
1,799 Elo+
Solo
Neith
Neith
Аlpacа
Neith
Level 6
God Stats
4W - 2L
1,666 SR
Queue Stats
74W - 39L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 4 / 2
7,319
407
3,005
11,720
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 11 / 2
7,825
435
10,677
15,109
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
4 / 7 / 2
8,054
447
5,274
14,222
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Apollo
TheWhyOfIt
Apollo
12
3 / 9 / 0
7,886
438
8,336
14,399
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
perpetual_storm
Erlang Shen
15
2 / 6 / 1
9,038
502
15,229
17,094
12,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 6
9,685
538
11,151
14,841
11,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
16
2 / 2 / 3
10,004
556
10,782
20,834
10,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
X8M1ghty8X
Ratatoskr
15
3 / 1 / 3
9,802
545
3,931
12,228
4,513
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
nocturne_diego
Baron Samedi
18
10 / 0 / 4
11,496
639
13,246
8,462
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Аlpacа
Neith
17
16 / 4 / 7
11,772
654
22,236
22,588
9,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
12
Kills
37
37
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
5
6
1.8
L
Olorun
1
4
2
0.5
L
2
11
2
0.27
W
Camazotz
2
2
3
1.75
L
4
7
2
0.71
L
Apollo
TheWhyOfIt
Apollo
3
9
0
0.33
W
Ratatoskr
X8M1ghty8X
Ratatoskr
3
1
3
4.5
W
Baron Samedi
nocturne_diego
Baron Samedi
10
0
4
12
L
Erlang Shen
perpetual_storm
Erlang Shen
2
6
1
0.42
W
Neith
Аlpacа
Neith
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,521
Damage
61,346
72,544
Taken
78,953
34,004
Mitigated
39,492
14,201
Healing
42,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,151
4,326
0
2,807
14,841
11,166
0
2,086
12,583
0
51,535
L
Olorun
3,005
1,399
113
2,490
11,720
3,899
0
4,582
6,664
25,844
0
L
10,677
1,291
210
3,244
15,109
7,746
0
2,229
12,674
31,174
0
W
Camazotz
10,782
5,288
0
16,145
20,834
10,496
1,128
1,421
19,363
0
66,940
L
5,274
1,320
0
0
14,222
4,939
0
2,963
11,050
0
24,486
L
Apollo
TheWhyOfIt
Apollo
8,336
4,550
0
2,190
14,399
4,427
300
1,267
12,877
0
43,411
W
Ratatoskr
X8M1ghty8X
Ratatoskr
3,931
600
0
4,041
12,228
4,513
928
1,365
10,747
0
57,548
W
Baron Samedi
nocturne_diego
Baron Samedi
13,246
612
1,443
3,607
8,462
3,856
734
2,030
6,270
70,419
0
L
Erlang Shen
perpetual_storm
Erlang Shen
15,229
8,998
0
5,954
17,094
12,993
0
1,686
15,292
0
62,967
W
Neith
Аlpacа
Neith
22,236
14,783
0
14,339
22,588
9,461
5,904
5,860
16,132
0
76,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
52,759
324
Minions Killed
514
0
Camps Cleared
0
1,527,323
Distance Traveled
1,685,241
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,685
538
66
4
0
360,379
3
L
Olorun
7,319
407
38
2
0
286,155
2
L
Tiamat
7,825
435
54
3
0
284,423
4
W
Camazotz
10,004
556
107
6
0
327,721
9
L
Thor
8,054
447
40
2
0
312,667
10
L
Apollo
7,886
438
75
4
0
323,080
1
W
Ratatoskr
9,802
545
104
6
0
416,173
1
W
Baron Samedi
11,496
639
128
7
0
306,162
0
L
Erlang Shen
9,038
502
117
7
0
320,998
4
W
Neith
11,772
654
109
6
0
274,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role