Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mousecop25
Danzaburou
Level 94
God Stats
7W - 5L
1,193 SR
Queue Stats
93W - 72L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
vonthe2nd
Hun Batz
Level 23
God Stats
11W - 11L
1,538 SR
Queue Stats
89W - 49L
1,679 Elo+
Party 1
Team Averages
Level 82
1,410 SR
1,566 Elo+

VS

Team Averages
Level 9
1,395 SR
1,481 Elo+
Skadi
Skadi
Calyps0queen420
Skadi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,313 Elo+
Solo
Artemis
Artemis
Franklinrlemon2
Artemis
Level 16
God Stats
0W - 3L
1,186 SR
Queue Stats
38W - 78L
1,441 Elo+
Solo
Cthulhu
Cthulhu
XEdgarX94
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
11 / 1 / 7
9,097
910
11,179
6,212
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mousecop25
Danzaburou
12
8 / 1 / 8
9,104
910
10,273
9,201
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
vonthe2nd
Hun Batz
9
1 / 1 / 10
7,246
725
1,559
3,131
969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,763
576
1,475
10,287
3,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 9 / 2
6,086
609
2,592
8,843
2,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
XEdgarX94
Cthulhu
8
0 / 4 / 0
5,797
580
2,599
9,756
5,658
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
20
Kills
0
3
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
1
7
14.5
L
0
8
1
0.06
L
0
9
2
0.11
W
Danzaburou
Mousecop25
Danzaburou
8
1
8
12
L
Cthulhu
XEdgarX94
Cthulhu
0
4
0
0
W
Hun Batz
vonthe2nd
Hun Batz
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,011
Damage
6,666
18,544
Taken
28,886
9,775
Mitigated
11,122
7,034
Healing
623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,179
763
0
2,582
6,212
5,626
820
899
5,313
29,800
0
L
1,475
609
0
199
10,287
3,325
0
3,114
6,834
0
6,570
L
2,592
1,503
0
250
8,843
2,139
0
3,748
4,852
0
12,659
W
Danzaburou
Mousecop25
Danzaburou
10,273
2,982
0
4,168
9,201
3,180
1,678
869
8,332
0
38,287
L
Cthulhu
XEdgarX94
Cthulhu
2,599
128
0
174
9,756
5,658
0
3,644
5,905
13,166
0
W
Hun Batz
vonthe2nd
Hun Batz
1,559
90
0
284
3,131
969
0
860
2,271
0
9,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
17,646
104
Minions Killed
49
0
Camps Cleared
0
524,692
Distance Traveled
357,332
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,097
910
40
4
0
186,919
0
L
Skadi
5,763
576
9
1
0
101,069
0
L
Artemis
6,086
609
15
2
0
104,801
1
W
Danzaburou
9,104
910
50
5
0
168,933
0
L
Cthulhu
5,797
580
25
3
0
151,462
2
W
Hun Batz
7,246
725
14
1
0
168,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role