Player Matchup

Zhong Kui
Zhong Kui
CaptCarnage64
Zhong Kui
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 77L
1,301 Elo+
Party 1
Set
Set
Cord-Kun1
Set
Level 2
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo
Sun Wukong
Sun Wukong
KidChaos
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kingtutu1995
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,404 SR
Queue Stats
40W - 71L
1,307 Elo+
Party 1
Tiamat
Tiamat
RAMx ExPlOsyVe
Tiamat
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
163W - 195L
1,352 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,317 Elo+

VS

Team Averages
Level 24
1,437 SR
1,381 Elo+
Anubis
Anubis
BunBun1314
Anubis
Level 26
God Stats
7W - 3L
1,575 SR
Queue Stats
23W - 30L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Deathbane334
Danzaburou
Level 16
God Stats
4W - 8L
1,423 SR
Queue Stats
9W - 20L
1,314 Elo+
Solo
Bellona
Bellona
Reefie
Bellona
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TMX I6aax
Ra
Level 27
God Stats
93W - 91L
1,470 SR
Queue Stats
523W - 548L
1,364 Elo+
Solo
Tiamat
Tiamat
wolfredkiller
Tiamat
Level 28
God Stats
1W - 4L
1,215 SR
Queue Stats
14W - 17L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptCarnage64
Zhong Kui
9
2 / 2 / 1
5,126
466
5,268
5,861
3,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 8 / 0
4,372
397
2,730
7,178
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
KidChaos
Sun Wukong
6
0 / 6 / 0
4,132
376
2,300
7,696
3,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Kingtutu1995
Ah Muzen Cab
8
3 / 3 / 1
5,254
478
4,641
7,291
1,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 5 / 0
4,382
398
2,390
4,893
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BunBun1314
Anubis
10
5 / 2 / 2
6,311
574
5,866
5,663
2,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Deathbane334
Danzaburou
8
1 / 1 / 1
5,379
489
1,719
5,079
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Reefie
Bellona
12
12 / 1 / 1
7,864
715
9,009
6,845
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 0 / 1
7,234
658
3,677
4,885
1,832
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 1
5,175
470
1,663
5,285
2,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
23
24
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
BunBun1314
Anubis
5
2
2
3
L
Zhong Kui
CaptCarnage64
Zhong Kui
2
2
1
1.25
L
1
8
0
0.13
W
Danzaburou
Deathbane334
Danzaburou
1
1
1
1.5
L
Sun Wukong
KidChaos
Sun Wukong
0
6
0
0
L
Ah Muzen Cab
Kingtutu1995
Ah Muzen Cab
3
3
1
1.17
L
0
5
0
0
W
Bellona
Reefie
Bellona
12
1
1
12.5
W
5
0
1
5.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,329
Damage
21,934
32,919
Taken
27,757
13,450
Mitigated
13,372
5,193
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BunBun1314
Anubis
5,866
419
342
2,635
5,663
2,237
441
2,038
3,625
27,376
0
L
Zhong Kui
CaptCarnage64
Zhong Kui
5,268
569
0
608
5,861
3,963
0
4,018
1,843
18,084
0
L
2,730
958
0
49
7,178
2,062
377
1,145
5,708
0
11,433
W
Danzaburou
Deathbane334
Danzaburou
1,719
438
0
1,235
5,079
1,403
613
860
4,219
0
16,878
L
Sun Wukong
KidChaos
Sun Wukong
2,300
183
0
1,107
7,696
3,450
0
1,076
6,345
0
13,297
L
Ah Muzen Cab
Kingtutu1995
Ah Muzen Cab
4,641
2,665
0
2,597
7,291
1,814
0
3,229
4,062
0
20,725
L
2,390
596
0
832
4,893
2,161
0
2,641
2,252
12,991
0
W
Bellona
Reefie
Bellona
9,009
2,465
0
750
6,845
5,734
373
0
6,845
4,480
30,478
W
3,677
580
3
2,184
4,885
1,832
1,816
2,542
2,120
37,559
0
W
1,663
110
0
1,340
5,285
2,166
282
1,995
3,290
15,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,266
Gold Earned
31,963
123
Minions Killed
252
0
Camps Cleared
0
916,303
Distance Traveled
977,791
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,311
574
49
4
0
184,782
1
L
Zhong Kui
5,126
466
28
3
0
193,570
1
L
Set
4,372
397
17
2
0
213,907
1
W
Danzaburou
5,379
489
34
3
0
199,642
0
L
Sun Wukong
4,132
376
23
2
0
218,598
0
L
Ah Muzen Cab
5,254
478
29
3
0
176,358
0
L
Tiamat
4,382
398
26
2
0
113,870
0
W
Bellona
7,864
715
63
6
0
230,422
2
W
Ra
7,234
658
66
6
0
204,347
0
W
Tiamat
5,175
470
40
4
0
158,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role