Player Matchup

Heimdallr
Heimdallr
FalseCareer
Heimdallr
Level 95
God Stats
2W - 4L
1,705 SR
Queue Stats
381W - 303L
1,580 Elo+
Solo
Tiamat
Tiamat
G-H-A-Z-T
Tiamat
Level 140
God Stats
5W - 0L
1,500 SR
Queue Stats
176W - 129L
1,604 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xItzCloudy
Cu Chulainn
Level 101
God Stats
11W - 14L
1,418 SR
Queue Stats
389W - 418L
1,468 Elo+
Party 1
Team Averages
Level 112
1,541 SR
1,550 Elo+

VS

Team Averages
Level 72
1,344 SR
1,386 Elo+
Mulan
Mulan
OneDrive2020
Mulan
Level 69
God Stats
1W - 5L
1,210 SR
Queue Stats
88W - 118L
1,263 Elo+
Party 2
Tiamat
Tiamat
OneNote2020
Tiamat
Level 106
God Stats
1W - 7L
1,500 SR
Queue Stats
123W - 159L
1,375 Elo+
Party 2
Bacchus
Bacchus
rhus typhoon
Bacchus
Level 41
God Stats
0W - 2L
1,323 SR
Queue Stats
13W - 13L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FalseCareer
Heimdallr
15
7 / 3 / 11
11,462
716
17,166
13,422
5,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
G-H-A-Z-T
Tiamat
15
5 / 2 / 11
11,318
707
14,089
10,516
8,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
xItzCloudy
Cu Chulainn
15
8 / 2 / 11
11,872
742
10,245
13,968
9,981
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 4
8,767
548
4,342
14,169
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
2 / 8 / 5
10,302
644
11,457
15,170
8,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
rhus typhoon
Bacchus
13
4 / 2 / 3
11,139
696
8,430
17,388
22,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
7
7
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FalseCareer
Heimdallr
7
3
11
4.17
W
Tiamat
G-H-A-Z-T
Tiamat
5
2
11
5.25
L
1
10
4
0.3
L
Tiamat
2
8
5
0.56
L
Bacchus
rhus typhoon
Bacchus
4
2
3
2.75
W
Cu Chulainn
xItzCloudy
Cu Chulainn
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,500
Damage
24,229
37,906
Taken
46,727
24,615
Mitigated
40,567
13,251
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FalseCareer
Heimdallr
17,166
8,568
0
5,415
13,422
5,714
3,388
6,054
7,164
0
71,903
W
Tiamat
G-H-A-Z-T
Tiamat
14,089
1,102
0
4,651
10,516
8,920
368
5,348
5,017
51,216
0
L
4,342
334
0
573
14,169
9,315
0
3,394
10,557
0
13,867
L
Tiamat
11,457
1,017
0
3,821
15,170
8,578
0
5,494
9,241
53,610
0
L
Bacchus
rhus typhoon
Bacchus
8,430
768
687
2,306
17,388
22,674
0
4,261
12,831
27,090
0
W
Cu Chulainn
xItzCloudy
Cu Chulainn
10,245
4,199
784
2,401
13,968
9,981
252
8,169
5,429
0
29,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
30,208
196
Minions Killed
142
0
Camps Cleared
0
850,932
Distance Traveled
878,429
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,462
716
87
5
0
261,673
0
W
Tiamat
11,318
707
61
4
0
292,280
1
L
Mulan
8,767
548
22
1
0
255,998
0
L
Tiamat
10,302
644
88
6
0
344,486
2
L
Bacchus
11,139
696
32
2
0
277,945
1
W
Cu Chulainn
11,872
742
48
3
0
296,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role