Player Matchup

Heimdallr
Heimdallr
BigWetFart
Heimdallr
Level 78
God Stats
44W - 34L
1,540 SR
Queue Stats
85W - 81L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChiefOh
Tsukuyomi
Level 65
God Stats
18W - 14L
1,632 SR
Queue Stats
88W - 88L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
FeelsUselessMan
Cthulhu
Level 54
God Stats
1W - 5L
1,356 SR
Queue Stats
78W - 79L
1,482 Elo+
Party 2
Baba Yaga
Baba Yaga
OvertRiver17531
Baba Yaga
Level 85
God Stats
7W - 7L
1,797 SR
Queue Stats
133W - 93L
1,587 Elo+
Party 1
Tiamat
Tiamat
VanillaChan1424
Tiamat
Level 145
God Stats
20W - 10L
1,806 SR
Queue Stats
141W - 115L
1,643 Elo+
Party 1
Team Averages
Level 85
1,626 SR
1,537 Elo+

VS

Team Averages
Level 119
1,778 SR
1,535 Elo+
Geb
Geb
Epsaptin
Geb
Level 127
God Stats
13W - 10L
1,750 SR
Queue Stats
261W - 251L
1,537 Elo+
Solo
Cupid
Cupid
SoMature
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
SummerSwordSage
Tiamat
Level 94
God Stats
6W - 6L
1,820 SR
Queue Stats
345W - 309L
1,548 Elo+
Solo
Kali
Kali
asskickingbacon
Kali
Level 118
God Stats
12W - 5L
1,907 SR
Queue Stats
402W - 379L
1,560 Elo+
Solo
Set
Set
fcav
Set
Level 131
God Stats
5W - 1L
1,911 SR
Queue Stats
50W - 50L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigWetFart
Heimdallr
15
4 / 3 / 5
9,838
547
11,765
9,321
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ChiefOh
Tsukuyomi
15
3 / 2 / 5
9,284
516
6,549
10,527
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 3
8,320
462
4,734
12,257
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
OvertRiver17531
Baba Yaga
14
2 / 1 / 1
8,727
485
3,597
6,311
2,297
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 0
10,365
576
4,214
7,138
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,504
417
4,370
8,666
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
SoMature
Cupid
12
0 / 4 / 1
7,197
400
4,598
12,937
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 3 / 2
9,511
528
10,671
9,206
5,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 1
7,588
422
1,105
6,487
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
fcav
Set
17
6 / 2 / 0
9,840
547
4,273
11,271
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
10
10
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigWetFart
Heimdallr
4
3
5
2.17
W
Tsukuyomi
ChiefOh
Tsukuyomi
3
2
5
2.75
L
0
4
4
0.5
W
2
2
3
1.75
W
Baba Yaga
OvertRiver17531
Baba Yaga
2
1
1
2.5
L
Cupid
SoMature
Cupid
0
4
1
0.13
L
4
3
2
1.67
W
3
2
0
1.5
L
0
1
1
0.5
L
Set
fcav
Set
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,859
Damage
25,017
45,554
Taken
48,567
22,553
Mitigated
22,631
13,627
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigWetFart
Heimdallr
11,765
5,784
0
2,569
9,321
3,752
776
2,732
6,497
0
64,191
W
Tsukuyomi
ChiefOh
Tsukuyomi
6,549
1,226
0
3,010
10,527
3,991
0
3,475
6,884
0
56,424
L
4,370
145
0
1,841
8,666
4,366
0
3,289
5,295
19,426
0
W
4,734
195
479
2,928
12,257
7,849
0
4,542
7,560
24,690
0
W
Baba Yaga
OvertRiver17531
Baba Yaga
3,597
0
0
1,829
6,311
2,297
932
2,141
4,009
51,402
0
L
Cupid
SoMature
Cupid
4,598
2,289
196
3,082
12,937
4,099
0
2,224
10,677
0
48,325
L
10,671
868
0
3,333
9,206
5,357
514
3,399
5,566
55,238
0
W
4,214
907
0
2,812
7,138
4,664
662
1,467
5,563
62,524
0
L
1,105
422
0
2,564
6,487
2,628
0
1,392
5,009
0
35,847
L
Set
fcav
Set
4,273
2,058
0
4,623
11,271
6,181
20
1,638
9,469
0
68,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
41,640
515
Minions Killed
451
0
Camps Cleared
0
1,686,202
Distance Traveled
1,619,949
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,838
547
122
7
0
301,072
1
W
Tsukuyomi
9,284
516
89
5
0
369,032
1
L
Geb
7,504
417
17
1
0
367,286
6
W
Cthulhu
8,320
462
43
2
0
316,673
4
W
Baba Yaga
8,727
485
110
6
0
351,164
13
L
Cupid
7,197
400
93
5
0
337,409
5
L
Tiamat
9,511
528
116
6
0
325,077
7
W
Tiamat
10,365
576
151
8
0
348,261
4
L
Kali
7,588
422
74
4
0
219,266
1
L
Set
9,840
547
151
8
0
370,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role