Player Matchup

Thor
Thor
AYZAC
Thor
Level 25
God Stats
2W - 2L
1,405 SR
Queue Stats
106W - 94L
1,445 Elo+
Solo
Chernobog
Chernobog
M3RR0
Chernobog
Level 17
God Stats
55W - 31L
1,929 SR
Queue Stats
123W - 124L
1,404 Elo+
Solo
Cthulhu
Cthulhu
MikeLmaoski
Cthulhu
Level 18
God Stats
2W - 1L
1,537 SR
Queue Stats
118W - 85L
1,487 Elo+
Solo
Tiamat
Tiamat
QuaintByrdman718
Tiamat
Level 27
God Stats
3W - 4L
1,528 SR
Queue Stats
350W - 329L
1,323 Elo+
Solo
Achilles
Achilles
Volrunir
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,486 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,429 Elo+

VS

Team Averages
Level 33
1,488 SR
1,471 Elo+
Ratatoskr
Ratatoskr
Georhay238
Ratatoskr
Level 49
God Stats
4W - 6L
1,422 SR
Queue Stats
14W - 24L
1,499 Elo+
Party 1
Skadi
Skadi
Nball35
Skadi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,499 Elo+
Party 1
Tiamat
Tiamat
Rightous01
Tiamat
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
339W - 317L
1,500 Elo+
Solo
Thoth
Thoth
playerw22
Thoth
Level 15
God Stats
3W - 3L
1,518 SR
Queue Stats
10W - 9L
1,461 Elo+
Party 1
Ymir
Ymir
resin57
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AYZAC
Thor
15
5 / 6 / 9
10,822
492
5,369
17,014
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
M3RR0
Chernobog
17
2 / 3 / 8
11,513
523
7,811
11,670
3,945
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
MikeLmaoski
Cthulhu
17
9 / 3 / 12
12,325
560
18,660
20,767
20,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 1 / 8
12,664
576
26,049
16,921
13,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Volrunir
Achilles
20
7 / 1 / 6
12,511
569
15,300
17,087
20,067
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Georhay238
Ratatoskr
15
6 / 5 / 1
9,914
451
11,261
17,851
9,015
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
Nball35
Skadi
13
4 / 7 / 3
9,080
413
14,089
19,551
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Rightous01
Tiamat
15
0 / 7 / 3
9,496
432
9,129
15,250
18,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
playerw22
Thoth
16
2 / 4 / 2
9,627
438
8,877
9,425
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
resin57
Ymir
14
2 / 9 / 4
8,985
408
7,549
31,349
20,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
32
Kills
14
14
Deaths
32
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
AYZAC
Thor
5
6
9
1.58
L
Ratatoskr
Georhay238
Ratatoskr
6
5
1
1.3
W
Chernobog
M3RR0
Chernobog
2
3
8
2
W
Cthulhu
MikeLmaoski
Cthulhu
9
3
12
5
L
Skadi
Nball35
Skadi
4
7
3
0.79
W
9
1
8
13
L
Tiamat
Rightous01
Tiamat
0
7
3
0.21
W
Achilles
Volrunir
Achilles
7
1
6
10
L
Thoth
playerw22
Thoth
2
4
2
0.75
L
Ymir
resin57
Ymir
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,189
Damage
50,905
83,459
Taken
93,426
64,244
Mitigated
58,121
24,769
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AYZAC
Thor
5,369
2,408
972
6,022
17,014
6,240
1,635
2,151
14,642
0
43,711
L
Ratatoskr
Georhay238
Ratatoskr
11,261
4,578
840
4,496
17,851
9,015
750
6,126
11,418
0
52,588
W
Chernobog
M3RR0
Chernobog
7,811
5,034
0
1,885
11,670
3,945
4,765
2,639
8,909
0
61,590
W
Cthulhu
MikeLmaoski
Cthulhu
18,660
2,261
1,079
1,614
20,767
20,312
531
6,653
13,472
56,414
0
L
Skadi
Nball35
Skadi
14,089
6,098
0
3,939
19,551
6,521
759
10,697
8,677
0
47,370
W
26,049
2,712
405
7,801
16,921
13,680
3,489
6,392
9,782
87,098
0
L
Tiamat
Rightous01
Tiamat
9,129
1,041
0
2,632
15,250
18,386
48
4,605
10,182
46,868
0
W
Achilles
Volrunir
Achilles
15,300
5,523
0
4,991
17,087
20,067
1,914
5,324
11,099
0
78,323
L
Thoth
playerw22
Thoth
8,877
307
0
1,354
9,425
3,306
574
5,953
3,266
40,363
0
L
Ymir
resin57
Ymir
7,549
3,571
0
5,642
31,349
20,893
458
16,397
14,570
34,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,835
Gold Earned
47,102
528
Minions Killed
402
0
Camps Cleared
0
2,012,050
Distance Traveled
1,862,427
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,822
492
68
3
0
415,386
11
L
Ratatoskr
9,914
451
75
3
0
430,868
0
W
Chernobog
11,513
523
104
5
0
341,049
2
W
Cthulhu
12,325
560
73
3
0
427,470
6
L
Skadi
9,080
413
74
3
0
369,610
4
W
Tiamat
12,664
576
156
7
0
448,037
2
L
Tiamat
9,496
432
106
5
0
327,384
1
W
Achilles
12,511
569
127
6
0
380,108
3
L
Thoth
9,627
438
97
4
0
388,141
0
L
Ymir
8,985
408
50
2
0
346,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role