Player Matchup

Sun Wukong
Sun Wukong
GojiraRARGH
Sun Wukong
Level 119
God Stats
86W - 92L
1,477 SR
Queue Stats
111W - 121L
1,563 Elo+
Party 1
Zeus
Zeus
NappyTimes
Zeus
Level 109
God Stats
48W - 54L
1,479 SR
Queue Stats
280W - 311L
1,500 Elo+
Party 1
Bellona
Bellona
sludgeminer
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,557 Elo+
Party 1
Team Averages
Level 81
1,485 SR
1,540 Elo+

VS

Team Averages
Level 51
1,626 SR
1,720 Elo+
Tiamat
Tiamat
Kartboi18
Tiamat
Level 119
God Stats
11W - 13L
1,500 SR
Queue Stats
145W - 93L
1,692 Elo+
Party 2
Guan Yu
Guan Yu
Nano251
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,788 Elo+
Solo
Chernobog
Chernobog
SoulJustice
Chernobog
Level 28
God Stats
5W - 2L
1,877 SR
Queue Stats
17W - 12L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GojiraRARGH
Sun Wukong
19
9 / 6 / 11
15,678
682
17,471
26,602
14,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
10 / 2 / 11
16,808
731
41,430
15,109
6,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
sludgeminer
Bellona
16
4 / 7 / 11
14,145
615
6,687
19,325
16,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kartboi18
Tiamat
18
4 / 10 / 6
14,363
624
22,171
23,112
15,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Nano251
Guan Yu
19
5 / 4 / 8
15,362
668
11,275
35,289
41,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
SoulJustice
Chernobog
18
6 / 9 / 5
14,892
647
11,228
22,500
7,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
23
Kills
15
15
Deaths
23
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GojiraRARGH
Sun Wukong
9
6
11
2.42
L
Tiamat
Kartboi18
Tiamat
4
10
6
0.7
L
Guan Yu
Nano251
Guan Yu
5
4
8
2.25
W
10
2
11
7.75
L
Chernobog
SoulJustice
Chernobog
6
9
5
0.94
W
Bellona
sludgeminer
Bellona
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,588
Damage
44,674
61,036
Taken
80,901
37,591
Mitigated
64,169
10,220
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GojiraRARGH
Sun Wukong
17,471
3,274
0
6,308
26,602
14,127
899
7,938
18,214
0
64,230
L
Tiamat
Kartboi18
Tiamat
22,171
1,487
0
3,859
23,112
15,457
818
10,739
12,373
71,933
0
L
Guan Yu
Nano251
Guan Yu
11,275
1,156
1,244
4,291
35,289
41,110
323
17,311
17,978
0
37,177
W
41,430
2,853
0
3,604
15,109
6,939
1,568
5,963
8,860
147,937
0
L
Chernobog
SoulJustice
Chernobog
11,228
7,607
0
5,074
22,500
7,602
1,794
13,398
9,102
0
56,961
W
Bellona
sludgeminer
Bellona
6,687
2,529
0
308
19,325
16,525
144
7,110
10,499
0
29,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
44,617
275
Minions Killed
193
0
Camps Cleared
0
1,255,738
Distance Traveled
1,171,724
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,678
682
74
3
0
434,775
0
L
Tiamat
14,363
624
92
4
0
367,105
1
L
Guan Yu
15,362
668
31
1
0
433,801
5
W
Zeus
16,808
731
175
8
0
429,771
3
L
Chernobog
14,892
647
70
3
0
370,818
1
W
Bellona
14,145
615
26
1
0
391,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role