Player Matchup

Mulan
Mulan
GlizzyGobblr966
Mulan
Level 26
God Stats
3W - 3L
1,784 SR
Queue Stats
47W - 55L
1,598 Elo+
Party 2
Tiamat
Tiamat
Svinity
Tiamat
Level 68
God Stats
0W - 7L
1,160 SR
Queue Stats
53W - 62L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
ZombieslayerJ48
Baron Samedi
Level 24
God Stats
32W - 30L
1,518 SR
Queue Stats
93W - 88L
1,496 Elo+
Party 2
Team Averages
Level 39
1,488 SR
1,503 Elo+

VS

Team Averages
Level 50
1,610 SR
1,196 Elo+
Danzaburou
Danzaburou
CallMePapi6155
Danzaburou
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,158 Elo+
Party 1
Janus
Janus
RustyPotato123
Janus
Level 24
God Stats
1W - 0L
1,635 SR
Queue Stats
1W - 2L
1,158 Elo+
Party 1
Ganesha
Ganesha
xXAirKibblesXx
Ganesha
Level 69
God Stats
1W - 0L
1,694 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
9,574
563
5,734
15,862
14,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Svinity
Tiamat
12
3 / 8 / 3
9,935
584
10,135
14,191
6,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ZombieslayerJ48
Baron Samedi
15
1 / 9 / 5
10,264
604
13,106
15,680
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallMePapi6155
Danzaburou
16
18 / 1 / 5
14,039
826
23,702
12,553
4,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 13
11,781
693
8,046
9,723
3,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 21
11,893
700
7,165
15,489
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
6
Kills
24
24
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CallMePapi6155
Danzaburou
18
1
5
20.5
L
2
7
2
0.43
W
6
3
13
4.17
L
Tiamat
Svinity
Tiamat
3
8
3
0.56
L
Baron Samedi
ZombieslayerJ48
Baron Samedi
1
9
5
0.39
W
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,975
Damage
38,913
45,733
Taken
37,765
25,676
Mitigated
16,900
9,549
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CallMePapi6155
Danzaburou
23,702
10,193
0
4,190
12,553
4,649
2,102
6,231
5,973
0
62,970
L
5,734
435
0
856
15,862
14,253
0
5,532
10,330
0
23,146
W
8,046
1,127
147
893
9,723
3,100
262
5,735
3,676
40,657
0
L
Tiamat
Svinity
Tiamat
10,135
1,000
0
2,929
14,191
6,292
0
4,750
9,441
33,553
0
L
Baron Samedi
ZombieslayerJ48
Baron Samedi
13,106
1,064
969
4,795
15,680
5,131
22
5,045
10,635
59,021
0
W
7,165
75
1,161
5,552
15,489
9,151
36
10,314
4,538
16,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
37,713
168
Minions Killed
160
0
Camps Cleared
0
677,379
Distance Traveled
880,182
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,039
826
85
5
0
257,156
0
L
Mulan
9,574
563
34
2
0
210,932
1
W
Janus
11,781
693
75
4
0
302,889
0
L
Tiamat
9,935
584
32
2
0
246,570
1
L
Baron Samedi
10,264
604
102
6
0
219,877
0
W
Ganesha
11,893
700
0
0
0
320,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role