Player Matchup

Tyr
Tyr
Notoriouś
Tyr
Level 81
God Stats
91W - 122L
1,408 SR
Queue Stats
333W - 407L
1,435 Elo+
Solo
Tiamat
Tiamat
Savage_Croconaw
Tiamat
Level 89
God Stats
6W - 4L
1,133 SR
Queue Stats
29W - 26L
1,303 Elo+
Solo
Ne Zha
Ne Zha
Vaultzee
Ne Zha
Level 65
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 2L
1,864 Elo+
Solo
Team Averages
Level 78
1,270 SR
1,534 Elo+

VS

Team Averages
Level 123
1,482 SR
1,437 Elo+
Tiamat
Tiamat
DemonPants
Tiamat
Level 122
God Stats
8W - 5L
1,336 SR
Queue Stats
153W - 199L
1,474 Elo+
Party 1
Neith
Neith
Omnipotent_Toast
Neith
Level 106
God Stats
6W - 7L
1,406 SR
Queue Stats
103W - 146L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
ZombyGod23
Cthulhu
Level 142
God Stats
0W - 4L
1,703 SR
Queue Stats
436W - 620L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
11,579
681
7,493
10,765
4,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 2 / 9
11,881
699
17,726
11,872
8,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Vaultzee
Ne Zha
15
6 / 2 / 10
11,709
689
8,391
10,261
3,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DemonPants
Tiamat
12
2 / 6 / 3
9,715
571
8,916
14,088
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 2
10,418
613
8,357
11,504
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ZombyGod23
Cthulhu
11
0 / 9 / 3
9,440
555
7,057
18,723
11,197
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DemonPants
Tiamat
2
6
3
0.58
W
5
1
12
11
L
3
3
2
1.33
W
7
2
9
5.75
W
Ne Zha
Vaultzee
Ne Zha
6
2
10
5.5
L
Cthulhu
ZombyGod23
Cthulhu
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
24,330
32,898
Taken
44,315
17,333
Mitigated
28,140
14,260
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DemonPants
Tiamat
8,916
670
0
2,384
14,088
13,951
114
5,678
8,410
24,495
0
W
7,493
1,011
0
2,709
10,765
4,713
1,252
3,863
6,661
0
30,920
L
8,357
3,775
0
3,931
11,504
2,992
511
3,526
7,978
0
40,432
W
17,726
2,851
0
5,173
11,872
8,656
891
6,761
4,895
68,869
0
W
Ne Zha
Vaultzee
Ne Zha
8,391
1,989
1,525
4,853
10,261
3,964
644
4,674
5,262
0
37,903
L
Cthulhu
ZombyGod23
Cthulhu
7,057
96
362
3,259
18,723
11,197
240
8,624
10,099
43,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
29,573
179
Minions Killed
191
0
Camps Cleared
0
952,176
Distance Traveled
807,356
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,715
571
43
3
0
270,255
2
W
Tyr
11,579
681
39
2
0
321,560
1
L
Neith
10,418
613
93
5
0
280,582
4
W
Tiamat
11,881
699
91
5
0
302,919
1
W
Ne Zha
11,709
689
49
3
0
327,697
4
L
Cthulhu
9,440
555
55
3
0
256,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role