Player Matchup

Horus
Horus
Puppi Drum
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,370 Elo+
Party 2
Tiamat
Tiamat
Uyedo
Tiamat
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 88L
1,563 Elo+
Party 2
Apollo
Apollo
dcnoble
Apollo
Level 76
God Stats
1W - 4L
1,392 SR
Queue Stats
12W - 20L
1,371 Elo+
Party 2
Team Averages
Level 95
1,464 SR
1,435 Elo+

VS

Team Averages
Level 104
1,467 SR
1,497 Elo+
Tiamat
Tiamat
GauntCracker21
Tiamat
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
413W - 392L
1,467 Elo+
Solo
Anubis
Anubis
Gucciboidrip
Anubis
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
253W - 274L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
victorrewade
Ne Zha
Level 122
God Stats
18W - 23L
1,400 SR
Queue Stats
427W - 458L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 7 / 4
10,087
630
4,767
20,319
8,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Uyedo
Tiamat
14
2 / 7 / 4
9,674
605
12,297
17,441
8,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
dcnoble
Apollo
14
3 / 9 / 2
10,352
647
5,607
14,893
3,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 11
11,654
728
10,954
9,594
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
15
10 / 4 / 8
11,754
735
15,608
13,417
6,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
15
7 / 4 / 9
11,388
712
15,892
13,876
6,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
23
23
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
W
Anubis
10
4
8
3.5
L
Horus
2
7
4
0.57
L
Tiamat
Uyedo
Tiamat
2
7
4
0.57
L
Apollo
dcnoble
Apollo
3
9
2
0.44
W
Ne Zha
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
42,454
52,653
Taken
36,887
21,152
Mitigated
19,834
12,947
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,954
876
809
5,226
9,594
6,846
1,337
3,109
6,485
49,804
0
W
Anubis
15,608
270
0
5,374
13,417
6,744
429
5,671
7,746
40,960
0
L
Horus
4,767
2,825
1,648
2,711
20,319
8,922
0
7,726
12,593
0
14,542
L
Tiamat
Uyedo
Tiamat
12,297
1,206
0
4,410
17,441
8,596
26
10,168
7,273
45,679
0
L
Apollo
dcnoble
Apollo
5,607
2,723
1,057
3,121
14,893
3,634
0
8,748
6,145
0
34,433
W
Ne Zha
15,892
4,153
1,081
3,616
13,876
6,244
1,137
3,660
10,216
0
54,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
34,796
142
Minions Killed
182
0
Camps Cleared
0
693,069
Distance Traveled
833,017
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,654
728
64
4
0
301,382
4
W
Anubis
11,754
735
62
4
0
247,253
0
L
Horus
10,087
630
30
2
0
238,497
0
L
Tiamat
9,674
605
52
3
0
230,231
2
L
Apollo
10,352
647
60
4
0
224,341
0
W
Ne Zha
11,388
712
56
4
0
284,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role