Player Matchup

Erlang Shen
Erlang Shen
Salokin_Ecap
Erlang Shen
Level 29
God Stats
0W - 4L
1,134 SR
Queue Stats
6W - 18L
1,269 Elo+
Party 3
Da Ji
Da Ji
ShinigamiOtaku0
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 295L
1,385 Elo+
Party 1
Osiris
Osiris
WirelessStorm26
Osiris
Level 28
God Stats
18W - 28L
1,463 SR
Queue Stats
89W - 123L
1,392 Elo+
Party 1
Tiamat
Tiamat
lawson_zach
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,294 Elo+
Party 3
Hades
Hades
wknapp410
Hades
Level 83
God Stats
0W - 2L
1,708 SR
Queue Stats
207W - 215L
1,381 Elo+
Party 1
Team Averages
Level 51
1,461 SR
1,344 Elo+

VS

Team Averages
Level 56
1,535 SR
1,384 Elo+
Hades
Hades
BeeKiller1209
Hades
Level 66
God Stats
9W - 7L
1,510 SR
Queue Stats
44W - 52L
1,482 Elo+
Party 2
Tiamat
Tiamat
RuloElCulo
Tiamat
Level 89
God Stats
3W - 1L
1,545 SR
Queue Stats
111W - 118L
1,497 Elo+
Party 2
Ymir
Ymir
ThawUchiha
Ymir
Level 11
God Stats
10W - 4L
1,718 SR
Queue Stats
26W - 25L
1,245 Elo+
Party 2
Tsukuyomi
Tsukuyomi
c1a1r1l1
Tsukuyomi
Level 68
God Stats
27W - 17L
1,600 SR
Queue Stats
114W - 119L
1,452 Elo+
Party 2
Arachne
Arachne
deadlyshot67
Arachne
Level 44
God Stats
1W - 0L
1,304 SR
Queue Stats
4W - 8L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Salokin_Ecap
Erlang Shen
17
4 / 8 / 3
10,666
395
10,384
24,672
10,173
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 12 / 2
11,604
430
7,622
24,290
10,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
3 / 6 / 1
11,666
432
12,782
23,022
15,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
17
1 / 14 / 1
10,807
400
5,824
22,736
9,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
wknapp410
Hades
18
2 / 8 / 5
11,427
423
17,184
26,170
22,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 10
16,877
625
27,112
22,446
14,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
RuloElCulo
Tiamat
20
11 / 3 / 11
14,602
541
22,748
14,541
15,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 17
13,511
500
14,795
23,559
26,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
c1a1r1l1
Tsukuyomi
20
8 / 0 / 12
15,402
570
16,218
18,612
10,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
deadlyshot67
Arachne
20
7 / 3 / 3
14,697
544
13,823
15,748
7,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
11
Kills
48
48
Deaths
11
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
18
1
10
23
W
Tiamat
RuloElCulo
Tiamat
11
3
11
5.5
L
Erlang Shen
Salokin_Ecap
Erlang Shen
4
8
3
0.69
L
1
12
2
0.17
W
4
4
17
3.13
L
3
6
1
0.58
W
Tsukuyomi
c1a1r1l1
Tsukuyomi
8
0
12
14
W
Arachne
deadlyshot67
Arachne
7
3
3
2.83
L
Tiamat
1
14
1
0.11
L
Hades
wknapp410
Hades
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,796
Damage
94,696
120,890
Taken
94,906
68,918
Mitigated
74,843
33,174
Healing
37,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,112
3,132
1,587
14,406
22,446
14,363
5,266
5,437
16,654
129,578
0
W
Tiamat
RuloElCulo
Tiamat
22,748
1,785
0
4,159
14,541
15,557
1,628
4,811
9,730
97,087
0
L
Erlang Shen
Salokin_Ecap
Erlang Shen
10,384
6,695
1,470
8,954
24,672
10,173
610
16,500
7,764
0
46,470
L
7,622
1,534
0
5,922
24,290
10,477
296
7,214
16,884
0
75,527
W
14,795
3,225
0
1,216
23,559
26,620
450
8,453
14,973
48,852
0
L
12,782
4,789
0
4,245
23,022
15,958
1,000
6,305
16,543
0
70,053
W
Tsukuyomi
c1a1r1l1
Tsukuyomi
16,218
2,317
0
8,260
18,612
10,696
2,504
2,848
15,710
0
141,784
W
Arachne
deadlyshot67
Arachne
13,823
9,668
0
8,232
15,748
7,607
3,498
841
14,831
0
70,153
L
Tiamat
5,824
353
390
3,167
22,736
9,379
0
15,895
6,125
49,740
0
L
Hades
wknapp410
Hades
17,184
2,560
538
8,488
26,170
22,931
360
16,620
8,919
76,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
75,089
557
Minions Killed
717
0
Camps Cleared
0
2,127,369
Distance Traveled
2,439,128
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,877
625
202
7
0
424,105
0
W
Tiamat
14,602
541
139
5
0
457,065
2
L
Erlang Shen
10,666
395
78
3
0
445,683
0
L
Da Ji
11,604
430
134
5
0
424,252
2
W
Ymir
13,511
500
67
2
0
474,131
0
L
Osiris
11,666
432
156
6
0
480,528
0
W
Tsukuyomi
15,402
570
176
7
0
596,714
3
W
Arachne
14,697
544
133
5
0
487,113
5
L
Tiamat
10,807
400
80
3
0
404,162
0
L
Hades
11,427
423
109
4
0
372,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role