Player Matchup

Fenrir
Fenrir
Call Mee Gonzo
Fenrir
Level 106
God Stats
17W - 16L
1,695 SR
Queue Stats
401W - 366L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
MCNA BROS
Cabrakan
Level 66
God Stats
5W - 3L
1,794 SR
Queue Stats
393W - 327L
1,605 Elo+
Party 1
Bakasura
Bakasura
best shooter001
Bakasura
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 51L
1,576 Elo+
Party 1
Team Averages
Level 72
1,663 SR
1,574 Elo+

VS

Team Averages
Level 94
1,447 SR
1,664 Elo+
Xing Tian
Xing Tian
Creamy Giggles
Xing Tian
Level 129
God Stats
4W - 3L
1,379 SR
Queue Stats
358W - 215L
1,628 Elo+
Party 2
Tiamat
Tiamat
I Astrol l
Tiamat
Level 27
God Stats
13W - 1L
1,500 SR
Queue Stats
44W - 9L
1,903 Elo+
Party 2
Arachne
Arachne
legend4ry ch4os
Arachne
Level 126
God Stats
25W - 28L
1,461 SR
Queue Stats
252W - 293L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
10,911
642
8,575
15,408
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
MCNA BROS
Cabrakan
13
1 / 5 / 7
9,719
572
9,482
17,568
20,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
14
4 / 5 / 3
10,682
628
11,123
15,257
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Creamy Giggles
Xing Tian
15
2 / 2 / 10
11,744
691
10,038
14,699
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
I Astrol l
Tiamat
15
4 / 5 / 8
11,621
684
15,384
10,021
9,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 3 / 3
12,426
731
11,580
12,764
7,012
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
10
Kills
16
16
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Xing Tian
Creamy Giggles
Xing Tian
2
2
10
3.5
W
Tiamat
I Astrol l
Tiamat
4
5
8
1.6
L
Cabrakan
MCNA BROS
Cabrakan
1
5
7
0.9
L
Bakasura
4
5
3
1.1
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
37,002
48,233
Taken
37,484
38,353
Mitigated
31,232
7,982
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,575
1,498
0
2,818
15,408
9,935
0
9,229
6,179
0
24,964
W
Xing Tian
Creamy Giggles
Xing Tian
10,038
897
0
2,437
14,699
14,759
0
3,206
9,702
51,064
0
W
Tiamat
I Astrol l
Tiamat
15,384
1,609
0
1,623
10,021
9,461
278
3,042
6,700
52,357
0
L
Cabrakan
MCNA BROS
Cabrakan
9,482
1,095
0
3,200
17,568
20,825
0
7,988
9,580
28,132
0
L
Bakasura
11,123
6,345
0
1,964
15,257
7,593
0
8,238
7,019
0
51,113
W
11,580
9,884
638
3,961
12,764
7,012
807
2,931
9,083
0
49,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
35,791
198
Minions Killed
161
0
Camps Cleared
0
821,079
Distance Traveled
892,054
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,911
642
27
2
0
256,218
2
W
Xing Tian
11,744
691
53
3
0
293,780
5
W
Tiamat
11,621
684
62
4
0
284,604
2
L
Cabrakan
9,719
572
43
3
0
253,585
2
L
Bakasura
10,682
628
128
8
0
311,276
2
W
Arachne
12,426
731
46
3
0
313,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role