Player Matchup

The Morrigan
The Morrigan
DONTCRYUFAIL123
The Morrigan
Level 149
God Stats
4W - 4L
1,797 SR
Queue Stats
173W - 132L
1,671 Elo+
Solo
Sylvanus
Sylvanus
NeonGrenadier
Sylvanus
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 85L
1,686 Elo+
Solo
Poseidon
Poseidon
asiantinman
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
marshx
Bastet
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
610W - 608L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
ЯOOD
Kuzenbo
Level 146
God Stats
3W - 5L
1,252 SR
Queue Stats
410W - 415L
1,586 Elo+
Solo
Team Averages
Level 151
1,510 SR
1,608 Elo+

VS

Team Averages
Level 139
1,519 SR
1,710 Elo+
Geb
Geb
Geewhizz45
Geb
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 114L
1,676 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheSlyOnion
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,798 Elo+
Party 1
Hel
Hel
Tip God
Hel
Level 147
God Stats
3W - 1L
1,811 SR
Queue Stats
67W - 45L
1,732 Elo+
Party 1
Ah Puch
Ah Puch
Trignuh
Ah Puch
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 149L
1,774 Elo+
Party 1
Thoth
Thoth
drsstrtr
Thoth
Level 105
God Stats
1W - 2L
1,285 SR
Queue Stats
87W - 104L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DONTCRYUFAIL123
The Morrigan
18
6 / 4 / 14
10,869
776
18,442
10,483
7,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
NeonGrenadier
Sylvanus
16
3 / 2 / 13
9,710
694
5,498
15,886
17,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
asiantinman
Poseidon
18
5 / 5 / 12
10,843
775
9,441
11,833
5,966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
marshx
Bastet
19
10 / 2 / 14
11,218
801
21,600
18,175
14,347
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
ЯOOD
Kuzenbo
16
2 / 3 / 17
10,341
739
8,525
14,939
22,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
9,271
662
3,995
16,502
23,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
TheSlyOnion
Cu Chulainn
18
5 / 5 / 6
11,056
790
17,874
17,703
22,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
16
2 / 5 / 7
9,798
700
5,716
15,788
13,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Trignuh
Ah Puch
16
3 / 5 / 5
10,351
739
18,457
13,374
6,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
drsstrtr
Thoth
17
5 / 5 / 5
10,558
754
11,755
12,731
6,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
26
Kills
16
16
Deaths
26
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DONTCRYUFAIL123
The Morrigan
6
4
14
3.25
L
1
6
9
0.92
W
Sylvanus
NeonGrenadier
Sylvanus
3
2
13
4.75
L
Cu Chulainn
TheSlyOnion
Cu Chulainn
5
5
6
1.6
L
Hel
2
5
7
1.1
L
Ah Puch
Trignuh
Ah Puch
3
5
5
1.1
W
Poseidon
asiantinman
Poseidon
5
5
12
2.2
L
Thoth
drsstrtr
Thoth
5
5
5
1.5
W
Bastet
marshx
Bastet
10
2
14
8.5
W
Kuzenbo
ЯOOD
Kuzenbo
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,506
Damage
57,797
71,316
Taken
76,098
66,988
Mitigated
72,330
36,201
Healing
30,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DONTCRYUFAIL123
The Morrigan
18,442
1,952
2,250
921
10,483
7,021
2,211
6,358
3,586
43,154
0
L
3,995
420
0
0
16,502
23,384
332
9,086
7,202
10,555
0
W
Sylvanus
NeonGrenadier
Sylvanus
5,498
1,132
12,416
6,469
15,886
17,499
933
8,820
6,613
8,142
0
L
Cu Chulainn
TheSlyOnion
Cu Chulainn
17,874
2,228
179
3,534
17,703
22,223
560
8,890
8,509
1,863
40,216
L
Hel
5,716
177
14,015
8,667
15,788
13,183
217
9,316
6,156
14,877
0
L
Ah Puch
Trignuh
Ah Puch
18,457
381
44
2,097
13,374
6,964
1,385
6,611
6,721
41,602
0
W
Poseidon
asiantinman
Poseidon
9,441
1,293
1,080
366
11,833
5,966
809
5,514
6,007
33,004
0
L
Thoth
drsstrtr
Thoth
11,755
111
275
1,224
12,731
6,576
2,128
6,951
5,604
33,732
0
W
Bastet
marshx
Bastet
21,600
5,287
4,460
2,794
18,175
14,347
1,058
11,004
6,853
0
32,141
W
Kuzenbo
ЯOOD
Kuzenbo
8,525
3,787
2,011
3,434
14,939
22,155
301
8,092
6,322
15,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,981
Gold Earned
51,034
144
Minions Killed
179
0
Camps Cleared
0
1,252,072
Distance Traveled
1,144,398
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,869
776
63
5
0
222,583
1
L
Geb
9,271
662
16
1
0
225,526
4
W
Sylvanus
9,710
694
8
1
0
238,074
2
L
Cu Chulainn
11,056
790
39
3
0
213,333
2
L
Hel
9,798
700
28
2
0
253,722
0
L
Ah Puch
10,351
739
51
4
0
219,129
2
W
Poseidon
10,843
775
50
4
0
234,429
6
L
Thoth
10,558
754
45
3
0
232,688
1
W
Bastet
11,218
801
10
1
0
284,122
0
W
Kuzenbo
10,341
739
13
1
0
272,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role