Player Matchup

Osiris
Osiris
Doritrox
Osiris
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
446W - 390L
1,595 Elo+
Solo
Anubis
Anubis
VolgaSolari
Anubis
Level 28
God Stats
10W - 5L
1,762 SR
Queue Stats
205W - 198L
1,576 Elo+
Solo
Cabrakan
Cabrakan
nerfmyexistence
Cabrakan
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
496W - 445L
1,659 Elo+
Solo
Artemis
Artemis
ppup42
Artemis
Level 27
God Stats
13W - 7L
1,765 SR
Queue Stats
263W - 230L
1,648 Elo+
Solo
Ao Kuang
Ao Kuang
zirkzise
Ao Kuang
Level 23
God Stats
23W - 9L
1,886 SR
Queue Stats
751W - 710L
1,620 Elo+
Solo
Team Averages
Level 27
1,682 SR
1,619 Elo+

VS

Team Averages
Level 13
1,462 SR
1,596 Elo+
Sol
Sol
Bilys
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CoreBallz21
Cthulhu
Level 5
God Stats
2W - 1L
1,595 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Mercury
Mercury
GravityBylan
Mercury
Level 25
God Stats
1W - 3L
1,454 SR
Queue Stats
9W - 9L
1,594 Elo+
Solo
Nemesis
Nemesis
PTruong
Nemesis
Level 5
God Stats
2W - 2L
1,524 SR
Queue Stats
2W - 3L
1,488 Elo+
Party 1
Odin
Odin
TLittle
Odin
Level 4
God Stats
1W - 1L
1,236 SR
Queue Stats
2W - 1L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Doritrox
Osiris
12
5 / 0 / 6
7,003
637
5,185
8,078
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
6 / 3 / 3
6,741
613
6,804
5,497
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
10
6 / 1 / 8
6,405
582
5,569
6,028
3,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
ppup42
Artemis
11
6 / 1 / 7
6,912
628
7,130
7,630
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
zirkzise
Ao Kuang
10
2 / 2 / 7
6,168
561
1,822
7,691
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bilys
Sol
10
4 / 4 / 1
5,940
540
7,706
9,359
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
CoreBallz21
Cthulhu
7
0 / 2 / 1
4,457
405
698
5,443
2,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
GravityBylan
Mercury
8
1 / 5 / 3
5,354
487
2,916
9,173
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
PTruong
Nemesis
7
2 / 7 / 1
5,418
493
1,463
6,280
1,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
TLittle
Odin
8
0 / 7 / 0
4,762
433
1,844
7,021
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
25
Kills
7
7
Deaths
25
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
Bilys
Sol
4
4
1
1.13
L
Cthulhu
CoreBallz21
Cthulhu
0
2
1
0.25
W
Osiris
Doritrox
Osiris
5
0
6
8
L
Mercury
GravityBylan
Mercury
1
5
3
0.5
L
Nemesis
PTruong
Nemesis
2
7
1
0.36
L
Odin
TLittle
Odin
0
7
0
0
W
Anubis
6
3
3
2.5
W
Cabrakan
6
1
8
10
W
Artemis
ppup42
Artemis
6
1
7
9.5
W
Ao Kuang
zirkzise
Ao Kuang
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,510
Damage
14,627
34,924
Taken
37,276
16,101
Mitigated
11,371
14,101
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Bilys
Sol
7,706
2,100
0
3,770
9,359
2,039
1,092
3,829
5,292
30,821
0
L
Cthulhu
CoreBallz21
Cthulhu
698
100
0
87
5,443
2,286
0
2,292
3,143
8,688
0
W
Osiris
Doritrox
Osiris
5,185
2,003
0
4,347
8,078
5,061
267
705
7,373
0
34,305
L
Mercury
GravityBylan
Mercury
2,916
1,289
0
2,080
9,173
2,560
0
3,074
6,013
0
20,580
L
Nemesis
PTruong
Nemesis
1,463
311
0
100
6,280
1,629
0
2,390
3,810
0
12,196
L
Odin
TLittle
Odin
1,844
555
0
0
7,021
2,857
0
2,116
4,823
0
13,572
W
Anubis
6,804
500
0
2,386
5,497
2,359
204
2,638
2,859
30,792
0
W
Cabrakan
5,569
922
313
1,373
6,028
3,708
136
1,650
4,378
17,057
0
W
Artemis
ppup42
Artemis
7,130
3,663
0
3,831
7,630
2,622
827
2,038
5,592
0
34,293
W
Ao Kuang
zirkzise
Ao Kuang
1,822
554
0
1,851
7,691
2,351
146
1,576
6,115
30,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
25,931
254
Minions Killed
175
0
Camps Cleared
0
990,174
Distance Traveled
907,958
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,940
540
61
6
0
178,086
2
L
Cthulhu
4,457
405
13
1
0
144,595
1
W
Osiris
7,003
637
66
6
0
205,321
0
L
Mercury
5,354
487
44
4
0
190,420
2
L
Nemesis
5,418
493
19
2
0
178,018
0
L
Odin
4,762
433
38
3
0
216,839
0
W
Anubis
6,741
613
63
6
0
198,386
1
W
Cabrakan
6,405
582
21
2
0
191,243
4
W
Artemis
6,912
628
56
5
0
188,406
2
W
Ao Kuang
6,168
561
48
4
0
206,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role