Player Matchup

Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Falcon170
Tiamat
Level 86
God Stats
12W - 13L
1,703 SR
Queue Stats
203W - 189L
1,563 Elo+
Party 1
Mulan
Mulan
GHUNTER 8
Mulan
Level 66
God Stats
15W - 11L
1,190 SR
Queue Stats
276W - 277L
1,551 Elo+
Party 1
Ymir
Ymir
MENEZES1910
Ymir
Level 159
God Stats
23W - 15L
1,737 SR
Queue Stats
509W - 556L
1,365 Elo+
Solo
Anubis
Anubis
Renegade100
Anubis
Level 27
God Stats
74W - 58L
1,655 SR
Queue Stats
106W - 103L
1,566 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,509 Elo+

VS

Team Averages
Level 40
1,575 SR
1,373 Elo+
Tiamat
Tiamat
Icefox360101
Tiamat
Level 57
God Stats
0W - 1L
1,903 SR
Queue Stats
54W - 75L
1,409 Elo+
Party 2
Loki
Loki
OgLemonTree4200
Loki
Level 35
God Stats
3W - 4L
1,506 SR
Queue Stats
62W - 76L
1,414 Elo+
Solo
Cerberus
Cerberus
Talion2
Cerberus
Level 59
God Stats
21W - 23L
1,446 SR
Queue Stats
60W - 76L
1,288 Elo+
Party 3
Sun Wukong
Sun Wukong
TheWarudo21
Sun Wukong
Level 13
God Stats
3W - 4L
1,601 SR
Queue Stats
3W - 4L
1,421 Elo+
Party 2
Horus
Horus
wumbology1G
Horus
Level 36
God Stats
6W - 11L
1,418 SR
Queue Stats
83W - 103L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
15 / 2 / 5
11,205
623
19,678
8,729
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Falcon170
Tiamat
14
7 / 0 / 11
9,415
523
18,628
6,971
5,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
GHUNTER 8
Mulan
14
5 / 5 / 7
8,718
484
17,933
15,958
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 1 / 13
9,860
548
6,803
10,560
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
17
5 / 0 / 9
10,079
560
8,462
6,767
3,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 9 / 0
8,382
466
8,317
15,153
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 3
8,119
451
3,236
15,994
5,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Talion2
Cerberus
11
1 / 5 / 2
6,786
377
5,440
19,051
12,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
TheWarudo21
Sun Wukong
13
2 / 7 / 0
8,307
462
6,007
17,483
13,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 8 / 3
6,792
377
4,428
27,598
12,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
34
Kills
7
8
Deaths
35
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
15
2
5
8.75
W
Tiamat
Falcon170
Tiamat
7
0
11
12.5
W
Mulan
GHUNTER 8
Mulan
5
5
7
1.7
L
Tiamat
2
9
0
0.22
W
2
1
13
8.5
L
0
6
3
0.25
W
Anubis
5
0
9
9.5
L
Cerberus
Talion2
Cerberus
1
5
2
0.4
L
Sun Wukong
TheWarudo21
Sun Wukong
2
7
0
0.29
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,504
Damage
27,428
48,985
Taken
95,279
25,339
Mitigated
51,947
21,797
Healing
24,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,678
9,862
0
3,205
8,729
3,016
328
706
7,703
0
61,203
W
Tiamat
Falcon170
Tiamat
18,628
2,737
0
2,309
6,971
5,497
1,259
2,248
4,642
45,430
0
W
Mulan
GHUNTER 8
Mulan
17,933
4,397
631
6,706
15,958
8,384
1,101
5,951
9,880
0
38,595
L
Tiamat
8,317
1,376
0
2,458
15,153
7,325
18
7,841
7,172
48,995
0
W
6,803
1,968
0
3,677
10,560
4,991
288
1,552
8,829
50,113
0
L
3,236
944
0
4,446
15,994
5,971
0
3,948
11,930
0
54,818
W
Anubis
8,462
831
0
5,269
6,767
3,451
1,967
2,655
3,828
63,857
0
L
Cerberus
Talion2
Cerberus
5,440
531
540
4,093
19,051
12,892
0
7,271
11,204
25,809
0
L
Sun Wukong
TheWarudo21
Sun Wukong
6,007
1,693
0
2,565
17,483
13,440
1,726
2,715
14,768
0
40,798
L
4,428
2,325
2,343
8,318
27,598
12,319
0
10,661
16,312
0
23,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
38,386
449
Minions Killed
381
0
Camps Cleared
0
1,674,726
Distance Traveled
1,545,819
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,205
623
94
5
0
336,970
0
W
Tiamat
9,415
523
67
4
0
354,509
1
W
Mulan
8,718
484
33
2
0
357,099
0
L
Tiamat
8,382
466
106
6
0
284,914
4
W
Ymir
9,860
548
112
6
0
325,315
0
L
Loki
8,119
451
114
6
0
366,187
1
W
Anubis
10,079
560
143
8
0
300,833
2
L
Cerberus
6,786
377
52
3
0
288,333
0
L
Sun Wukong
8,307
462
84
5
0
300,782
0
L
Horus
6,792
377
25
1
0
305,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role